and document the missing tiles. Also add a tile for small skeletons, and update the change log.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10653 c06c8d41-db1a-0410-9941-cceddc491573
6WTIPODXGUFWCOP5ADMR2XCCQ63HMZR7LHZM2FX4L2ACZWLKTQQAC LOAPDCDZDTOXBCNX7IQBCACP7TCMVUBNZVUTUCLX5VXM7MEFPQBQC ADM7W42MIBKQZZKDKDTYRDV4KKMKM2GASGVFTWEELQIPLNTY4GKAC VJNOAT646TRVBR44TNKO4WHBO54I2U5GLRWTIVDVWHHQ6CNYQ5ZAC Q3B3UVMYEVC4YJUPYVSNTR4DJH4E6J4JJDHZNT5LNOCHCPPMEMXAC 25CH7HH4LKXFIZ75YNMXS3TSXO6O27DYSOPLOD45K4OCNFWLS4LQC TXVL24IFH5SK7EJAN7JAUHAZJHJV7GB364UU65P745GUBWJS6Q6AC HBXWZNXAJ7LUX7FYUIHQYBTRMWVJC6CAQQL3NNZHK5ETLIFEZJ7QC ODEILHD5WHXOY5KEBTSUVTSVBUD2GCA5TXWWKIXO7XJY5MFHOKMQC I7QLYOTE6DLQZM7YWUWYLKHRJRB2A3STQ42ALSRGQICEWKD2QTEQC T35GO7UD2HKES4FLJWS3VPJ2AIM5JE7ROGY6EUH6CKPG7WUBNG5QC ERDDGBLUEKZ5SIVBKSK3XOWIORPGQRJKWG2RDGT3XQSWOMV36V2QC RVST2QHYJ757ZHK4AUJ5NGPDZ44AD6RVFVXYPKQIBJXZBDNUCHXQC U7RYFXP5Z2QXHTCPTEBZ3TH6MW2DQQBBNABBEDB7AW25LUXF3IKQC case SPELL_NO_SPELL: return TILEG_ERROR;case SPELL_TELEPORT_SELF: return TILEG_TELEPORT;case SPELL_CAUSE_FEAR: return TILEG_CAUSE_FEAR;case SPELL_MAGIC_DART: return TILEG_MAGIC_DART;case SPELL_FIREBALL: return TILEG_FIREBALL;case SPELL_APPORTATION: return TILEG_APPORTATION;case SPELL_DELAYED_FIREBALL: return TILEG_DELAYED_FIREBALL;case SPELL_STRIKING: return TILEG_TODO;case SPELL_CONJURE_FLAME: return TILEG_CONJURE_FLAME;case SPELL_DIG: return TILEG_DIG;case SPELL_BOLT_OF_FIRE: return TILEG_BOLT_OF_FIRE;case SPELL_BOLT_OF_COLD: return TILEG_BOLT_OF_COLD;case SPELL_LIGHTNING_BOLT: return TILEG_LIGHTNING_BOLT;case SPELL_BOLT_OF_MAGMA: return TILEG_BOLT_OF_MAGMA;case SPELL_POLYMORPH_OTHER: return TILEG_POLYMORPH_OTHER;case SPELL_SLOW: return TILEG_SLOW;case SPELL_HASTE: return TILEG_HASTE;case SPELL_PARALYSE: return TILEG_PARALYSE;case SPELL_CONFUSE: return TILEG_CONFUSE;case SPELL_INVISIBILITY: return TILEG_INVISIBILITY;case SPELL_THROW_FLAME: return TILEG_THROW_FLAME;case SPELL_THROW_FROST: return TILEG_THROW_FROST;case SPELL_CONTROLLED_BLINK: return TILEG_CONTROLLED_BLINK;case SPELL_FREEZING_CLOUD: return TILEG_FREEZING_CLOUD;case SPELL_MEPHITIC_CLOUD: return TILEG_MEPHITIC_CLOUD;case SPELL_RING_OF_FLAMES: return TILEG_RING_OF_FLAMES;case SPELL_VENOM_BOLT: return TILEG_VENOM_BOLT;case SPELL_OLGREBS_TOXIC_RADIANCE: return TILEG_OLGREBS_TOXIC_RADIANCE;case SPELL_TELEPORT_OTHER: return TILEG_TELEPORT_OTHER;case SPELL_MINOR_HEALING: return TILEG_TODO;case SPELL_MAJOR_HEALING: return TILEG_TODO;case SPELL_DEATHS_DOOR: return TILEG_DEATHS_DOOR;case SPELL_SELECTIVE_AMNESIA: return TILEG_SELECTIVE_AMNESIA;case SPELL_MASS_CONFUSION: return TILEG_MASS_CONFUSION;case SPELL_SMITING: return TILEG_TODO;case SPELL_SUMMON_SMALL_MAMMALS: return TILEG_SUMMON_SMALL_MAMMALS;case SPELL_ABJURATION: return TILEG_ABJURATION;case SPELL_SUMMON_SCORPIONS: return TILEG_SUMMON_SCORPIONS;case SPELL_LEVITATION: return TILEG_LEVITATION;case SPELL_BOLT_OF_DRAINING: return TILEG_BOLT_OF_DRAINING;case SPELL_LEHUDIBS_CRYSTAL_SPEAR: return TILEG_LEHUDIBS_CRYSTAL_SPEAR;case SPELL_BOLT_OF_INACCURACY: return TILEG_TODO;case SPELL_POISONOUS_CLOUD: return TILEG_POISONOUS_CLOUD;case SPELL_FIRE_STORM: return TILEG_FIRE_STORM;case SPELL_DETECT_TRAPS: return TILEG_DETECT_TRAPS;case SPELL_BLINK: return TILEG_BLINK;
case SPELL_NO_SPELL:case SPELL_DEBUGGING_RAY:return TILEG_ERROR;// Aircase SPELL_SHOCK: return TILEG_SHOCK;case SPELL_SWIFTNESS: return TILEG_SWIFTNESS;case SPELL_LEVITATION: return TILEG_LEVITATION;case SPELL_REPEL_MISSILES: return TILEG_REPEL_MISSILES;case SPELL_MEPHITIC_CLOUD: return TILEG_MEPHITIC_CLOUD;case SPELL_DISCHARGE: return TILEG_STATIC_DISCHARGE;case SPELL_FLY: return TILEG_FLIGHT;case SPELL_INSULATION: return TILEG_INSULATION;case SPELL_LIGHTNING_BOLT: return TILEG_LIGHTNING_BOLT;case SPELL_AIRSTRIKE: return TILEG_AIRSTRIKE;case SPELL_SILENCE: return TILEG_SILENCE;case SPELL_DEFLECT_MISSILES: return TILEG_DEFLECT_MISSILES;case SPELL_CONJURE_BALL_LIGHTNING: return TILEG_CONJURE_BALL_LIGHTNING;case SPELL_CHAIN_LIGHTNING: return TILEG_CHAIN_LIGHTNING;// Earthcase SPELL_SANDBLAST: return TILEG_SANDBLAST;case SPELL_MAXWELLS_SILVER_HAMMER: return TILEG_MAXWELLS_SILVER_HAMMER;case SPELL_STONESKIN: return TILEG_STONESKIN;case SPELL_PASSWALL: return TILEG_PASSWALL;case SPELL_STONE_ARROW: return TILEG_STONE_ARROW;case SPELL_DIG: return TILEG_DIG;case SPELL_BOLT_OF_MAGMA: return TILEG_BOLT_OF_MAGMA;case SPELL_FRAGMENTATION: return TILEG_LEES_RAPID_DECONSTRUCTION;case SPELL_BOLT_OF_IRON: return TILEG_BOLT_OF_IRON;case SPELL_LEHUDIBS_CRYSTAL_SPEAR: return TILEG_LEHUDIBS_CRYSTAL_SPEAR;case SPELL_SHATTER: return TILEG_SHATTER;// Firecase SPELL_FLAME_TONGUE: return TILEG_FLAME_TONGUE;case SPELL_EVAPORATE: return TILEG_EVAPORATE;case SPELL_FIRE_BRAND: return TILEG_FIRE_BRAND;case SPELL_THROW_FLAME: return TILEG_THROW_FLAME;case SPELL_CONJURE_FLAME: return TILEG_CONJURE_FLAME;case SPELL_STICKY_FLAME: return TILEG_STICKY_FLAME;case SPELL_BOLT_OF_FIRE: return TILEG_BOLT_OF_FIRE;case SPELL_IGNITE_POISON: return TILEG_IGNITE_POISON;case SPELL_FIREBALL: return TILEG_FIREBALL;case SPELL_DELAYED_FIREBALL: return TILEG_DELAYED_FIREBALL;case SPELL_RING_OF_FLAMES: return TILEG_RING_OF_FLAMES;case SPELL_FIRE_STORM: return TILEG_FIRE_STORM;// Icecase SPELL_FREEZE: return TILEG_FREEZE;case SPELL_THROW_FROST: return TILEG_THROW_FROST;case SPELL_FREEZING_AURA: return TILEG_FREEZING_AURA;case SPELL_SLEEP: return TILEG_ENSORCELLED_HIBERNATION;case SPELL_OZOCUBUS_ARMOUR: return TILEG_OZOCUBUS_ARMOUR;case SPELL_ICE_BOLT: return TILEG_ICE_BOLT;case SPELL_CONDENSATION_SHIELD: return TILEG_CONDENSATION_SHIELD;case SPELL_OZOCUBUS_REFRIGERATION: return TILEG_OZOCUBUS_REFRIGERATION;case SPELL_BOLT_OF_COLD: return TILEG_BOLT_OF_COLD;case SPELL_FREEZING_CLOUD: return TILEG_FREEZING_CLOUD;case SPELL_MASS_SLEEP: return TILEG_METABOLIC_ENGLACIATION;case SPELL_SIMULACRUM: return TILEG_SIMULACRUM;case SPELL_ICE_STORM: return TILEG_ICE_STORM;// Poisoncase SPELL_STING: return TILEG_STING;case SPELL_CURE_POISON: return TILEG_CURE_POISON;case SPELL_POISON_WEAPON: return TILEG_POISON_BRAND;case SPELL_INTOXICATE: return TILEG_ALISTAIRS_INTOXICATION;case SPELL_OLGREBS_TOXIC_RADIANCE: return TILEG_OLGREBS_TOXIC_RADIANCE;case SPELL_POISON_AMMUNITION: return TILEG_POISON_AMMUNITION;case SPELL_RESIST_POISON: return TILEG_RESIST_POISON;case SPELL_VENOM_BOLT: return TILEG_VENOM_BOLT;case SPELL_POISON_ARROW: return TILEG_POISON_ARROW;case SPELL_POISONOUS_CLOUD: return TILEG_POISONOUS_CLOUD;// Enchantmentcase SPELL_CONFUSING_TOUCH: return TILEG_CONFUSING_TOUCH;case SPELL_BACKLIGHT: return TILEG_CORONA;case SPELL_PROJECTED_NOISE: return TILEG_PROJECTED_NOISE;case SPELL_SURE_BLADE: return TILEG_SURE_BLADE;case SPELL_TUKIMAS_VORPAL_BLADE: return TILEG_TUKIMAS_VORPAL_BLADE;case SPELL_BERSERKER_RAGE: return TILEG_BERSERKER_RAGE;case SPELL_CONFUSE: return TILEG_CONFUSE;case SPELL_SLOW: return TILEG_SLOW;case SPELL_TUKIMAS_DANCE: return TILEG_TUKIMAS_DANCE;case SPELL_SELECTIVE_AMNESIA: return TILEG_SELECTIVE_AMNESIA;case SPELL_ENSLAVEMENT: return TILEG_ENSLAVEMENT;case SPELL_SEE_INVISIBLE: return TILEG_SEE_INVISIBLE;case SPELL_PETRIFY: return TILEG_PETRIFY;case SPELL_CAUSE_FEAR: return TILEG_CAUSE_FEAR;case SPELL_TAME_BEASTS: return TILEG_TAME_BEASTS;case SPELL_HASTE: return TILEG_HASTE;case SPELL_INVISIBILITY: return TILEG_INVISIBILITY;case SPELL_MASS_CONFUSION: return TILEG_MASS_CONFUSION;// Translocationcase SPELL_APPORTATION: return TILEG_APPORTATION;case SPELL_BLINK: return TILEG_BLINK;case SPELL_BANISHMENT: return TILEG_BANISHMENT;case SPELL_CONTROL_TELEPORT: return TILEG_CONTROLLED_TELEPORT;case SPELL_TELEPORT_OTHER: return TILEG_TELEPORT_OTHER;case SPELL_TELEPORT_SELF: return TILEG_TELEPORT;case SPELL_CONTROLLED_BLINK: return TILEG_CONTROLLED_BLINK;case SPELL_PORTAL: return TILEG_PORTAL;// Summoningcase SPELL_SUMMON_BUTTERFLIES: return TILEG_SUMMON_BUTTERFLIES;case SPELL_SUMMON_SMALL_MAMMALS: return TILEG_SUMMON_SMALL_MAMMALS;case SPELL_RECALL: return TILEG_RECALL;case SPELL_CALL_CANINE_FAMILIAR: return TILEG_CALL_CANINE_FAMILIAR;case SPELL_CALL_IMP: return TILEG_CALL_IMP;case SPELL_ABJURATION: return TILEG_ABJURATION;case SPELL_SUMMON_SCORPIONS: return TILEG_SUMMON_SCORPIONS;case SPELL_SUMMON_ELEMENTAL: return TILEG_SUMMON_ELEMENTAL;case SPELL_SUMMON_DEMON: return TILEG_SUMMON_DEMON;case SPELL_SHADOW_CREATURES: return TILEG_SUMMON_SHADOW_CREATURES;case SPELL_SUMMON_ICE_BEAST: return TILEG_SUMMON_ICE_BEAST;case SPELL_DEMONIC_HORDE: return TILEG_DEMONIC_HORDE;case SPELL_SUMMON_GREATER_DEMON: return TILEG_SUMMON_GREATER_DEMON;case SPELL_SUMMON_WRAITHS: return TILEG_SUMMON_WRAITHS;case SPELL_SUMMON_HORRIBLE_THINGS: return TILEG_SUMMON_HORRIBLE_THINGS;// Necromancycase SPELL_ANIMATE_SKELETON: return TILEG_ANIMATE_SKELETON;case SPELL_PAIN: return TILEG_PAIN;case SPELL_FULSOME_DISTILLATION: return TILEG_FULSOME_DISTILLATION;case SPELL_CORPSE_ROT: return TILEG_CORPSE_ROT;case SPELL_LETHAL_INFUSION: return TILEG_LETHAL_INFUSION;case SPELL_SUBLIMATION_OF_BLOOD: return TILEG_SUBLIMATION_OF_BLOOD;case SPELL_BONE_SHARDS: return TILEG_BONE_SHARDS;case SPELL_VAMPIRIC_DRAINING: return TILEG_VAMPIRIC_DRAINING;case SPELL_REGENERATION: return TILEG_REGENERATION;case SPELL_ANIMATE_DEAD: return TILEG_ANIMATE_DEAD;case SPELL_DISPEL_UNDEAD: return TILEG_DISPEL_UNDEAD;case SPELL_BORGNJORS_REVIVIFICATION: return TILEG_BORGNJORS_REVIVIFICATION;case SPELL_CIGOTUVIS_DEGENERATION: return TILEG_CIGOTUVIS_DEGENERATION;case SPELL_AGONY: return TILEG_AGONY;case SPELL_TWISTED_RESURRECTION: return TILEG_TWISTED_RESURRECTION;case SPELL_EXCRUCIATING_WOUNDS: return TILEG_EXCRUCIATING_WOUNDS;case SPELL_CONTROL_UNDEAD: return TILEG_CONTROL_UNDEAD;case SPELL_BOLT_OF_DRAINING: return TILEG_BOLT_OF_DRAINING;case SPELL_SYMBOL_OF_TORMENT: return TILEG_SYMBOL_OF_TORMENT;case SPELL_DEATH_CHANNEL: return TILEG_DEATH_CHANNEL;// Transformationcase SPELL_STICKS_TO_SNAKES: return TILEG_STICKS_TO_SNAKES;case SPELL_SPIDER_FORM: return TILEG_SPIDER_FORM;case SPELL_ICE_FORM: return TILEG_ICE_FORM;case SPELL_BLADE_HANDS: return TILEG_BLADE_HANDS;case SPELL_POLYMORPH_OTHER: return TILEG_POLYMORPH_OTHER;case SPELL_STATUE_FORM: return TILEG_STATUE_FORM;case SPELL_ALTER_SELF: return TILEG_ALTER_SELF;case SPELL_DRAGON_FORM: return TILEG_DRAGON_FORM;case SPELL_NECROMUTATION: return TILEG_NECROMUTATION;// pure Conjurationcase SPELL_MAGIC_DART: return TILEG_MAGIC_DART;
case SPELL_SUMMON_SWARM: return TILEG_TODO;case SPELL_SUMMON_HORRIBLE_THINGS: return TILEG_SUMMON_HORRIBLE_THINGS;case SPELL_ENSLAVEMENT: return TILEG_ENSLAVEMENT;case SPELL_ANIMATE_DEAD: return TILEG_ANIMATE_DEAD;case SPELL_PAIN: return TILEG_PAIN;case SPELL_EXTENSION: return TILEG_TODO;case SPELL_CONTROL_UNDEAD: return TILEG_CONTROL_UNDEAD;case SPELL_ANIMATE_SKELETON: return TILEG_ANIMATE_SKELETON;case SPELL_VAMPIRIC_DRAINING: return TILEG_VAMPIRIC_DRAINING;case SPELL_SUMMON_WRAITHS: return TILEG_SUMMON_WRAITHS;case SPELL_DETECT_ITEMS: return TILEG_DETECT_ITEMS;case SPELL_BORGNJORS_REVIVIFICATION: return TILEG_BORGNJORS_REVIVIFICATION;case SPELL_FREEZE: return TILEG_FREEZE;case SPELL_SUMMON_ELEMENTAL: return TILEG_SUMMON_ELEMENTAL;case SPELL_OZOCUBUS_REFRIGERATION: return TILEG_OZOCUBUS_REFRIGERATION;case SPELL_STICKY_FLAME: return TILEG_STICKY_FLAME;case SPELL_SUMMON_ICE_BEAST: return TILEG_SUMMON_ICE_BEAST;case SPELL_OZOCUBUS_ARMOUR: return TILEG_OZOCUBUS_ARMOUR;case SPELL_CALL_IMP: return TILEG_CALL_IMP;case SPELL_REPEL_MISSILES: return TILEG_REPEL_MISSILES;case SPELL_BERSERKER_RAGE: return TILEG_BERSERKER_RAGE;case SPELL_DISPEL_UNDEAD: return TILEG_DISPEL_UNDEAD;case SPELL_FULSOME_DISTILLATION: return TILEG_FULSOME_DISTILLATION;case SPELL_POISON_ARROW: return TILEG_POISON_ARROW;case SPELL_TWISTED_RESURRECTION: return TILEG_TWISTED_RESURRECTION;case SPELL_REGENERATION: return TILEG_REGENERATION;case SPELL_BONE_SHARDS: return TILEG_BONE_SHARDS;case SPELL_BANISHMENT: return TILEG_BANISHMENT;case SPELL_CIGOTUVIS_DEGENERATION: return TILEG_CIGOTUVIS_DEGENERATION;case SPELL_STING: return TILEG_STING;case SPELL_SUBLIMATION_OF_BLOOD: return TILEG_SUBLIMATION_OF_BLOOD;case SPELL_TUKIMAS_DANCE: return TILEG_TUKIMAS_DANCE;case SPELL_HELLFIRE: return TILEG_TODO;case SPELL_SUMMON_DEMON: return TILEG_SUMMON_DEMON;case SPELL_DEMONIC_HORDE: return TILEG_DEMONIC_HORDE;case SPELL_SUMMON_GREATER_DEMON: return TILEG_SUMMON_GREATER_DEMON;case SPELL_CORPSE_ROT: return TILEG_CORPSE_ROT;case SPELL_TUKIMAS_VORPAL_BLADE: return TILEG_TUKIMAS_VORPAL_BLADE;case SPELL_FIRE_BRAND: return TILEG_FIRE_BRAND;case SPELL_FREEZING_AURA: return TILEG_FREEZING_AURA;case SPELL_LETHAL_INFUSION: return TILEG_LETHAL_INFUSION;case SPELL_BOLT_OF_IRON: return TILEG_BOLT_OF_IRON;case SPELL_STONE_ARROW: return TILEG_STONE_ARROW;case SPELL_STONEMAIL: return TILEG_TODO;case SPELL_SHOCK: return TILEG_SHOCK;case SPELL_SWIFTNESS: return TILEG_SWIFTNESS;case SPELL_FLY: return TILEG_FLIGHT;case SPELL_INSULATION: return TILEG_INSULATION;case SPELL_DETECT_CREATURES: return TILEG_DETECT_CREATURES;case SPELL_CURE_POISON: return TILEG_CURE_POISON;case SPELL_CONTROL_TELEPORT: return TILEG_CONTROLLED_TELEPORT;case SPELL_POISON_AMMUNITION: return TILEG_POISON_AMMUNITION;case SPELL_POISON_WEAPON: return TILEG_POISON_BRAND;case SPELL_RESIST_POISON: return TILEG_RESIST_POISON;case SPELL_PROJECTED_NOISE: return TILEG_PROJECTED_NOISE;case SPELL_ALTER_SELF: return TILEG_ALTER_SELF;case SPELL_DEBUGGING_RAY: return TILEG_TODO;case SPELL_RECALL: return TILEG_RECALL;case SPELL_PORTAL: return TILEG_PORTAL;case SPELL_AGONY: return TILEG_AGONY;case SPELL_SPIDER_FORM: return TILEG_SPIDER_FORM;case SPELL_DISRUPT: return TILEG_TODO;case SPELL_DISINTEGRATE: return TILEG_TODO;case SPELL_BLADE_HANDS: return TILEG_BLADE_HANDS;case SPELL_STATUE_FORM: return TILEG_STATUE_FORM;case SPELL_ICE_FORM: return TILEG_ICE_FORM;case SPELL_DRAGON_FORM: return TILEG_DRAGON_FORM;case SPELL_NECROMUTATION: return TILEG_NECROMUTATION;case SPELL_DEATH_CHANNEL: return TILEG_TODO;case SPELL_SYMBOL_OF_TORMENT: return TILEG_SYMBOL_OF_TORMENT;case SPELL_DEFLECT_MISSILES: return TILEG_DEFLECT_MISSILES;case SPELL_ICE_BOLT: return TILEG_ICE_BOLT;case SPELL_ICE_STORM: return TILEG_ICE_STORM;case SPELL_AIRSTRIKE: return TILEG_AIRSTRIKE;case SPELL_SHADOW_CREATURES: return TILEG_SUMMON_SHADOW_CREATURES;case SPELL_CONFUSING_TOUCH: return TILEG_CONFUSING_TOUCH;case SPELL_SURE_BLADE: return TILEG_SURE_BLADE;case SPELL_FLAME_TONGUE: return TILEG_FLAME_TONGUE;case SPELL_PASSWALL: return TILEG_PASSWALL;case SPELL_IGNITE_POISON: return TILEG_IGNITE_POISON;case SPELL_STICKS_TO_SNAKES: return TILEG_STICKS_TO_SNAKES;case SPELL_CALL_CANINE_FAMILIAR: return TILEG_CALL_CANINE_FAMILIAR;case SPELL_SUMMON_DRAGON: return TILEG_TODO;case SPELL_TAME_BEASTS: return TILEG_TAME_BEASTS;case SPELL_SLEEP: return TILEG_TODO;case SPELL_MASS_SLEEP: return TILEG_TODO;case SPELL_DETECT_SECRET_DOORS: return TILEG_DETECT_SECRET_DOORS;case SPELL_SEE_INVISIBLE: return TILEG_SEE_INVISIBLE;case SPELL_PHASE_SHIFT: return TILEG_TODO;case SPELL_SUMMON_BUTTERFLIES: return TILEG_SUMMON_BUTTERFLIES;case SPELL_WARP_BRAND: return TILEG_TODO;case SPELL_SILENCE: return TILEG_SILENCE;case SPELL_SHATTER: return TILEG_TODO;case SPELL_DISPERSAL: return TILEG_TODO;case SPELL_DISCHARGE: return TILEG_TODO;case SPELL_BACKLIGHT: return TILEG_TODO;case SPELL_INTOXICATE: return TILEG_ALISTAIRS_INTOXICATION;case SPELL_EVAPORATE: return TILEG_EVAPORATE;case SPELL_FRAGMENTATION: return TILEG_TODO;case SPELL_SANDBLAST: return TILEG_SANDBLAST;case SPELL_MAXWELLS_SILVER_HAMMER: return TILEG_MAXWELLS_SILVER_HAMMER;case SPELL_CONDENSATION_SHIELD: return TILEG_CONDENSATION_SHIELD;case SPELL_STONESKIN: return TILEG_STONESKIN;case SPELL_SIMULACRUM: return TILEG_SIMULACRUM;case SPELL_CONJURE_BALL_LIGHTNING: return TILEG_CONJURE_BALL_LIGHTNING;case SPELL_CHAIN_LIGHTNING: return TILEG_CHAIN_LIGHTNING;case SPELL_EXCRUCIATING_WOUNDS: return TILEG_EXCRUCIATING_WOUNDS;case SPELL_PORTAL_PROJECTILE: return TILEG_TODO;case SPELL_SUMMON_UGLY_THING: return TILEG_TODO;case SPELL_PETRIFY: return TILEG_TODO;
// Divination (soon to be obsolete, or moved to abilities)case SPELL_DETECT_SECRET_DOORS: return TILEG_DETECT_SECRET_DOORS;case SPELL_DETECT_TRAPS: return TILEG_DETECT_TRAPS;case SPELL_DETECT_ITEMS: return TILEG_DETECT_ITEMS;case SPELL_DETECT_CREATURES: return TILEG_DETECT_CREATURES;// Spells still missing tiles:case SPELL_PORTAL_PROJECTILE:case SPELL_DEATHS_DOOR:case SPELL_SUMMON_UGLY_THING:case SPELL_PHASE_SHIFT:case SPELL_WARP_BRAND:case SPELL_STONEMAIL:// These two may already have tiles.case SPELL_DISPERSAL:case SPELL_EXTENSION:return TILEG_TODO;// --------------------------------------------// Rods and abilities (tiles needed for later)// Abilitiescase SPELL_SMITING: // Beogh powercase SPELL_MINOR_HEALING: // Ely powercase SPELL_MAJOR_HEALING: // Ely powercase SPELL_HELLFIRE: // Demonspawn ability// Rod-only spellscase SPELL_PARALYSE:return TILEG_PETRIFY; // similar effectcase SPELL_STRIKING:case SPELL_BOLT_OF_INACCURACY:case SPELL_SUMMON_SWARM:return TILEG_TODO;
portal projectile?warp brand?phase shift?alternative suggestions:banishment -> dispersalunknown -> banishment
StonemailPortal ProjectilePhase ShiftWarp BrandDeath's DoorSummon Ugly Thing