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itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
SampleSceneProfile.asset
post processing effects
on August 20, 2022
SampleSceneProfile.asset.meta
Initial Commit - lights, camera, action
on August 13, 2022
URP-Balanced-Renderer.asset
Initial Commit - lights, camera, action
on August 13, 2022
URP-Balanced-Renderer.asset.meta
Initial Commit - lights, camera, action
on August 13, 2022
URP-Balanced.asset
Initial Commit - lights, camera, action
on August 13, 2022
URP-Balanced.asset.meta
Initial Commit - lights, camera, action
on August 13, 2022
URP-HighFidelity-Renderer.asset
post processing effects
on August 20, 2022
URP-HighFidelity-Renderer.asset.meta
Initial Commit - lights, camera, action
on August 13, 2022
URP-HighFidelity.asset
Initial Commit - lights, camera, action
on August 13, 2022
URP-HighFidelity.asset.meta
Initial Commit - lights, camera, action
on August 13, 2022
URP-Performant-Renderer.asset
Initial Commit - lights, camera, action
on August 13, 2022
URP-Performant-Renderer.asset.meta
Initial Commit - lights, camera, action
on August 13, 2022
URP-Performant.asset
Initial Commit - lights, camera, action
on August 13, 2022
URP-Performant.asset.meta
Initial Commit - lights, camera, action
on August 13, 2022