#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum custom_layers {
_QWERTY,
_LOWER,
_RAISE,
_EMOJI,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
EMOJI,
ABOVE,
BUG,
CONFUSED,
CRY,
CLAP,
ELIP,
FLIP,
FNGLEFT,
FNGRIGHT,
FROWN,
GRIN,
HEART,
JOY,
LLAP,
ROFL,
SHIT,
SING,
SHRUG,
THINK,
THMBDN,
THMBUP,
TOUNGE,
THANKS,
WINK
};
#define KC_X0 MT(MOD_LCTL, KC_ESC)
#define KC_X1 MT(MOD_RSFT, KC_ENT)
#define KC_X2 MT(MOD_RSFT, LGUI(KC_ENT))
#define KC_BACK LGUI(KC_LBRC)
#define KC_FORWARD LGUI(KC_RBRC)
#define KC_EMOJ TT(_EMOJI)
#define KC_QS LGUI(KC_SPC)
#define KC_WTAB LGUI(KC_TILD)
#define KC_TABR LGUI(KC_RCBR)
#define KC_TABL LGUI(KC_LCBR)
#define HYPR_0 HYPR(KC_TILD)
#define HYPR_1 HYPR(KC_EXLM)
#define HYPR_2 HYPR(KC_AT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_ortho_4x12(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_X0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_X1,
KC_EMOJ, KC_LCTL, KC_LALT, KC_LGUI, MO(_LOWER), KC_SPC, KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
),
[_LOWER] = LAYOUT_ortho_4x12(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_WTAB, KC_BACK, KC_FORWARD, KC_TABL, KC_TABR, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, _______,
_______, _______, _______, _______, _______, KC_QS, KC_QS, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_ortho_4x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_WTAB, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, KC_X2,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
[_EMOJI] = LAYOUT_ortho_4x12(
HYPR_0, _______, WINK, _______, ROFL, TOUNGE, THANKS, _______, CRY, FLIP, _______, _______ ,
HYPR_1, ABOVE, SHRUG, GRIN, FROWN, _______, HEART, JOY, _______, LLAP, _______, _______ ,
HYPR_2, SING, THINK, CLAP, CONFUSED, BUG, _______, _______, SHIT, ELIP, _______, _______ ,
_______, _______, _______, _______, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, FNGLEFT, THMBDN, THMBUP, FNGRIGHT
),
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case ABOVE:
if (record->event.pressed) {
SEND_STRING("&above; ");
}
return false;
break;
case BUG:
if (record->event.pressed) {
SEND_STRING("&bug;");
}
return false;
break;
case CONFUSED:
if (record->event.pressed) {
SEND_STRING(":-\\");
}
return false;
break;
case CRY:
if (record->event.pressed) {
SEND_STRING(":'-( ");
}
return false;
break;
case CLAP:
if (record->event.pressed) {
SEND_STRING("&clap; ");
}
return false;
break;
case ELIP:
if (record->event.pressed) {
SEND_STRING("...");
}
return false;
break;
case FLIP:
if (record->event.pressed) {
SEND_STRING("&fliptable;");
}
return false;
break;
case FNGLEFT:
if (record->event.pressed) {
SEND_STRING("&fingerleft; ");
}
return false;
break;
case FNGRIGHT:
if (record->event.pressed) {
SEND_STRING("&fingerright; ");
}
return false;
break;
case FROWN:
if (record->event.pressed) {
SEND_STRING(":-( ");
}
return false;
break;
case GRIN:
if (record->event.pressed) {
SEND_STRING(":-D ");
}
return false;
break;
case HEART:
if (record->event.pressed) {
SEND_STRING("<3 ");
}
return false;
break;
case JOY:
if (record->event.pressed) {
SEND_STRING(":-) ");
}
return false;
break;
case LLAP:
if (record->event.pressed) {
SEND_STRING("&llap; ");
}
return false;
break;
case ROFL:
if (record->event.pressed) {
SEND_STRING("&rofl; ");
}
return false;
break;
case SHIT:
if (record->event.pressed) {
SEND_STRING("&shit; ");
}
return false;
break;
case SING:
if (record->event.pressed) {
SEND_STRING("_sing_");
}
return false;
break;
case SHRUG:
if (record->event.pressed) {
SEND_STRING("&shrug; ");
}
return false;
break;
case THANKS:
if (record->event.pressed) {
SEND_STRING("&thanks;");
}
return false;
break;
case THINK:
if (record->event.pressed) {
SEND_STRING("_think_");
}
return false;
break;
case THMBDN:
if (record->event.pressed) {
SEND_STRING("&thumbdown; ");
}
return false;
break;
case THMBUP:
if (record->event.pressed) {
SEND_STRING("&thumbup; ");
}
return false;
break;
case TOUNGE:
if (record->event.pressed) {
SEND_STRING(":-P ");
}
return false;
break;
case WINK:
if (record->event.pressed) {
SEND_STRING(";-) ");
}
return false;
break;
}
return true;
}
void matrix_scan_user(void) {
return;
};