pub enum TriggeringSignal {
  FastAction,
  CombatAction,
  DeathEvent,
  TriggerRevival,
  SwapEvent1,
  SwapEvent2,
  PostReaction,
  PostDmg,
  GameStart,
  RoundStart,
  PreAction,
  ActPreSkill,
  SelfDeclareEndRound,
  OppoDeclareEndRound,
  EndRoundCheckOut,
  RoundEnd,
}