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  • itai.sharim
    Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
    on October 7, 2023
  • SampleSceneProfile.asset
    post processing effects
    on August 20, 2022
  • SampleSceneProfile.asset.meta
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-Balanced-Renderer.asset
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-Balanced-Renderer.asset.meta
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-Balanced.asset
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-Balanced.asset.meta
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-HighFidelity-Renderer.asset
    post processing effects
    on August 20, 2022
  • URP-HighFidelity-Renderer.asset.meta
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-HighFidelity.asset
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-HighFidelity.asset.meta
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-Performant-Renderer.asset
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-Performant-Renderer.asset.meta
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-Performant.asset
    Initial Commit - lights, camera, action
    on August 12, 2022
  • URP-Performant.asset.meta
    Initial Commit - lights, camera, action
    on August 12, 2022
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