(eg artifact -> artefact, capitalise race names)
Add documentation on +f to appendix 6; add pointer to appendix in firing section
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3550 c06c8d41-db1a-0410-9941-cceddc491573
37U62WZZUVEKYMTBNX57ZUUFXHGH5EWS4CGHQO4QXGJIJU4RLBPAC
M4BW5PJAGARKPCRGBLZEM4FDPIERPSDEVSZOQS2INVSF2SX32Y3QC
QJAUKFLNZHLMKZWWSHHNMB52E2KPUBODTPKHNRQ4AUGTQDDDHWBAC
3PUH7BCEN6V6KDHCQQLXFTZZJXEF4OYLIQBIXHLWHDCTB57YKPBAC
CXIMQKHAORTQT6MN77TTYKK6IFIF6STKQWIMNAF54CFXAAQ5BKFAC
R5Q2OJMXNVK5RPXIKLTHHAOP67XOBB44AZKKZ2TOI3USPL6HACXAC
RVST2QHYJ757ZHK4AUJ5NGPDZ44AD6RVFVXYPKQIBJXZBDNUCHXQC
TRZAZJJA5VQBJ65SO5H5DNSILIZEJHIZCBYEBHEATCT6ZSMWIFKQC
B2QTPDKXHFWGVVV7MI5POKHHGCZLFLV6OHN4FPKIIHEGYL65STYQC
H3552BCIAVBLKAYKE4DHFLBLFW5RGRMYBMRRYHYEB5IPIJRUVU5QC
Y3ZCJ2CZJYJAEB76HS4EY4GD64TDPPKANQVNDEH2OJPRDPZWJNYAC
WQU4ORZR2C52JNRTH5DN4XKNLEC4Q4SUZ7MLO6MBU6SSL2YXLSOAC
6CZYPP67SB2M3SQS3QIPJWHZY7PJIRTTBH5CLORV3AALVTJIL5MQC
DQ7X5LKWGTXR72NYT75GMGYCQ7SEFWNGQP3FBH6BJIX27SMMBCTQC
BF52EEMY6L7K5OAVATJO7DLR3BHNACO322VXS6L6GI6366KJDN6QC
GNDVGD7P554FJICPKWYQYXZ46HDMRYKOGZL4XZS2CPF3SNF5UO7QC
BRCSZ3GW5VFJW2OGZSUVYJTOOS4NGEX63DNFBJYEILHSCLAA4C4QC
games: Ideally, a game like this would be really challenging and have
both random layout and random course of action; yet still be winnable
with perfect play. This goal seems out of reach. Thus, computer games
can either be soft in the sense that optimal play ensures a win. Apart
from puzzles, though, this means that the game is solved from the outset
-- this is where the lack of a human gamemaster is obvious. Or they can
be hard in the sense that unavoidable deaths can occur. We feel that the
latter choice provides much more fun in the long run.
games: Ideally, a game like this would be really challenging and have
both random layout and random course of action; yet still be winnable
with perfect play. This goal seems out of reach. Thus, computer games
can be soft in the sense that optimal play ensures a win. Apart from
puzzles, though, this means that the game is solved from the outset;
this is where the lack of a human game-master is obvious.
Alternatively, they can be hard in the sense that unavoidable deaths
can occur. We feel that the latter choice provides much more fun in
the long run.
example is the absence of clearcut best items, which comes from the fact
that most artifacts are randomly generated. Furthermore, even fixed
artifacts cannot be wished for, as scrolls of acquirement produce random
example is the absence of clear-cut best items, which comes from the fact
that most artefacts are randomly generated. Furthermore, even fixed
artefacts cannot be wished for, as scrolls of acquirement produce random
Every now and then, a naga can spit poison; the range, accuracy and
damage of this poison increases with the naga's experience level.
Every now and then, a Naga can spit poison; the range, accuracy and
damage of this poison increases with the Naga's experience level.
heads and clawed feet, the kenku can wear all types of armour except
helmets and boots. Despite their lack of wings, powerful kenku can fly,
heads and clawed feet, the Kenku can wear all types of armour except
helmets and boots. Despite their lack of wings, powerful Kenku can fly,
!* prompt before any action using this item
!w prompt before wielding and unwielding
!z prompt before zapping
!e prompt before eating
!q prompt before quaffing
!r prompt before reading
!f prompt before firing
!t prompt before throwing
!* prompt before any action using this item
!w prompt before wielding and unwielding
!z prompt before zapping
!e prompt before eating
!q prompt before quaffing
!r prompt before reading
!f prompt before firing or throwing