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itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
GreatSword.prefab
allow changing between weapon props Sword/Shield
on September 27, 2022
GreatSword.prefab.meta
allow changing between weapon props Sword/Shield
on September 27, 2022
Shield.prefab
allow changing between weapon props Sword/Shield
on September 27, 2022
Shield.prefab.meta
allow changing between weapon props Sword/Shield
on September 27, 2022
Sword.prefab
allow changing between weapon props Sword/Shield
on September 27, 2022
Sword.prefab.meta
allow changing between weapon props Sword/Shield
on September 27, 2022