Tweaked monster generation, which had become too bland.
Reintroduced shoal vault (onia_ninara_012_swampy_vault_shoal) which seems to work now.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1844 c06c8d41-db1a-0410-9941-cceddc491573
L5CVPV5IUBSO4EE3WK4O6SQGIMIEPSMQONFBWEVGJBR2HATLPZIAC P52QVYEFQXNK6IXNN2EMZIBLOIHHGQ7LODWIGWPJLANGVIPQK5IAC VCISXSXE6WGRO6PQN7Y6IFZ7C4VFUMKQK6KGAXA6YZ5RCZIB64WAC JW2KRJHES33W7UTWZ6NDO4TLMK4EFU4HKZXBWR2UJOMPCCOTR4CQC 77H4BWWPPGLM3PLZH4QTAJRXIZTSDVNCOKZE223I437FN2UJ34RQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC CQ24AVAI6SW3AHTIDMLPSTRRBEU6FHRF5I5FD6G5QIYE6PO4BQMQC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC 52W74WXL5XIH6YFJBQRVAO47YHCS3CPMUUZS4Q3AZ3HAPDWMT54AC QDTVLBRGHDTRUVT7I3O72K6TMOYAUSAJBZUHGOEFU2RKJNUPWZSQC YATODO2EN3AW7IXW5PL25HHK34YHF6Y32QBMOUZXEATZZ4YQQWZQC KFZYPFHHOWRUZEK2PW26EI73Z6I6DLHW2YEJV2CB5XBWFRRNBFXQC ZHFUXYUHS6V47WK2NRH7OU6RX77NRKTXOZC3MND2GG7PEEWSGFTAC H3552BCIAVBLKAYKE4DHFLBLFW5RGRMYBMRRYHYEB5IPIJRUVU5QC LL4FGIKVSJDKSCBNGS4ANIJGVTR6Q3LZPAJWGX3MY6V42P3BMZ6QC if (you.piety >= 120)racial_bonus *= 6;else if (you.piety >= 100)racial_bonus *= 5;else if (you.piety >= 75)racial_bonus *= 4;else if (you.piety >= 50)racial_bonus *= 3;else if (you.piety >= 30)racial_bonus *= 2;
if (you.piety >= 185)racial_bonus += racial_bonus * 3;else if (you.piety >= 160)racial_bonus += racial_bonus * 5 / 2;else if (you.piety >= 120)racial_bonus += racial_bonus * 2;else if (you.piety >= 80)racial_bonus += racial_bonus * 3 / 2;else if (you.piety >= 40)racial_bonus += racial_bonus;
return (env.turns_on_level > 700 - lev_mons * 117&& one_chance_in(50));
return (env.turns_on_level > 700 - lev_mons * 117? one_chance_in(40) :one_chance_in(50));}*/static int fuzz_mons_level(int level){int fuzz = random2avg(11, 5);if (fuzz > 5)level += fuzz - 5;return (level);
void debug_list_monsters(){std::string mons = "Monsters: ";int nfound = 0;for (int i = 0; i < MAX_MONSTERS; ++i){const monsters *m = &menv[i];if (!m->alive())continue;const std::string mname = m->name(DESC_PLAIN, true);std::string news = (nfound++? ", " : "") + mname;if (news.length() + mons.length() >= (unsigned) get_number_of_cols() - 1){mpr(mons.c_str());mons.clear();news = mname;}mons += news;}if (!mons.empty())mpr(mons.c_str());mprf("%d monsters", nfound);}
#NAME: onia_ninara_012_swampy_vault_shoal#TAGS: no_pool_fixup no_monster_gen#ORIENT: float#SHUFFLE: AB@#SUBST: A : x, B : x#SUBST: D = .:30 W#KFEAT: E = w:20 . / x / w:50 W / w:30 w / ~#KFEAT: F = w:150 w / w:70 W / ~ / . / x#FEAT: G = x / . / w / W#KFEAT: H = . / W#KMONS: D = Plant / w:200 nothing#KMONS: E = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:1 electrical eel / w:1000 nothing#KMONS: F = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:2 electrical eel / w:1000 nothing#KMONS: H = swamp drake / swamp dragon / hydra / w:20 nothing#KITEM: H = any good_item / any potion / w:20 nothing / gold#DEPTH: Shoal#MAP# wwwwwwwwwwwwwwwwwww.wwwwwwwwwwwwwwwww#wwwwwwwwwwwwwwwwwww...wwwwwwwwwwwwwwwww#wwwwwwxxxxxxxxxxxxxx@xxxxxxxxxxxxwwwwww#wwwwxxxxxGGGxxxxxxGEDEExxxxGGxxxxxxwwww#wwwxxxxGHHFFGGGGFFFEEDEEGGFFFxxGGxxxwww#wwwxxFFFHHFFFFFGFFFFEEDEEFFFFFFFFGxxwww#wwwxGGFFFFDDEEFFFFFEEDEEFFFFFFFFFFGxwww#wwwxxGFFFFEEDDEEFFEEDEEFFFEEEFFFFGxxwww#wwwxGFFFFFFFEEDEEEDDEEEEEEEDDEEEFFGxwww#wwwxGGFFFFFFFEEDEDEEEEEEEDDEEDDDEEDBwww#wwwxxGFFFFFFFFEEDEDDEDDDDEEEEEEEDDxxwww#wwwxxxGFFFFFFEEDEEEEDEEEEEFFFFFFFFxxwww#wwwxxxxFFFFFEEDEEFFFFDDFFFFFFFFFGGGxwww#wwwxxxGFFFFEEDEEFFFFFFEDEFFFFFFFxxxxwww#wwwxGGFFFFFFDEEFFFFFFFFEDFFFFFFGGxxwwww#wwwxGFFFFFFEEDEEFFFFFFFFEDEFFFGxxxwwwww#wwwxxGxxxGFEEDEEFFFFGGGFFHHHGxxxxwwwwww#wwwwxxxxxxGFEEDEEGGxxxxxGFHGxxxxxwwwwww#wwwwwwxxxxxGFDEGGxxxxwxxxxxGxxxxxwwwwww#wwwwwwwwxxxxxAxxxxxxwwwxxxxxxxwwwwwwwww#wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww# wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww#ENDMAP
NAME: onia_ninara_012_swampy_vault_shoalTAGS: no_pool_fixup no_monster_genORIENT: floatSHUFFLE: AB@SUBST: A : x, B : xSUBST: D = .:30 WKFEAT: E = w:20 . / x / w:50 W / w:30 w / ~KFEAT: F = w:150 w / w:70 W / ~ / . / xKFEAT: G = x / . / w / WKFEAT: H = . / WKMONS: D = Plant / w:200 nothingKMONS: E = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:1 electrical eel / w:1000 nothingKMONS: F = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:2 electrical eel / w:1000 nothingKMONS: H = swamp drake / swamp dragon / hydra / w:20 nothingKITEM: H = any good_item / any potion / w:20 nothing / goldDEPTH: ShoalMAPwwwwwwwwwwwwwwwwwww.wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww...wwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxxxxxxx@xxxxxxxxxxxxwwwwwwwwwwxxxxxGGGxxxxxxGEDEExxxxGGxxxxxxwwwwwwwxxxxGHHFFGGGGFFFEEDEEGGFFFxxGGxxxwwwwwwxxFFFHHFFFFFGFFFFEEDEEFFFFFFFFGxxwwwwwwxGGFFFFDDEEFFFFFEEDEEFFFFFFFFFFGxwwwwwwxxGFFFFEEDDEEFFEEDEEFFFEEEFFFFGxxwwwwwwxGFFFFFFFEEDEEEDDEEEEEEEDDEEEFFGxwwwwwwxGGFFFFFFFEEDEDEEEEEEEDDEEDDDEEDBwwwwwwxxGFFFFFFFFEEDEDDEDDDDEEEEEEEDDxxwwwwwwxxxGFFFFFFEEDEEEEDEEEEEFFFFFFFFxxwwwwwwxxxxFFFFFEEDEEFFFFDDFFFFFFFFFGGGxwwwwwwxxxGFFFFEEDEEFFFFFFEDEFFFFFFFxxxxwwwwwwxGGFFFFFFDEEFFFFFFFFEDFFFFFFGGxxwwwwwwwxGFFFFFFEEDEEFFFFFFFFEDEFFFGxxxwwwwwwwwxxGxxxGFEEDEEFFFFGGGFFHHHGxxxxwwwwwwwwwwxxxxxxGFEEDEEGGxxxxxGFHGxxxxxwwwwwwwwwwwwxxxxxGFDEGGxxxxwxxxxxGxxxxxwwwwwwwwwwwwwwxxxxxAxxxxxxwwwxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwENDMAP