Removed sealed entry vaults.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1982 c06c8d41-db1a-0410-9941-cceddc491573
3C2VE43SHCSBY4LTRTFYFLIPRWFUN6DXU6D34QVWDQTSNRBUFG7AC URPAO7WBBLCXMU645DP42IKK4VMSRS7ZSZ2X4CFZGXNE4Y4IVSFAC CI5VTLSMB2L5W5ZVKDZEJFUARGSZP2FUSTRFV3MG6U44TDDUYH5AC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC MSQI3TH6T62JAXQGLL52QZCWAMC372TGB6ZNNRDGUGMJKBNNV2VAC JDM27QE4HR52AYFSQE763BFF57ANOTF5MXKMO377PP5EXMN7SAOAC 442VGKMARB6LTQUEBIB5P447EI34BRJL6JALZKXLWPDHWCM6KKCQC 34C4U6EQWERY75GZJKUCM5KVGU2OUICETS5LGZF6RMKMZT4R5SQAC A3CO4KBFTFU3ZSHWRY2OPPX3MMTFV7OUCZGL7Q4Y2FU7JO4AP7MAC 5P64LHKJKGKIO3FUV63KFQ2OHZ5RNRV7WXS25OHXVNYYFZAVGLMAC ILN2K6ASDZSMEHOPJ22IZLZJUO6DDGZTKAKXM3YXG6JZZHJNLX4AC WW6THKR7JN447YC23YYHYYNH7ABMCFFSECNUFTIJBZX6JHX6W7TAC ODNAIEJW732NG7USKQKCIP4R4DAEYXXJQX6LY7TIN32NKE75454QC KFM2ARORBIJ6BGX456VFW7EAVRIYBVFUV53JH63GSKNOKVPJWQ2QC VCISXSXE6WGRO6PQN7Y6IFZ7C4VFUMKQK6KGAXA6YZ5RCZIB64WAC static bool dngn_place_monster(const vault_placement &place,const mons_spec &mspec,int monster_level,int vx, int vy)
bool dgn_place_monster(const mons_spec &mspec,int monster_level, int vx, int vy,bool generate_awake)
return (false);
return (false);}static bool dgn_place_monster(const vault_placement &place,const mons_spec &mspec,int monster_level,int vx, int vy){const bool generate_awake =mspec.generate_awake || place.map.has_tag("generate_awake");return dgn_place_monster(mspec, monster_level, vx, vy,generate_awake);
const bool force_place = x != -1 && y != -1;if (x == -1)x = you.x_pos;if (y == -1)y = you.y_pos;create_monster(mon, 0, BEH_SLEEP, x, y,MHITNOT, 250, false, force_place);
coord_def place = find_newmons_square(mspec.mid, x, y);if (in_bounds(place)){x = place.x;y = place.y;}
NAME: erik_entry_006_aTAGS: entryORIENT: floatCHANCE: 5ITEM: scroll of curse armourITEM: scroll of teleportationMAPxxxxxxxexxxd{exxxdxxxxxxxENDMAPNAME: erik_entry_006_bTAGS: entryORIENT: floatCHANCE: 4ITEM: scroll of curse armour, scroll of random uselessness, scroll of identifyITEM: scroll of curse armour, scroll of fear, scroll of teleportationSHUFFLE: def, ghiMAP@.....@.xx=xx..xxgxx..=d{g=..xxdxx..xx=xx.@.....@ENDMAPNAME: erik_entry_006_cTAGS: entryORIENT: floatCHANCE: 1SHUFFLE: uU / vV / wW / zZSUBST: u==, v==, V=~, w=x, W=x, z==, Z=~.ITEM: scroll of curse armour, scroll of random uselessness, scroll of identifyITEM: scroll of curse armour, scroll of fear, scroll of teleportationKFEAT: U = teleport trapMAPxxxxxxxxZxxxWxxxzgwxxxxd{gxxxxudvxxxUxxxVxxxxxxxxENDMAP