pub enum TriggeringSignal {
FastAction,
CombatAction,
DeathEvent,
TriggerRevival,
SwapEvent1,
SwapEvent2,
PostReaction,
PostDmg,
GameStart,
RoundStart,
PreAction,
ActPreSkill,
SelfDeclareEndRound,
OppoDeclareEndRound,
EndRoundCheckOut,
RoundEnd,
}