use enum_map::Enum;
use enumset::EnumSetType;

#[derive(Enum, EnumSetType, Debug)]
pub enum EventSpeed {
  Fast,
  Combat,
}

#[derive(Enum, EnumSetType, Debug)]
pub enum EventType {
  Normal,
  ElementalSkill1,
  ElementalSkill2,
  ElementalBurst,
  Swap,
}