pathological case took only 20% more turns, not 50% more.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3109 c06c8d41-db1a-0410-9941-cceddc491573
3FGDC6MRZNX6MCND5KNIZJUB7KGB5P4IZR4X6OCTKHFQSKQMZ47QC
BTLE3LHDYNCTGW36TBD7BWLRMGAYNQJ23KVD32ZCRESZEQXEMC2QC
H3EEUJYQCVEXQSDP62GBIC47T4BKBAC4Z65HRKGJK2M5MFXZWYOAC
SDLKLUNFGVKDS55DDJZCBAVIB7NL3RRYPTACAY65SCUQKV6APFSAC
RVST2QHYJ757ZHK4AUJ5NGPDZ44AD6RVFVXYPKQIBJXZBDNUCHXQC
F2ZJ55CL3T66DFM34BQWCJNHIT4XJFCGTWTA5KESV6NHWFLTGUYAC
if (!is_terrain_seen(target + delta) && target != you.pos())
if (!is_terrain_seen(target + delta) && target != you.pos() && target != whereto)
if (!is_terrain_seen(target + delta) && target != you.pos()
&& target != whereto)
&& (distance(target.x, target.y, whereto.x, whereto.y) <= 34))
&& (distance(target.x, target.y,
whereto.x, whereto.y) <= 34))
&& distance(target.x, target.y, whereto.x, whereto.y) <= 34) //&& t_dist - w_dist <= 14)
&& distance(target.x, target.y,
whereto.x, whereto.y) <= 34)
//&& t_dist - w_dist <= 14)
pathological cases causing a 50% increase.
pathological cases causing a 20% increase.