;
// set to 2 for UC_WIN, set to 4 for UC_WINC
bool
bool
// Add reconfigurable functions here, for keymap customization
// This allows for a global, userspace functions, and continued
// customization of the keymap. Use _keymap instead of _user
// functions in the keymaps
void
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
void
void
void
void
void
void
void
void
void
layer_state_t
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t
layer_state_t
// Runs state check and changes underglow color and animation
layer_state_t
void
// Any custom LED code goes here.
// So far, I only have keyboard specific code,
// So nothing goes here.
void
void
void
userspace_config_t userspace_config