* Replace the range_view_annotator loop with an simple check for the

current range, which if set to a value > 0 will cause viewwindow to colour all grids not in los or not in range to be coloured grey. Has the side effect to also work for Tiles. :)

  • Change THELM_DESC_JEWELLED to golden, do as to avoid overlap with the randart description.
  • Make porridge sometimes brown and blood potions sometimes viscous/sedimented. (Yes, these don't really fit but I don't like the fixed descriptions.)

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9735 c06c8d41-db1a-0410-9941-cceddc491573

Created by  j-p-e-g  on May 5, 2009
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