#include "rainbowUnicorn.h"
#include "pcoves.h"
static struct {
bool enabled;
uint8_t color;
char string[2];
uint8_t mods;
} state = {false, 0};
bool process_record_rainbowUnicorn(uint16_t keycode, keyrecord_t* record) {
if (keycode == RAINBOW_UNICORN_TOGGLE) {
state.enabled ^= true;
return false;
}
if (!state.enabled) return true;
switch (keycode) {
case KC_A ... KC_Z:
case KC_1 ... KC_0:
case ALT_T(KC_A)... ALT_T(KC_Z):
case CTL_T(KC_A)... CTL_T(KC_Z):
case GUI_T(KC_A)... GUI_T(KC_Z):
case SFT_T(KC_A)... SFT_T(KC_Z):
if (record->event.pressed) {
state.mods = get_mods();
clear_mods();
tap_code16(C(KC_C));
itoa(state.color + 3, state.string, 10);
send_string(state.string);
set_mods(state.mods);
} else {
state.color = (state.color + 1) % 11;
}
}
return true;
}