/* Example sketch for the PS3 USB library - developed by Kristian Lauszus For more information visit my blog: http://blog.tkjelectronics.dk/ or send me an e-mail: kristianl@tkjelectronics.com */ #include <PS3USB.h> // Satisfy the IDE, which needs to see the include statment in the ino too. #ifdef dobogusinclude #include <spi4teensy3.h> #include <SPI.h> #endif USB Usb; /* You can create the instance of the class in two ways */ PS3USB PS3(&Usb); // This will just create the instance //PS3USB PS3(&Usb,0x00,0x15,0x83,0x3D,0x0A,0x57); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch bool printAngle; uint8_t state = 0; void setup() { Serial.begin(115200); #if !defined(__MIPSEL__) while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection #endif if (Usb.Init() == -1) { Serial.print(F("\r\nOSC did not start")); while (1); //halt } Serial.print(F("\r\nPS3 USB Library Started")); } void loop() { Usb.Task(); if (PS3.PS3Connected || PS3.PS3NavigationConnected) { if (PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) { Serial.print(F("\r\nLeftHatX: ")); Serial.print(PS3.getAnalogHat(LeftHatX)); Serial.print(F("\tLeftHatY: ")); Serial.print(PS3.getAnalogHat(LeftHatY)); if (PS3.PS3Connected) { // The Navigation controller only have one joystick Serial.print(F("\tRightHatX: ")); Serial.print(PS3.getAnalogHat(RightHatX)); Serial.print(F("\tRightHatY: ")); Serial.print(PS3.getAnalogHat(RightHatY)); } } // Analog button values can be read from almost all buttons if (PS3.getAnalogButton(L2) || PS3.getAnalogButton(R2)) { Serial.print(F("\r\nL2: ")); Serial.print(PS3.getAnalogButton(L2)); if (!PS3.PS3NavigationConnected) { Serial.print(F("\tR2: ")); Serial.print(PS3.getAnalogButton(R2)); } } if (PS3.getButtonClick(PS)) Serial.print(F("\r\nPS")); if (PS3.getButtonClick(TRIANGLE)) Serial.print(F("\r\nTraingle")); if (PS3.getButtonClick(CIRCLE)) Serial.print(F("\r\nCircle")); if (PS3.getButtonClick(CROSS)) Serial.print(F("\r\nCross")); if (PS3.getButtonClick(SQUARE)) Serial.print(F("\r\nSquare")); if (PS3.getButtonClick(UP)) { Serial.print(F("\r\nUp")); PS3.setLedOff(); PS3.setLedOn(LED4); } if (PS3.getButtonClick(RIGHT)) { Serial.print(F("\r\nRight")); PS3.setLedOff(); PS3.setLedOn(LED1); } if (PS3.getButtonClick(DOWN)) { Serial.print(F("\r\nDown")); PS3.setLedOff(); PS3.setLedOn(LED2); } if (PS3.getButtonClick(LEFT)) { Serial.print(F("\r\nLeft")); PS3.setLedOff(); PS3.setLedOn(LED3); } if (PS3.getButtonClick(L1)) Serial.print(F("\r\nL1")); if (PS3.getButtonClick(L3)) Serial.print(F("\r\nL3")); if (PS3.getButtonClick(R1)) Serial.print(F("\r\nR1")); if (PS3.getButtonClick(R3)) Serial.print(F("\r\nR3")); if (PS3.getButtonClick(SELECT)) { Serial.print(F("\r\nSelect - ")); PS3.printStatusString(); } if (PS3.getButtonClick(START)) { Serial.print(F("\r\nStart")); printAngle = !printAngle; } if (printAngle) { Serial.print(F("\r\nPitch: ")); Serial.print(PS3.getAngle(Pitch)); Serial.print(F("\tRoll: ")); Serial.print(PS3.getAngle(Roll)); } } else if (PS3.PS3MoveConnected) { // One can only set the color of the bulb, set the rumble, set and get the bluetooth address and calibrate the magnetometer via USB if (state == 0) { PS3.moveSetRumble(0); PS3.moveSetBulb(Off); } else if (state == 1) { PS3.moveSetRumble(75); PS3.moveSetBulb(Red); } else if (state == 2) { PS3.moveSetRumble(125); PS3.moveSetBulb(Green); } else if (state == 3) { PS3.moveSetRumble(150); PS3.moveSetBulb(Blue); } else if (state == 4) { PS3.moveSetRumble(175); PS3.moveSetBulb(Yellow); } else if (state == 5) { PS3.moveSetRumble(200); PS3.moveSetBulb(Lightblue); } else if (state == 6) { PS3.moveSetRumble(225); PS3.moveSetBulb(Purble); } else if (state == 7) { PS3.moveSetRumble(250); PS3.moveSetBulb(White); } state++; if (state > 7) state = 0; delay(1000); } }