Added some words to "how to help" in the README.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7667 c06c8d41-db1a-0410-9941-cceddc491573
YB2Q6J2GU75RQ2II4LXMY7DC73UHFWW42NYVKZHHP6QBSNWNBTLAC YZU6Y4JJYKMEHFDR23YLVSGOFSKZZRERISOVR6RKQV3FHI2SOKOQC X7MFMKQTNZ2IWBFVGS6WQV7NRNKJ3DWQAW2X7IQMFQQXW24AHPZQC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC OHOFJZ6S5AJUO5EFVGG7HJHRPSXJSTJD2DDXAERT4LNVWDK23K6AC IBONFFRJOJEKWUXXYITSPMEINMJB5AJ5Z7HHYUAC4HG7CLTRRNJQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC LWVP2PEWXDDSVOYQDOMHBW267KDDT6FS7ZN7IZUYRENTSSZMVIUQC GHIHH4KJTI5PBYG4P25FO2SCZCIO6N7GP4VT465LSDF7VXMC5KFQC MAPENDMAP############################################################################## Multilevel portal vault structure:# This is how a multilevel portal vault should be laid out. All stairs are# one-way; the player cannot return to a level once left.NAME: multilevel_portal_vault_entry# Demo vault, disabled.WEIGHT: 0MARKER: O = lua:one_way_stair { \dst="multilevel portal vault", \desc="An entrance to a multilevel portal vault" \}KFEAT: O = enter_portal_vaultMAPOENDMAPNAME: portal_level_1TAGS: multilevel_portal_vault: portal_vault(_G, "multilevel_portal_vault")# portal_next() links all downstairs to the vault with the specified tag.: portal_next(_G, "multilevel_portal_vault_b")MAPxxxxxxxA..]xxxxxxxENDMAPNAME: portal_level_2: portal_vault(_G, "multilevel_portal_vault_b"): portal_next(_G, "multilevel_portal_vault_c")
################################################################################ This file contains vaults and lua for didactical purposes --# it is not included in clua/loadmaps.lua (and shouldn't be!).################################################################################################################################################### Multilevel portal vault structure:# This is how a multilevel portal vault should be laid out. All# stairs are one-way; the player cannot return to a level once left.NAME: multilevel_portal_vault_entry# Demo vault, disabled.WEIGHT: 0MARKER: O = lua:one_way_stair { \dst="multilevel portal vault", \desc="An entrance to a multilevel portal vault" \}KFEAT: O = enter_portal_vaultMAPOENDMAPNAME: portal_level_1TAGS: multilevel_portal_vault: portal_vault(_G, "multilevel_portal_vault")# portal_next() links all downstairs to the vault with the specified tag.: portal_next(_G, "multilevel_portal_vault_b")MAPxxxxxxxA..]xxxxxxxENDMAPNAME: portal_level_2: portal_vault(_G, "multilevel_portal_vault_b"): portal_next(_G, "multilevel_portal_vault_c")MAPxxxxxxxAWW]xxxxxxxENDMAPNAME: portal_level_3: portal_vault(_G, "multilevel_portal_vault_c")KFEAT: < = exit_portal_vaultMAPxxxxxxxxlllllxxA...<xxlllllxxxxxxxxENDMAP