Add fire_quiver_best option (default false). If true, use oldtimer behavior where quiver always contains the best-ranked missile. See manual, options, init.txt.
Docs switch back and forth a bit between calling ( ammunition or missiles; moved a few uses to missiles.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3935 c06c8d41-db1a-0410-9941-cceddc491573
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Sets the maximum width of the viewport (defaults to 33).
Making this larger will allow Crawl to show a wider viewport
on larger terminals.
Sets the maximum width of the viewport. Making this larger
will allow Crawl to show a wider viewport on larger terminals.
need ammunition for your sling, bow, or other appropriate launcher.
Several kinds of ammunition, such as javelins, are effective when simply
need missiles for your sling, bow, or other appropriate launcher.
Several kinds of missiles, such as javelins, are effective when simply
The 'f' command fires or throws a piece of ammunition, typically
chosen from lots suitable for your weapon and defaulting to the last
lot you fired with that weapon (your "quiver"). Note that the item you
will shoot with 'f' is displayed on the main screen beneath your
wielded weapon. See Appendix 6 (Inscriptions) for inscriptions which
let you fine-tune the list of items to choose from.
The 'f' command fires or throws a missile, typically chosen from lots
suitable for your weapon. The default lot (your "quiver") is displayed
on the main screen beneath your wielded weapon. It is either the
previous item you fired, or the "best" available lot, depending on an
option setting.
See Appendix 6 (Inscriptions) for inscriptions which let you fine-tune
the list of items to choose from. See also the "Missiles" section of
crawl_options.txt.