git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7315 c06c8d41-db1a-0410-9941-cceddc491573
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bool summon_angel(int pow, god_type god = GOD_NO_GOD, bool quiet = false,
bool force_hostile = false, bool permanent = false);
bool summon_daeva(int pow, god_type god = GOD_NO_GOD, bool quiet = false,
bool force_hostile = false, bool permanent = false);
bool summon_holy_warrior(int pow, god_type god = GOD_NO_GOD,
bool quiet = false);
bool summon_holy_being_type(monster_type mon, int pow,
god_type god = GOD_NO_GOD);
// TSO sends an angel for a follower.
bool summon_angel(int pow, god_type god, bool quiet,
bool force_hostile, bool permanent)
static bool _summon_holy_being_wrapper(int pow, god_type god,
holy_being_class_type hbct,
int dur, bool friendly, bool quiet)
if (coinflip())
summon_angel(you.skills[SK_INVOCATIONS] * 4, GOD_SHINING_ONE);
else
summon_daeva(you.skills[SK_INVOCATIONS] * 4, GOD_SHINING_ONE);
summon_holy_warrior(you.skills[SK_INVOCATIONS] * 4, GOD_SHINING_ONE);