#pragma once
#include <stdint.h>
#include "progmem.h"
typedef uint8_t macro_t;
#define MACRO_NONE (macro_t *)0
#define MACRO(...) \
({ \
static const macro_t __m[] PROGMEM = {__VA_ARGS__}; \
&__m[0]; \
})
#define MACRO_GET(p) pgm_read_byte(p)
#define MACRO_TAP_HOLD(record, press, release, tap_macro) (((record)->event.pressed) ? (((record)->tap.count <= 0 || (record)->tap.interrupted) ? (press) : MACRO_NONE) : (((record)->tap.count > 0 && !((record)->tap.interrupted)) ? (tap_macro) : (release)))
#define MACRO_TAP_HOLD_MOD(record, macro, mod) MACRO_TAP_HOLD(record, (MACRO(D(mod), END)), MACRO(U(mod), END), macro)
#define MACRO_TAP_SHFT_KEY_HOLD_MOD(record, key, mod) MACRO_TAP_HOLD_MOD(record, (MACRO(I(10), D(LSFT), T(key), U(LSFT), END)), mod)
#define MACRO_TAP_HOLD_LAYER(record, macro, layer) \
(((record)->event.pressed) ? (((record)->tap.count <= 0 || (record)->tap.interrupted) ? ({ \
layer_on((layer)); \
MACRO_NONE; \
}) \
: MACRO_NONE) \
: (((record)->tap.count > 0 && !((record)->tap.interrupted)) ? (macro) : ({ \
layer_off((layer)); \
MACRO_NONE; \
})))
#define MACRO_TAP_SHFT_KEY_HOLD_LAYER(record, key, layer) MACRO_TAP_HOLD_LAYER(record, MACRO(I(10), D(LSFT), T(key), U(LSFT), END), layer)
#ifndef NO_ACTION_MACRO
void action_macro_play(const macro_t *macro_p);
#else
# define action_macro_play(macro)
#endif
enum macro_command_id {
END = 0x00,
KEY_DOWN,
KEY_UP,
WAIT = 0x74,
INTERVAL,
};
#define DOWN(key) KEY_DOWN, (key)
#define UP(key) KEY_UP, (key)
#define TYPE(key) DOWN(key), UP(key)
#define WAIT(ms) WAIT, (ms)
#define INTERVAL(ms) INTERVAL, (ms)
#define D(key) DOWN(KC_##key)
#define U(key) UP(KC_##key)
#define T(key) TYPE(KC_##key)
#define W(ms) WAIT(ms)
#define I(ms) INTERVAL(ms)
#define MD(key) DOWN(KC_##key)
#define MU(key) UP(KC_##key)