Renamed portal.des to sewer.des. Added description.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7483 c06c8d41-db1a-0410-9941-cceddc491573
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# These vaults are used when the dungeon builder tries to place a portal
# to a branch. There's no guarantee that one of these will be used because
# portal vaults are placed last, after the rest of the level is generated, and
# will not be placed if they can't fit on the level without clobbering
# something.
# The Sewer (Eino)
# With portal vaults (as with minivaults), smaller is better, since the dungeon
# builder will frequently not be able to fit large vaults in anywhere (it
# doesn't try very hard).
#
# The Sewer aspires to be an exciting place to go with a low level character.
# Note that the rune symbol (O) is used for the portal in portal vaults. If you
# do not put an O anywhere in the vault, there will be no portal for that
# branch!
# Flavour: drainage and sewer themed, so rats, kobolds, etc. Water is (dark
# and light) green.
# Gameplay: an early challenge, featuring monsters which are bland later but
# interesting when encountered at low level (green rat, giant frog etc.) Loot
# consists of renewable items; the harder maps contain a few good items.
%%%%
A glowing drain
Every settlement brings forth the unpleasant sewers and drains, ignored by
most but hideaways for others. Old tales speak of dangerous creatures,
bathing in disgustingly green water, preying on each other without mercy.
The tales also tell of the valuable items left by daring and unfortunate
visitors, left to collect dust in the damp caverns.