#include "stanrc85.h"
static uint8_t middle = 0;
static uint8_t bottom = 0;
const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{2, 2, HSV_RED},
{6, 2, HSV_RED}
);
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{2, 2, HSV_GREEN},
{6, 2, HSV_GREEN}
);
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{2, 2, HSV_BLUE},
{6, 2, HSV_BLUE}
);
const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{2, 2, HSV_WHITE},
{6, 2, HSV_WHITE}
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_capslock_layer,
my_layer1_layer,
my_layer2_layer,
my_layer3_layer
);
void keyboard_post_init_user(void) {
rgblight_layers = my_rgb_layers;
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(1, layer_state_cmp(state, 1));
rgblight_set_layer_state(2, layer_state_cmp(state, 2));
rgblight_set_layer_state(3, layer_state_cmp(state, 3));
middle = bottom = 0;
switch (get_highest_layer(state)) {
case _FN1_60:
middle = 1;
break;
case _FN2_60:
bottom = 1;
break;
case _DEFAULT:
middle = 1;
bottom = 1;
break;
default: break;
}
return state;
}
bool led_update_user(led_t led_state) {
writePin(C7, led_state.caps_lock);
writePin(C6, middle);
writePin(B6, bottom);
return false;
}