Also applied the cosmetic changes (colours and descriptions for walls, colours for floors) to the already existing branch end maps. Did not apply those to the whole branches because it might be best to have the branch ends stand out visually. Someone should probably have a look at Coc:7, Geh:7, Tar:7 and Dis:7 in tiles.
ZMYZMPIGJLRD7V7IDM2PY56JVGN6RGMW5E725CYRMGJ6J6PDIVZQC 77TFHGLCHVUW3YNA75XZCIGZ2YLJ4UQ7TWJQHPX7CYP6T2PDK4RAC SA4YQ3OCNDEPKQPF35DCMH2WEXB3LMMTBQUJURW7NWOW26UFZ4MAC WPEJ7FMV7OGOSO5OBZCW2X26HURT3KTPVYQ4Y6ULJYUOS2Y55VTQC XSFVLVWFHGLEODCP73UOMONKBVS6JJ2OMXYZG4FUDJU33DNJUL7AC H3552BCIAVBLKAYKE4DHFLBLFW5RGRMYBMRRYHYEB5IPIJRUVU5QC IE3INS4WUXZOBVXB5VWRBYPVPXADD2U2W5H3TBTOYNWJ3EGRSGQQC 6X36L3WFJHVRAZ2KD6VQMG7O2BBTYKHVU7EMIRHUFUNE7VDMXA7AC XXZGTB5UAFMP2SW2WWUHCTDY5TEM7LZEPAASEXKQLT7BSLBY3OTQC JYNLSDNQDNOBCHDPQLJP6TNOJQ2IB4V7JHBYLL6UAUCTZ7DUZAWQC BAU2VKQ2NH3HN7E25BMN7JN27X6FJGLTQGG57FRMDNKSPXH2IALAC R4UPYSRDYDVGAKQAJOXVWHYDMASGKTJXTO2AVTO35ZYOJERELAKQC UYAMRJ3MIW2UOW4OZZFYNQRSDSNCMKKQQFH34VPGNFDYNTIML46AC ZI6K4LOBYQJKSMHZ766HTJS66AL2KB6IYSBUYPETTKPOKW4ZNK7AC A4WHP5XZMXDCFMGRPS43OVHXHMU5KJBZKF4IRIO6F3KTXNHKAERQC 7Y5HSDFKA5TPLS2TWTRFMQVX6UXUDHXU5MUMXQSDFAIY4THQ3BIQC GQL5SIGBHLU3FMCE54XVGLRY5AZHRM6DUEB722REA2DPLGJSN6EQC HKA6WSVYX4Y7X3DG5BHOJP52RZHTXDEXTKHLMAB526FSI46FLPFAC HSJ452V5UASYWRBTKHJTOA7B5NGXOTUKVZEQD43HED5R7GBKDR7QC CMDZATQLGH37TPKW2XOIV6AMBWNVANDMYF3UC77GWP6PUJBG7JRAC 32B6H524I6YHMCVYFWZPHP32R4BURWJHMFGLYAEWADGI45B27ZUQC ED62QWGKBPORWVKDFOQRKJXEIWZVNGR3O4KWQBDSRNPT36AYOQYAC OXPTBYASN6QO2YOIVXNSRHD66PMLQEORLUK7AEEEMHKOOYRNEL2AC ############################################################################### hells.des: vestibule entries, vestibule,# hell vaults, hell end levels############################################################################################################################################################# Vestibule entries##############################################################################default-depth: D:12-26############################################################################### Hellmouth (Lemuel)# note that other than the imps, the demons here cannot flyNAME: hellmouth_1TAGS: no_rotateMONS: imp / quasit / shadow imp, hellion / rotting devil / iron devil /\hairy devil / hell houndITEM: good_item demon blade / good_item demon whip /\good_item demon trident / wand of drainingITEM: wand of fire / ring of fire / Necronomicon / book of demonology /\scroll of tormentKFEAT: A = enter_hellORIENT: floatSUBST: d=de, ?:?.l, ?=l.MAPxxxxxxxxxxxxxxxxxxxxxxxxxxxlllxxxxxxxxxxxxxxlllAlllxxxxxxxxxlllll.d.llll?xxxxlllllll121lllll?.xx?lllllll1llll?...xx.??llllllll?.....xx...?llllll?......xx....?lllll.......xxxx...?lll?.....xxxxxxx...lll?....xxxxxxxxx.?ll?....xxxxxxxxxx?lll.....xxxxxxxxxxxlll?...xxxxxxxxxxxxxlll...xxxxxxxxxxxxxxll?.xxxxxxxxxxxxxxxll?.xxxxxxxxxxxxxxxl?@xxxxxxxxENDMAP############################################################################### Hellmouth 2 (Lemuel)# note that other than the imps, the demons here cannot flyNAME: hellmouth_2TAGS: no_monster_gen no_rotateORIENT: floatMONS: imp / quasit / shadow imp / manes / lemureMONS: hellion / rotting devil / iron devil / hairy devil / hell houndITEM: good_item demon blade / good_item demon whip /\good_item demon trident / wand of drainingITEM: wand of fire / ring of fire / Necronomicon / book of demonology /\scroll of tormentITEM: good_item demon blade / good_item demon whip /\good_item demon trident / w:30 nothingKFEAT: A = enter_hellSUBST: d=de, ?:?.l, ?=l.SUBST: b : b:30 c v .MAP.................................bbbbbbbbbbbb...........bbbb..........bbbb......bbb....llllllll....bbb...bb....llllllllllll....bb..b....llllllllllllll....b..b....llllll??llllll....b..b...?lll??.....?lll?...b..b...?ll?...111...ll?...b.@+...?l?...11211d..l?...b.@+...?l?...12A21|f.l?...b..b...?ll...11211d.ll?...b..b...?lll?..111..lll?...b..b....llll?.....llll....b..b....llllll??llllll....b..bb....llllllllllll....bb...bbb....llllllll....bbb......bbbb..........bbbb...........bbbbbbbbbbbb.................................ENDMAP############################################################################### Hellmouth 3 (Lemuel)NAME: hellmouth_3MONS: weight:50 imp / quasit / shadow imp / manes / lemure, hell houndITEM: good_item demon blade / good_item demon whip /\good_item demon trident / nothingORIENT: floatKFEAT: A = enter_hellSUBST: ? : . l ?:40, ?=l.MAP..??.. ......... ....... ..??...??... ....l?.. ........?ll?........?l?.. .........?lll?.........l.... ........?l........??l?...................??lll?.................?lllllll?.............?llllllllll??.........?lll111111llll?.......?llll12Ad1lll...........?lll11111ll?............?lllll1ll?.................??llllll......?...............?llll?.....ll?.....?.. .....?ll?.......ll?...?... ....................... ........??..ENDMAP############################################################################### Hell vaults############################################################################################################################################################# Fire stormNAME: gehenna_fire_generatorDEPTH: Geh:*PLACE: Geh:1ORIENT: floatMARKER: . = lua:fog_machine { \pow_max = 15, delay_min = 100, delay_max = 150, size = 1, \size_buildup_amnt = 29, size_buildup_time = 1000, \cloud_type = "flame" \}MAP.ENDMAP############################################################################### lemuel_hellion_isleNAME: lemuel_hellion_isleDEPTH: Geh:*MONS: hellion, FiendSUBST: L = l.SUBST: 1 = l:2 1MAPlLllLLlLLLLLllLLllLLLlllLLLLllllllllllLLLLLlll11lllllLLLLLll111llllLLLlll121llLLLllll111lLLLLllll1llLLllllllLLLLlllLLLllLLlLLlLENDMAP############################################################################### lemuel_mystery_cryptNAME: lemuel_mystery_cryptDEPTH: Dis:*ORIENT: floatMONS: mummy / mummy priest / greater mummy, lichNSUBST: 1:1=} / *=1NSUBST: 1:1=) / *=1NSUBST: 1:1=] / *=1SUBST: = : =+SUBST: }=}>, )=)>, ]=]># occasionally (12.5%), all downstairs are in this vaultMAPxxxxxxxxxxxxxxxxxxxxxxxxxFxxxx1.x1x.1xxx2..=1xxx.xxxxx.x.x.xxxx...xxxxx.xx1.x.x.x.x.1x...=1xxx.xxx=x=x=x=x=xx...xxxx...+...........+...=1x+...+.....F.....+.F.xxxx...+...........+...=1xxx.xxx=x=x=x=x=xx...xxxxx.xx1.x.x.x.x.1x...=1xxx.xxxxx.x.x.xxxx...xxxxxFxxxx1.x1x.1xxx2..=1xxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### The Dragons of Dis# There is an 8/27 chance all three downstairs will be here.#NAME: Lemuel_Dis_DragonsDEPTH: Dis:2-6ORIENT: floatTAGS: no_rotateMONS: iron dragon, iron dragonSHUFFLE: ]})SUBST: 1=1. , }=}}> , )=))> , ]=]]>MAPvvvvvvv+++vvvvvvvv1.}.1v...v1.].1vv.1.1.v...v.1.1.vv..1..v.2.v..1..vv.....v...v.....vv.....v+++v.....vv...............vv.......1.......vv...............vv.......).......vvvvvvvvvvvvvvvvvvENDMAP############################################################################### lemuel_nasty_pond#NAME: lemuel_nasty_pondDEPTH: Tar:*TAGS: no_pool_fixup no_rotateMONS: plant, oklob plant, death ooze, rotting devil, blue death / green deathSUBST: W:w.SUBST: Z:w.SUBST: w = w .:1SUBST: . = .:15 1:1 w:1SUBST: 1 = 1 2:2COLOUR: . = none / green w:2COLOUR: w = green / lightgreenMAP...WWWW3.....3..WWWWW....3.......WWWwwW...3....3...Z.WWwwwwww3.....3...3.ZZWwwwwwwwwww3.......ZZZ..wwwww5wwwwww3.....3Z..44wwwwwww33......3ZZZ..44wwwwww3..3....ZZZZZ.44wwwww..........ZZZZZ4wwww.3......3ZZZZwwwww....3..ZZwww3.....ENDMAP############################################################################### Vestibule of Hell and Geryon##############################################################################NAME: vestibule_of_hellPLACE: HellORIENT: encompassTAGS: no_rotateMARKER: D=feat:enter_disMARKER: G=feat:enter_gehennaMARKER: C=feat:enter_cocytusMARKER: T=feat:enter_tartarusSUBST: D=A, G=A, C=A, T=AMONS: GeryonMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxvvvvvvvxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..v.....v..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.....v.....v.....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx........v.....v........xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..........v..D..v..........xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx............v.....v............xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.............v.....v.............xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..............vvv+vvv..............xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.....................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.......................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.........................................xxxxxxxxxxxxxxxxxxxxxxxxxxxx...........................................xxxxxxxxxxxxxxxxxxxxxxxxxx.............................................xxxxxxxxxxxxxxxxxxxxxxxx...............................................xxxxxxxxxxxxxxxxxxxxxx.................................................xxxxxxxxxxxxxxxxxxxx...................................................xxxxxxxxxxxxxxxxxx.....................................................xxxxxxxxxxxxxxxxx.....................................................xxxxxxxxxxxxxxxx.......................................................xxxxxxxxxxxxxxx.......................................................xxxxxxxxxxxxxx.........................................................xxxxxxxxxxxxx............................{......................cccc..xxxxxxxxxxxxx...................................................ccccccccxxxxxxxxxx...l.l..............................................cccc...cxxxxxxxxxx..l.l.l.l.............................................c....cxxxxxxxxxx.l.l.l.l.l............................................c....cxxxxxxxxx.l.l.l.l.l.............................................c...ccccxxxxxxxl.l.l.l.l.l............................................+...c..ccxxxxxx.l.l.l.G.l.l.................}1].......................+...+.T.cxxxxxxl.l.l.l.l.l.l.................)........................+...c..ccxxxxxx.l.l.l.l.l.l...........................................c...ccccxxxxxxxx.l.l.l.l.l.l..........................................c....cxxxxxxxxxx..l.l.l.l.............................................c....cxxxxxxxxxx.....l.l............................................cccc...cxxxxxxxxxxx......................[...........(................ccccccccxxxxxxxxxxx...................................................cccc..xxxxxxxxxxxxx.........................................................xxxxxxxxxxxxxx.......................................................xxxxxxxxxxxxxxx.......................................................xxxxxxxxxxxxxxxx.....................................................xxxxxxxxxxxxxxxxx.....................................................xxxxxxxxxxxxxxxxxx...................................................xxxxxxxxxxxxxxxxxxxx....................wwwww........................xxxxxxxxxxxxxxxxxxxxxx..................wwwwwwww.....................xxxxxxxxxxxxxxxxxxxxxxxx..............wwwwwwwwwwwww..................xxxxxxxxxxxxxxxxxxxxxxxxxx...........w..wwww..wwwww..w...............xxxxxxxxxxxxxxxxxxxxxxxxxxxx..........w...ww.....ww..wwwww...........xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.........ww......ww....wwwwwwwww.......xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.........ww....wwww...wwwwwwwwww.....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.........ww....ww....wwwwwwwwwww...xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx........wwww.......wwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx......wwwwwww....wwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx...wwwwwwwwwwCwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxwwwwwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Dispater's castle - rest of level filled up with plan_4 (irregular city)##############################################################################NAME: castle_disPLACE: Dis:7TAGS: disORIENT: northTAGS: no_rotateLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="iron rune of Zot" \}MONS: Dispater, Fiend, Ice Fiend, iron devil, metal gargoyleMONS: iron dragonSHUFFLE: 23SUBST: 4 = 4:30 6MAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvxxxxxxxxxxxxxxxxv..............................................................vxxxxxxxxxxxxxxxxv..vvvvvvvvv........................................vvvvvvvvv..vxxxxxxxxxxxxxxxxv..v3.....|v........................................v|.....2v..vxxxxxxxxxxxxxxxxv..v.vv+vvvv.v.v.v.v.v.v.v.v.v..v.v.v.v.v.v.v.v.v.v.vvvv+vv.v..vxxxxxxxxxxxxxxxxv..v.v.....vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv.....v.v..vxxxxxxxxxxxxxxxxv..v|v.....+$$v$$+$$v||vvvvvvvvvvvvvvvvv$$$$v4.4.v$$v.....v|v..vxxxxxxxxxxxxxxxxv..vvvv+vvvv$$+$$v$$+||v...............v$$$$+.4.4+$$v+vv+vvvv..vxxxxxxxxxxxxxxxxv....vv.vvvvvvvvvvvvvvvv.v..v..v..v..v.v$$$$v4.4.v$$+||v.vv5...vxxxxxxxxxxxxxxxxv...vvv................v...............vvvvvvvvvvvvvvvvv.vvv...vxxxxxxxxxxxxxxxxv...5vv................+...............+.................vv....vxxxxxxxxxxxxxxxxv...vvv+vvvvvvvvvvvvvvvv.v..v..v..v..v.vvvvvvvvvvvvvvvvv.vvv...vxxxxxxxxxxxxxxxxv....vv..v.+$$$$$v.....v...............vvvvvvvvvvvvvvvvv.vv5...vxxxxxxxxxxxxxxxxv...vvv..v.v$$$$$v.....v...............vv|$|$|vv|$|$|$vv.vvv...vxxxxxxxxxxxxxxxxv...5vv..v.vvvvvvv.....vvvvv.......vvvvvv$|$|$++$|$|$|vv.vv....vxxxxxxxxxxxxxxxxv...vvv..v...............v.vvvv+vvvvvvvvvvvvvvvvvvvvv+vv.vvv...vxxxxxxxxxxxxxxxxv....vvv+v..........vvvvv.4vvv...vvvvvvvvvvvvvvvvvvvv+vv.vv5...vxxxxxxxxxxxxxxxxv...vvv..v.v..v..v....2vvv+vv5...5vvvvvvv.4.4.vv.4.4.4vv.vvv...vxxxxxxxxxxxxxxxxv...5vv.................vv|vvv...vvvvv.++4.4.4++4.4.4.vv.vv....vxxxxxxxxxxxxxxxxv...vvv.................1vOvv5...5vvvv.vvvvvvvvvvvvvvvvv.vvv...vxxxxxxxxxxxxxxxxv....vv.................vv|vvv...vvvvv.vvvvvvvvvvvvvvvvv.vv5...vxxxxxxxxxxxxxxxxv...vvv.v..v..v..v....3vvv+vv5...5vvvv...................vvv...vxxxxxxxxxxxxxxxxv...5vv.............vvvvv.4vvv...vvvvvvvvvvvvvvvvvvvvvvv.vv....vxxxxxxxxxxxxxxxxv..vvvv+vvvv.............v.vv5...5vvvvvvvvvvvvvvvvvvvvvv+vvvv..vxxxxxxxxxxxxxxxxv..v|v.....vvvvvvvvvvvvvvvvvvv...vvvvvvvvvvvvvvvvvvvv.....v|v..vxxxxxxxxxxxxxxxxv..v.v.....vvvvvvvvvvvvvvvvvvvv+vvvvvvvvvvvvvvvvvvvvv.....v.v..vxxxxxxxxxxxxxxxxv..v.vv+vvvv5.............5.........5..............5vvvv+vv.v..vxxxxxxxxxxxxxxxxv..v2.....|v........................................v|.....3v..vxxxxxxxxxxxxxxxxv..vvvvvvvvv........................................vvvvvvvvv..vxxxxxxxxxxxxxxxxv............................{.[.(.............................vxxxxxxxxENDMAP############################################################################### Dispater - new map by Mu, featuring iron golems and iron trolls##############################################################################NAME: castle_dis_muPLACE: Dis:7TAGS: disORIENT: northTAGS: no_rotateLFLAGS: no_tele_control### make granite statues into iron statues{{dgn.set_feature_desc_short("granite statue", "iron statue")dgn.set_feature_desc_long("granite statue", "A heavy-looking iron statue. You " .."can't help but feel like it's watching you.")}}KFEAT: o = granite_statueMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="iron rune of Zot" \}MONS: DispaterMONS: fiendMONS: ice fiendMONS: iron devilMONS: metal gargoyleMONS: iron dragonMONS: iron trollKMONS: 8 = iron golemKFEAT: 8 = .SHUFFLE: 23SUBST: 4 = 4:20 7SUBST: 8 = 8oCOLOUR: o : cyanMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvxxxxxxxxxxxxv..................................................................vxxxxxxxxxxxxv..............................................v5v..v5v............vxxxxxxxxxxxxv..............................................vvvvvvvv............vxxxxxxxxxxxxv..........v5v5v...v5v5v...v5v5v...v5v5v.....vvv...4..vvv..........vxxxxxxxxxxxxv..........vvvvv...vvvvv...vvvvv...vvvvv...vvv.+..88..+.vvv........vxxxxxxxxxxxxv..........v||3v...v2||v...v$$$v...v$$$v..vv...v...4..v...vv.......vxxxxxxxxxxxxv..........v|..v...v..|v...v$|$v...v$|$v.vv..vvvvvvvvvvvv..vv......vxxxxxxxxxxxxv..........v...vvvvv...vvvvv.6.vvvvv.6.vvv..vvvvvvvvvvvvvv..vv.....vxxxxxxxxxxxxv........vvvv+vvW8Wvv+vvvvvv...+...+...vv..vvv.........vvvv..v.....vxxxxxxxxxxxxv.......vv.v...........vvvvvvvvv...vvvvvv.vvvv$$$$$vv...vvvv.vv....vxxxxxxxxxxxxv.....vvv..+.......44..vv|$|vvv.....vvvv..vvvv$$$vvv....vvvv..v....vxxxxxxxxxxxxv....vv....v...........vv$$$vv..vvv..vvv+vvvvv||vv.......vvvv+vvv..vxxxxxxxxxxxxv..vvv.8W..vvvvvvvvvvvvvv$$$v...v.v...v...vvvv|vv..v4v4v.vvv...v5..vxxxxxxxxxxxxv..5vv.WW..vv5vv5vv5vv5vvv=vv.........+...vvvv|vv.........vv...vv..vxxxxxxxxxxxxv..vvv.WW..+................+..v...v..v...vvvvOv1...2.....+....v...vxxxxxxxxxxxxv..vvv.WW..+................+..5.W.5..v...vvvv|v6...3.....+....v...vxxxxxxxxxxxxv..5vv.WW..vv5vv5vv5vv5vvv=vv..v.W.v..v...vvvv|vv.........vv...vv..vxxxxxxxxxxxxv..vvv.8W..vvvvvvvvvvvvvv$$$v..5.W.5..v...vvvv|vv..v4v4v.vvv...v5..vxxxxxxxxxxxxv....vv....v.......v...vv$$$v..v...v..vv+vvvvv||vv.......vvvv+vvv..vxxxxxxxxxxxxv.....vv...+.......+...vv|$|v.........vv..vvvv$$$vvv....vvvv..v....vxxxxxxxxxxxxv......vvv.v.......v...vvvvvv..vv+vv..vvv.vvvv$$$$$vv...vvvv.vv....vxxxxxxxxxxxxv........vvvv+vvW8Wv$$$vvvvvv..v...v..vvv..vvv.........vvvv..v.....vxxxxxxxxxxxxv..........v...vvvvv$$$vvvvvvvvv...vvvvvvv..vvvvvvvvvvvvvv..vv.....vxxxxxxxxxxxxv..........v$2$v...v$3$v...vvvvv...vvvvv.vv..vvvvvvvvvvvv..vv......vxxxxxxxxxxxxv..........v|||v...v|||v...vvvvv...vvvvv..vv...v...4..v...vv.......vxxxxxxxxxxxxv..........vvvvv...vvvvv...vvv8v+++v8vvv...vvv.+..88..+.vvv........vxxxxxxxxxxxxv..........v5v5v...v5v5v...v.v.v...v.v.v.....vvv...4..vvv..........vxxxxxxxxxxxxv..............................................vvvvvvvv............vxxxxxxxxxxxxv...........................7...........7......v5v..v5v............vxxxxxxxxxxxxv..........................7....{.[.(....7.........................vxxxxxxxxxxxxv...........................7...........7..........................vxxxxxxENDMAP############################################################################### Asmodeus##############################################################################NAME: asmodeusPLACE: Geh:7ORIENT: encompassTAGS: no_rotateLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="obsidian rune of Zot" \}MONS: Asmodeus, Fiend, Balrug, molten gargoyleMONS: Serpent of Hell, random, randomMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.xxxxxxxxxx....xxxxxxxxxxxxxxx.xxxxxxxxxxxxxxxxxxxxxxxxxxx............................xxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxx..............................xxxxxxxxxx....xxxxxxxxxxxxxxxxxxxxx...xxx................................xxxxxx....xxxxxxxxxxxxx.x.xxxxx.........................................xxx....xxxxxxxxxxxxxx....xx.....................4......................xx...xxxxxxxxxxxxxx......x......................llllllllllllll.........x..xxxxxxxxxxxxxxx..xx..................lllllllllllllllllllllllll........xxxxxxxxxxxxxx...xxx....0..........llllllllllllllllllllllllll........xx...xxxxxxxxx....xxx.............llllllllllllllllllllllllllll..............xxxxxxxxx....xx...........lllllllllllllllllllllllllllll...............xxxxxxxxxxx..............llllllllllllllllllllllllllllll...2..xx...0...xxxxxxxxxxxx...........lllllllllllllllllll.......llllll......xx......xxxxxxxxxxxxxx.......llllllllllllllllll............llllll.............xxxxxxxxxxxxxxx......lllllllll..........4.........4.lllllll..........xxxxxxxxxxx...xx...ll3lllll......4...................llllllll......x.xxxxxxxxxxx.......lllll.l................................llll.......xxxxxxxxxxxxxx..4..llllll...cccccccc+c+c+c+c+c+c+c+c+c+c....lll......xxxxxxxxxxxxxxxx..lllllll..4.c.....c....................c....llll.....xxxxxxxxxxxxxxx...llllll.....c.V.V.+....0.....3.....0...c.....llll....x..xxxxxxxxxxx...llllll...l..c.....c....................c....lllll........xxxxxxxxxxx...lllll..ll..c..5..cccccccccccccccccccccc.4..llllll........xxxxxxxxx...lllll..llll.c.....c...............c....c....lllllll.......xxxxxxxxx...lllll..llll.c.V.V.c.......0.......c....c....lllllll.......xxxxxxxxxx...lllll..lll.c.....+...............+....c...lllllll........xxxxxxxxxxx..lllll...ll.cccccccccc....0.......c....c...llllllll........xxxxxxxxx...lllll..4...c|$$||$$|c............c.0..c...llllllll........xxxxxxxx...lllll.......c$$$$$$$$cccccccccccccc....c...lllllll.........xxxxxxxx...lllll.......c$$|2|$$|c..0.........+....c...lllllll........xxxxxxxxxx.lllllll......c|$$$$$$$c........9...c....c....llllllll.....xxxxxxxxxxx.lllllll......c$|$|$$|$c+ccccccccccccccccc....lllllll......xxxxxxxxxxx..llllll......cccccccc+c.....9.......c.........llllll......x.xxxxxxxxx..lllllll.....c$$$$$$+3c.....8...3...c.....4...llllll........xxxxxxxxx..llllllll....c$$$$$$c.c.....9.......c..ll....llllll.........xxxxxxxxx...llllll..4..c$$2$$$c.ccccccccccccc+c.lll...lllllll...0....xxxxxxxxxxx..llllll.....c$$$$$$c..+............c.ll...lllllll..........xxxxxxxxxx..llllllll...ccccccccc+cccccccccccccc.....lllllll...........xxxxxxxxxxx..llllllll.........cc..........cc........lllllll.......x..xxxxxxxxxxxxx.llllllllll.......ccc.........cc......lllllllll.......xxxxxxxxxxxxx....lllllllllll...4...cc.....2.2.cc....llllllllll.4.......xxxxxxxxxxx....4.lllllllllllll....cccccccc+cccc..lllllllllll.....xx....xxxxxxxxxxx.....llllllllllllll...cccccccc+cccc..llllllllll......xx....xxxxxxxxxxxx.....lllllllllllllll..cc......cc...lllllllllll...........xxxxxxxxxxxxx.....llllllllllllll...ccO1....cc.4..lllllllll...........xxxxxxxxxxxxxxx.....lllllllllllll...cc......cc....lllllllll.......xx.xxxxxxxxxxxxxxxx.......llllllllllll..cccccccccc...lllllllll........xxxxxxxxxxxxxxxx.........llllllllllllll.cccccccccc.lllllllllll.......xxxxxxxxxxxxxxxxxx....0...llllllllllllll............lllllllll....0....xxxxxxxxxxxxxxxxxx.......4.lllllllllllllll..4....lllllllll...........xxxxxxxxxxxxxxxxxxxx..........llllllllllllll....lllllll....4.....x........xxxxxxxxxxxxxxxx...xx.........lllllllllllllllll...................xx{xxxxxxxxxxxxxxxxxxx..xx................lllllll.....................xxxxxxxxxxxxxxxxxxxxxxxxxx.........xxx.................xxxxxx......xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....xxxxxxxx...xxx......xxxxxxxxxx.......xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(xxxxxxxxxxxx[xxxxx...xxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Antaeus; bottom of Cocytus. David's Improved Demon Lairs, episode I.############################################################################### To do: this level has much shorter distances to travel, hence should# come up with harder resistance.NAME: antaeus_david_1PLACE: Coc:7ORIENT: encompassTAGS: no_rotateLFLAGS: no_tele_controlMONS: Antaeus, Ice Fiend, ice dragon / nothingITEM: any, any misc, any misc, any miscSHUFFLE: O1d / e0% / f9* / g8|MARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="icy rune of Zot" \}KMONS: d = ice devil w:5 / Ice Fiend / nothing w:5KITEM: d = anySUBST: ' = w .MAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwww.......wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwww....wwwww....wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww''wwwwwwwwxxxxxxxxwww...wwwwwwwwwww....wwwwwwwwwwwwwwwwwwwwwwwwwww'.......wwwwwwxxxxxxxxwww.wwww......wwwwww..wwwwwwwwwwwwwwwwwwww'.......ccccc...wwwwxxxxxxxxww..ww....cc......www.3wwwwwwwwwwwww..........ccccccccccc..wwwxxxxxxxxw...ww..cccccc.....www.wwwwwwwwww'3..........cc....9.2..cc..wwxxxxxxxxw..ww..ccccccc+c....ww.'wwwwwwwwwww''........ccf********cc..wwxxxxxxxxw..ww..cc.%%%%.cc...ww..wwwwwwwwwwwwwwwww'....ccccccc+ccc...'wxxxxxxxxw..ww..cc2.e0.2cc...ww..wwwwwwwwwwwwwwwwwwww'......c...c.....wxxxxxxxxw..ww..cc.%%%%.cc..www.'wwwwwwwwwwwwwwwwwwwwwwwww'.cc+cc.....wxxxxxxxxw..www..c+cccccc...ww..wwwwwwwwwwwwwwwwwwwwwwwwwww..........wwxxxxxxxxww..ww....cccc....www.wwwwwwwwwwwwwwwwwwwwwwwwwwwww........wwwxxxxxxxxww..www..........www..wwwwwwwwwwwwwwwwwwwwwwwwwwww'..2....w..wxxxxxxxxwww..wwww......wwww..wwwwwwwwwwwwwwwwwwwwwwwwwww'............wxxxxxxxxwwww..wwwwwwwwwwww..wwwwwwwwwwwwwwwwwwwwwwwwww..............wwxxxxxxxxwwwww...'wwwwww....wwwwwwwwwwwwwwwwwwwwwwwwww............'wwwwxxxxxxxxwwwwwwww........'wwwwwwwwwwwwwwwwwwwwwwww'3..'ww'....''wwwwwwwxxxxxxxxwwwwwwwwwww'...3wwwwwwwwwwwwwwwwwwwwwwwwww''wwwwww''wwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwww........wwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwww............wwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwww...ccc+ccc...wwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...cc.....cc...wwwwwwwwwwwww'wwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...c.......c...wwwwwwwwwwwww3wwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...+.[.{.(.+...wwwwwwwwwwww...wwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...c.......c...wwwwwwwwwwww...wwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...cc.....cc...wwwwwwwwwww.....wwwwwwwwxxxxxxxxwwwww'wwwwwwwwwwwwwwwwww...ccc+ccc...wwwwwwwwwwwww...wwwwwwwwwxxxxxxxxwwwww3wwwwwwwwwwwwwwwwww............wwwwwwwwwwwwww...wwwwwwwwwxxxxxxxxwwwww.wwwwwwwwww.3'wwwwwww.........wwwwwwwwwwwwwwww.wwwwwwwwwwxxxxxxxxwwwww.wwwwwwww'.3.'wwwwwwwwwwwwwwwwwwww'wwwwwwwwwww.wwwwwwwwwwxxxxxxxxwwwww.wwwwwwwww..'wwwwwwwwwwwwwwwwwwww'3wwwwwwwwwww.wwwwwwwwwwxxxxxxxxwwwww..wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww..wwwwwwwww.wwwwwwwwwwxxxxxxxxwwwww..'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww...w.wwwww..wwwwwwwwwxxxxxxxxwwww'...wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww....www...w.wwwwwwwxxxxxxxxwwww....'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww..ccccccc.c.wwwwwwwwxxxxxxxxwwww.....wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww..cc$$$$$$.c..wwwwwwwxxxxxxxxwww'.....wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww..c.$dddd$.c...wwwwwwxxxxxxxxwww..cc..'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwww'...$$$$$$cc....wwwwwxxxxxxxxwww.cccc..'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww'.ccccccc....wwwwwwxxxxxxxxwww.cg.cc..'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwww........ww..wwwwwwwxxxxxxxxww'.c||.cc...'wwwwwwwwwwwwwwwwwwwwwwwwwwww.....wwwwwwwwwwwwwwwxxxxxxxxww'.c||.8cc......'wwwwwwwwwwwwwwwwwwwwwww'...w..wwwwwwwwwwwwwwxxxxxxxxww..c||2.2cc........'wwwwwwwwwwwwwwwwww....wwww..wwwwwwwwwwwwwxxxxxxxxww..c||....cc..............3'wwwwwwwww...wwwwwww.....wwccccwwwxxxxxxxxww..cccc+ccccc..........wwwwwwwwwww'3...wwwwwwwwwww.2.cc2dccwwxxxxxxxxwww..ccc...........'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww.+dd1Ocwwxxxxxxxxwwww......'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcc2dccwwxxxxxxxxwwwwww'''wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwccccwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Old Antaeus level##############################################################################NAME: antaeus_in_days_of_yoreTAGS: no_rotatePLACE: Coc:7ORIENT: encompassSHUFFLE: $|, 2XSUBST: X=., 3=3.MONS: Antaeus, Ice Fiend, ice dragon, Ice FiendLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="icy rune of Zot" \}MAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx........................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..........................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx............................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..............................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cccccccccccc..cccccccccccc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....ccccccccccccc2Xccccccccccccc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc..........................cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc............................cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwwwwwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwwwwwwwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwwwwwwwwwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxx....cc...ww.......3....33....3.......ww...cc....xxxxxxxxxxxxxxxxxxxxx....cc...ww............................ww...cc....xxxxxxxxxxxxxxxxxxx....cc...ww....cccccccccccccccccccccc....ww...cc....xxxxxxxxxxxxxxxxx....cc...ww....cccccccccccccccccccccccc....ww...cc....xxxxxxxxxxxxxxx....cc...ww....cc......................cc....ww...cc....xxxxxxxxxxxxx....cc...ww....cc...T................T...cc....ww...cc....xxxxxxxxxxx....cc...ww....cc..........wwwwww..........cc....ww...cc....xxxxxxxxx....cc...ww....cc.......wwwwwwwwwwwwww.......cc....ww...cc....xxxxxxxx....cc...ww...cc.....wwwwwwwwwwwwwwwwwwww.....cc...ww...cc....xxxxxxxx....cc..www..cc....wwwwwwwwwccccccwwwwwwwww....cc..www..cc....xxxxxxxx....cc..www.cc....wwwwwwwwccc2O12cccwwwwwwww....cc.www..cc....xxxxxxxx....cc..www.cc...wwwwwwwwcc4+....+4ccwwwwwwww...cc.www..cc....xxxxxxxx....cc..www.cc...wwwwwwwwcc+cc++cc+ccwwwwwwww...cc.www..cc....xxxxxxxx....cc..www3.c..wwwwwwwwwc|||c..c$$$cwwwwwwwww..c.3www..cc....xxxxxxxx....cc..wwww.c.wwwwwwwwwwc|||cXXc$$$cwwwwwwwwww.c.wwww..cc....xxxxxxxx....cc..wwww3c.wwwwwwwwwwcc||c..c$$ccwwwwwwwwww.c3wwww..cc....xxxxxxxx....cc..wwww.c.wwwwwwwwwwwcccc++ccccwwwwwwwwwww.c.wwww..cc....xxxxxxxx....cc..www3.c..wwwwwwwwwwwwww33wwwwwwwwwwwwww..c.3www..cc....xxxxxxxx....cc..www.cc...wwwwwwwwwwwwwwwwwwwwwwwwwwww...cc.www..cc....xxxxxxxx....cc..www.cc....wwwwwwwwwwwwwwwwwwwwwwwwwww...cc.www..cc....xxxxxxxx....cc..www.cc....wwwwwwwwwwwwwwwwwwwwwwwwww....cc.www..cc....xxxxxxxx....cc..www..cc....wwwwwwwwwwwwwwwwwwwwwwww....cc..www..cc....xxxxxxxx....cc...ww...cc.....wwwwwwwwwwwwwwwwwwww.....cc...ww...cc....xxxxxxxx....cc...ww....cc.......wwwwwwwwwwwwww.......cc....ww...cc....xxxxxxxxx....cc...ww....cc..........wwwwww..........cc....ww...cc....xxxxxxxxxxx....cc...ww....cc...T................T...cc....ww...cc....xxxxxxxxxxxxx....cc...ww....cc......................cc....ww...cc....xxxxxxxxxxxxxxx....cc...ww....ccccccccccc..ccccccccccc....ww...cc....xxxxxxxxxxxxxxxxx....cc...ww....cccccccccc2Xcccccccccc....ww...cc....xxxxxxxxxxxxxxxxxxx....cc...ww............................ww...cc....xxxxxxxxxxxxxxxxxxxxx....cc...ww..........................ww...cc....xxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwwww..wwwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwww..wwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwww..wwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc............................cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc..........................cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cccccccccccccccccccccccccccc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cccccccccccccccccccccccccc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..............................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx............................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..........{.(.[...........xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Ereshkigal (Tartarus)##############################################################################NAME: ereshkigalPLACE: Tar:7ORIENT: encompassTAGS: no_rotateLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="bone rune of Zot" \}MONS: Ereshkigal, necrophage, wraith, shadow, small zombieMONS: small skeleton, Shadow FiendMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..............................................................xxxxxxxx..............................................................xxxxxxxx.................cccc..........ccc............................xxxxxxxx.............ccccc..cccc.....ccc.cccc.........................xxxxxxxx...........ccc.........ccccccc.....cc.........................xxxxxxxx.........ccc.......2............V..cc.........................xxxxxxxx........cc4........................cc...........xxxxxxxx......xxxxxxxx........cc44xxx==xxx...............cc..........xx......xx.....xxxxxxxx........ccxxx......xxx.......ccc++ccc.........xx........xx....xxxxxxxx........cxx..........xxx.....ccc44ccc.........x..........x....xxxxxxxx........cx............xx....cccc44cc.........xx..........xx...xxxxxxxx.......ccx.G........G.xxx7ccc..c44c..........x.....|......x...xxxxxxxx.......cxx............xxxcc..................x......7.....x...xxxxxxxx......ccx..............xxc...................xx..........xx...xxxxxxxx......ccx..G........G..xxc..x.........x.......x..........x....xxxxxxxx......ccx..............xcc....................xx........xx....xxxxxxxx.......cxx............xxc......................xx......xx.....xxxxxxxx.......ccx.F........F.xcc.......................xxxxxxxx......xxxxxxxx........cx............xc......................................xxxxxxxx........cxx....17....xxc....x.........x.......................xxxxxxxx........ccxxx......xxxcc......................................xxxxxxxx........cccc=xxxxxx=cccc......................................xxxxxxxx........cc||cccccccc||cc......................................xxxxxxxx.........cc||||O|||||cc.......................................xxxxxxxx..........cccccccccccc......x.........x............V..........xxxxxxxx..............................................................xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xx$$$$xxx|||||xx...xxxxxxxx.......V........V...........x.........x....xx$$$$xxx|||||xx...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xx44444xx22222xx...xxxxxxxx.......xxxxxxxxx+xxxxxxxxx.................xx44444xx22222xx...xxxxxxxx.......x3.2..........3...x..x.........x..xxxxxxxxxxxxxxxxxx...xxxxxxxx.......x.x.x.x.x.x.x.x.x.x.................xxxxxxxxxxxxxxxx...xxxxxxxx.......x...2.3..4..5..4..x......................=.......xxx...xxxxxxxx.......xx.x.x.x.x.x.x.x.xx......................=.......xxx...xxxxxxxx.......x..65..3..6.6...5.x.................xxxxxxxxxxxxxxxx...xxxxxxxx.......x.x.x.x.x.x.x.x.x.x..x.........x..xxxxxxxxxxxxxxxxxx...xxxxxxxx.......x...4...3.....4...x.................xx.....xx555555x...xxxxxxxx.......xx=xxxxx.x.xxxxxxxx.................xx.....xx555555x...xxxxxxxx.......x$$$$$$x.25.x$$$||x.................xxxxxxxxxxxxxxxx...xxxxxxxx.......x$x$$x$xx.x.x$x$x|x.................xxxxxxxxxxxxxxxx...xxxxxxxx.......x||||||x.556=$$$||x..x.........x....xx$$xx56565xx$|x...xxxxxxxx.......xxxxxxxxxxxxxxxxxxx.................xx$$xx65656xx|7x...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx..............................................................xxxxxxxx..............................................................xxxxxxxx........(...........................................[.........xxxxxxxx..............................................................xxxxxxxx..............................................................xxxxxxxx..............................{...............................xxxxxxxx..............................................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP
############################################################################### hells.des: vestibule entries, vestibule,# hell vaults, hell end levels############################################################################################################################################################# Vestibule entries##############################################################################default-depth: D:12-26############################################################################### Hellmouth (Lemuel)# note that other than the imps, the demons here cannot flyNAME: hellmouth_1TAGS: no_rotateMONS: imp / quasit / shadow imp, hellion / rotting devil / iron devil /\hairy devil / hell houndITEM: good_item demon blade / good_item demon whip /\good_item demon trident / wand of drainingITEM: wand of fire / ring of fire / Necronomicon / book of demonology /\scroll of tormentKFEAT: A = enter_hellORIENT: floatSUBST: d=de, ?:?.l, ?=l.MAPxxxxxxxxxxxxxxxxxxxxxxxxxxxlllxxxxxxxxxxxxxxlllAlllxxxxxxxxxlllll.d.llll?xxxxlllllll121lllll?.xx?lllllll1llll?...xx.??llllllll?.....xx...?llllll?......xx....?lllll.......xxxx...?lll?.....xxxxxxx...lll?....xxxxxxxxx.?ll?....xxxxxxxxxx?lll.....xxxxxxxxxxxlll?...xxxxxxxxxxxxxlll...xxxxxxxxxxxxxxll?.xxxxxxxxxxxxxxxll?.xxxxxxxxxxxxxxxl?@xxxxxxxxENDMAP############################################################################### Hellmouth 2 (Lemuel)# note that other than the imps, the demons here cannot flyNAME: hellmouth_2TAGS: no_monster_gen no_rotateORIENT: floatMONS: imp / quasit / shadow imp / manes / lemureMONS: hellion / rotting devil / iron devil / hairy devil / hell houndITEM: good_item demon blade / good_item demon whip /\good_item demon trident / wand of drainingITEM: wand of fire / ring of fire / Necronomicon / book of demonology /\scroll of tormentITEM: good_item demon blade / good_item demon whip /\good_item demon trident / w:30 nothingKFEAT: A = enter_hellSUBST: d=de, ?:?.l, ?=l.SUBST: b : b:30 c v .MAP.................................bbbbbbbbbbbb...........bbbb..........bbbb......bbb....llllllll....bbb...bb....llllllllllll....bb..b....llllllllllllll....b..b....llllll??llllll....b..b...?lll??.....?lll?...b..b...?ll?...111...ll?...b.@+...?l?...11211d..l?...b.@+...?l?...12A21|f.l?...b..b...?ll...11211d.ll?...b..b...?lll?..111..lll?...b..b....llll?.....llll....b..b....llllll??llllll....b..bb....llllllllllll....bb...bbb....llllllll....bbb......bbbb..........bbbb...........bbbbbbbbbbbb.................................ENDMAP############################################################################### Hellmouth 3 (Lemuel)NAME: hellmouth_3MONS: weight:50 imp / quasit / shadow imp / manes / lemure, hell houndITEM: good_item demon blade / good_item demon whip /\good_item demon trident / nothingORIENT: floatKFEAT: A = enter_hellSUBST: ? : . l ?:40, ?=l.MAP..??.. ......... ....... ..??...??... ....l?.. ........?ll?........?l?.. .........?lll?.........l.... ........?l........??l?...................??lll?.................?lllllll?.............?llllllllll??.........?lll111111llll?.......?llll12Ad1lll...........?lll11111ll?............?lllll1ll?.................??llllll......?...............?llll?.....ll?.....?.. .....?ll?.......ll?...?... ....................... ........??..ENDMAP############################################################################### Hell vaults############################################################################################################################################################# Fire stormNAME: gehenna_fire_generatorDEPTH: Geh:*PLACE: Geh:1ORIENT: floatMARKER: . = lua:fog_machine { \pow_max = 15, delay_min = 100, delay_max = 150, size = 1, \size_buildup_amnt = 29, size_buildup_time = 1000, \cloud_type = "flame" \}MAP.ENDMAP############################################################################### lemuel_hellion_isleNAME: lemuel_hellion_isleDEPTH: Geh:*MONS: hellion, FiendSUBST: L = l.SUBST: 1 = l:2 1MAPlLllLLlLLLLLllLLllLLLlllLLLLllllllllllLLLLLlll11lllllLLLLLll111llllLLLlll121llLLLllll111lLLLLllll1llLLllllllLLLLlllLLLllLLlLLlLENDMAP############################################################################### lemuel_mystery_cryptNAME: lemuel_mystery_cryptDEPTH: Dis:*ORIENT: floatMONS: mummy / mummy priest / greater mummy, lichNSUBST: 1:1=} / *=1NSUBST: 1:1=) / *=1NSUBST: 1:1=] / *=1SUBST: = : =+SUBST: }=}>, )=)>, ]=]># occasionally (12.5%), all downstairs are in this vaultMAPxxxxxxxxxxxxxxxxxxxxxxxxxFxxxx1.x1x.1xxx2..=1xxx.xxxxx.x.x.xxxx...xxxxx.xx1.x.x.x.x.1x...=1xxx.xxx=x=x=x=x=xx...xxxx...+...........+...=1x+...+.....F.....+.F.xxxx...+...........+...=1xxx.xxx=x=x=x=x=xx...xxxxx.xx1.x.x.x.x.1x...=1xxx.xxxxx.x.x.xxxx...xxxxxFxxxx1.x1x.1xxx2..=1xxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### The Dragons of Dis# There is an 8/27 chance all three downstairs will be here.#NAME: Lemuel_Dis_DragonsDEPTH: Dis:2-6ORIENT: floatTAGS: no_rotateMONS: iron dragon, iron dragonSHUFFLE: ]})SUBST: 1=1. , }=}}> , )=))> , ]=]]>MAPvvvvvvv+++vvvvvvvv1.}.1v...v1.].1vv.1.1.v...v.1.1.vv..1..v.2.v..1..vv.....v...v.....vv.....v+++v.....vv...............vv.......1.......vv...............vv.......).......vvvvvvvvvvvvvvvvvvENDMAP############################################################################### lemuel_nasty_pond#NAME: lemuel_nasty_pondDEPTH: Tar:*TAGS: no_pool_fixup no_rotateMONS: plant, oklob plant, death ooze, rotting devil, blue death / green deathSUBST: W:w.SUBST: Z:w.SUBST: w = w .:1SUBST: . = .:15 1:1 w:1SUBST: 1 = 1 2:2COLOUR: . = none / green w:2COLOUR: w = green / lightgreenMAP...WWWW3.....3..WWWWW....3.......WWWwwW...3....3...Z.WWwwwwww3.....3...3.ZZWwwwwwwwwww3.......ZZZ..wwwww5wwwwww3.....3Z..44wwwwwww33......3ZZZ..44wwwwww3..3....ZZZZZ.44wwwww..........ZZZZZ4wwww.3......3ZZZZwwwww....3..ZZwww3.....ENDMAP############################################################################### Vestibule of Hell and Geryon##############################################################################NAME: vestibule_of_hellPLACE: HellORIENT: encompassTAGS: no_rotateMARKER: D=feat:enter_disMARKER: G=feat:enter_gehennaMARKER: C=feat:enter_cocytusMARKER: T=feat:enter_tartarusSUBST: D=A, G=A, C=A, T=AMONS: GeryonMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxvvvvvvvxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..v.....v..xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.....v.....v.....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx........v.....v........xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..........v..D..v..........xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx............v.....v............xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.............v.....v.............xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..............vvv+vvv..............xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.....................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.......................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.........................................xxxxxxxxxxxxxxxxxxxxxxxxxxxx...........................................xxxxxxxxxxxxxxxxxxxxxxxxxx.............................................xxxxxxxxxxxxxxxxxxxxxxxx...............................................xxxxxxxxxxxxxxxxxxxxxx.................................................xxxxxxxxxxxxxxxxxxxx...................................................xxxxxxxxxxxxxxxxxx.....................................................xxxxxxxxxxxxxxxxx.....................................................xxxxxxxxxxxxxxxx.......................................................xxxxxxxxxxxxxxx.......................................................xxxxxxxxxxxxxx.........................................................xxxxxxxxxxxxx............................{......................cccc..xxxxxxxxxxxxx...................................................ccccccccxxxxxxxxxx...l.l..............................................cccc...cxxxxxxxxxx..l.l.l.l.............................................c....cxxxxxxxxxx.l.l.l.l.l............................................c....cxxxxxxxxx.l.l.l.l.l.............................................c...ccccxxxxxxxl.l.l.l.l.l............................................+...c..ccxxxxxx.l.l.l.G.l.l.................}1].......................+...+.T.cxxxxxxl.l.l.l.l.l.l.................)........................+...c..ccxxxxxx.l.l.l.l.l.l...........................................c...ccccxxxxxxxx.l.l.l.l.l.l..........................................c....cxxxxxxxxxx..l.l.l.l.............................................c....cxxxxxxxxxx.....l.l............................................cccc...cxxxxxxxxxxx......................[...........(................ccccccccxxxxxxxxxxx...................................................cccc..xxxxxxxxxxxxx.........................................................xxxxxxxxxxxxxx.......................................................xxxxxxxxxxxxxxx.......................................................xxxxxxxxxxxxxxxx.....................................................xxxxxxxxxxxxxxxxx.....................................................xxxxxxxxxxxxxxxxxx...................................................xxxxxxxxxxxxxxxxxxxx....................wwwww........................xxxxxxxxxxxxxxxxxxxxxx..................wwwwwwww.....................xxxxxxxxxxxxxxxxxxxxxxxx..............wwwwwwwwwwwww..................xxxxxxxxxxxxxxxxxxxxxxxxxx...........w..wwww..wwwww..w...............xxxxxxxxxxxxxxxxxxxxxxxxxxxx..........w...ww.....ww..wwwww...........xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.........ww......ww....wwwwwwwww.......xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.........ww....wwww...wwwwwwwwww.....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.........ww....ww....wwwwwwwwwww...xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx........wwww.......wwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx......wwwwwww....wwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx...wwwwwwwwwwCwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxwwwwwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Dispater's castle - rest of level filled up with plan_4 (irregular city)##############################################################################NAME: castle_disPLACE: Dis:7TAGS: disORIENT: northTAGS: no_rotateLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="iron rune of Zot" \}MONS: Dispater, Fiend, Ice Fiend, iron devil, metal gargoyleMONS: iron dragonSHUFFLE: 23SUBST: 4 = 4:30 6MAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvxxxxxxxxxxxxxxxxv..............................................................vxxxxxxxxxxxxxxxxv..vvvvvvvvv........................................vvvvvvvvv..vxxxxxxxxxxxxxxxxv..v3.....|v........................................v|.....2v..vxxxxxxxxxxxxxxxxv..v.vv+vvvv.v.v.v.v.v.v.v.v.v..v.v.v.v.v.v.v.v.v.v.vvvv+vv.v..vxxxxxxxxxxxxxxxxv..v.v.....vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv.....v.v..vxxxxxxxxxxxxxxxxv..v|v.....+$$v$$+$$v||vvvvvvvvvvvvvvvvv$$$$v4.4.v$$v.....v|v..vxxxxxxxxxxxxxxxxv..vvvv+vvvv$$+$$v$$+||v...............v$$$$+.4.4+$$v+vv+vvvv..vxxxxxxxxxxxxxxxxv....vv.vvvvvvvvvvvvvvvv.v..v..v..v..v.v$$$$v4.4.v$$+||v.vv5...vxxxxxxxxxxxxxxxxv...vvv................v...............vvvvvvvvvvvvvvvvv.vvv...vxxxxxxxxxxxxxxxxv...5vv................+...............+.................vv....vxxxxxxxxxxxxxxxxv...vvv+vvvvvvvvvvvvvvvv.v..v..v..v..v.vvvvvvvvvvvvvvvvv.vvv...vxxxxxxxxxxxxxxxxv....vv..v.+$$$$$v.....v...............vvvvvvvvvvvvvvvvv.vv5...vxxxxxxxxxxxxxxxxv...vvv..v.v$$$$$v.....v...............vv|$|$|vv|$|$|$vv.vvv...vxxxxxxxxxxxxxxxxv...5vv..v.vvvvvvv.....vvvvv.......vvvvvv$|$|$++$|$|$|vv.vv....vxxxxxxxxxxxxxxxxv...vvv..v...............v.vvvv+vvvvvvvvvvvvvvvvvvvvv+vv.vvv...vxxxxxxxxxxxxxxxxv....vvv+v..........vvvvv.4vvv...vvvvvvvvvvvvvvvvvvvv+vv.vv5...vxxxxxxxxxxxxxxxxv...vvv..v.v..v..v....2vvv+vv5...5vvvvvvv.4.4.vv.4.4.4vv.vvv...vxxxxxxxxxxxxxxxxv...5vv.................vv|vvv...vvvvv.++4.4.4++4.4.4.vv.vv....vxxxxxxxxxxxxxxxxv...vvv.................1vOvv5...5vvvv.vvvvvvvvvvvvvvvvv.vvv...vxxxxxxxxxxxxxxxxv....vv.................vv|vvv...vvvvv.vvvvvvvvvvvvvvvvv.vv5...vxxxxxxxxxxxxxxxxv...vvv.v..v..v..v....3vvv+vv5...5vvvv...................vvv...vxxxxxxxxxxxxxxxxv...5vv.............vvvvv.4vvv...vvvvvvvvvvvvvvvvvvvvvvv.vv....vxxxxxxxxxxxxxxxxv..vvvv+vvvv.............v.vv5...5vvvvvvvvvvvvvvvvvvvvvv+vvvv..vxxxxxxxxxxxxxxxxv..v|v.....vvvvvvvvvvvvvvvvvvv...vvvvvvvvvvvvvvvvvvvv.....v|v..vxxxxxxxxxxxxxxxxv..v.v.....vvvvvvvvvvvvvvvvvvvv+vvvvvvvvvvvvvvvvvvvvv.....v.v..vxxxxxxxxxxxxxxxxv..v.vv+vvvv5.............5.........5..............5vvvv+vv.v..vxxxxxxxxxxxxxxxxv..v2.....|v........................................v|.....3v..vxxxxxxxxxxxxxxxxv..vvvvvvvvv........................................vvvvvvvvv..vxxxxxxxxxxxxxxxxv............................{.[.(.............................vxxxxxxxxENDMAP############################################################################### Dispater - new map by Mu, featuring iron golems and iron trolls##############################################################################NAME: castle_dis_muPLACE: Dis:7TAGS: disORIENT: northTAGS: no_rotateLFLAGS: no_tele_control### make granite statues into iron statues{{dgn.set_feature_desc_short("granite statue", "iron statue")dgn.set_feature_desc_long("granite statue", "A heavy-looking iron statue. You " .."can't help but feel like it's watching you.")}}KFEAT: o = granite_statueMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="iron rune of Zot" \}MONS: DispaterMONS: fiendMONS: ice fiendMONS: iron devilMONS: metal gargoyleMONS: iron dragonMONS: iron trollKMONS: 8 = iron golemKFEAT: 8 = .SHUFFLE: 23SUBST: 4 = 4:20 7SUBST: 8 = 8oCOLOUR: o : cyanMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvxxxxxxxxxxxxv..................................................................vxxxxxxxxxxxxv..............................................v5v..v5v............vxxxxxxxxxxxxv..............................................vvvvvvvv............vxxxxxxxxxxxxv..........v5v5v...v5v5v...v5v5v...v5v5v.....vvv...4..vvv..........vxxxxxxxxxxxxv..........vvvvv...vvvvv...vvvvv...vvvvv...vvv.+..88..+.vvv........vxxxxxxxxxxxxv..........v||3v...v2||v...v$$$v...v$$$v..vv...v...4..v...vv.......vxxxxxxxxxxxxv..........v|..v...v..|v...v$|$v...v$|$v.vv..vvvvvvvvvvvv..vv......vxxxxxxxxxxxxv..........v...vvvvv...vvvvv.6.vvvvv.6.vvv..vvvvvvvvvvvvvv..vv.....vxxxxxxxxxxxxv........vvvv+vvW8Wvv+vvvvvv...+...+...vv..vvv.........vvvv..v.....vxxxxxxxxxxxxv.......vv.v...........vvvvvvvvv...vvvvvv.vvvv$$$$$vv...vvvv.vv....vxxxxxxxxxxxxv.....vvv..+.......44..vv|$|vvv.....vvvv..vvvv$$$vvv....vvvv..v....vxxxxxxxxxxxxv....vv....v...........vv$$$vv..vvv..vvv+vvvvv||vv.......vvvv+vvv..vxxxxxxxxxxxxv..vvv.8W..vvvvvvvvvvvvvv$$$v...v.v...v...vvvv|vv..v4v4v.vvv...v5..vxxxxxxxxxxxxv..5vv.WW..vv5vv5vv5vv5vvv=vv.........+...vvvv|vv.........vv...vv..vxxxxxxxxxxxxv..vvv.WW..+................+..v...v..v...vvvvOv1...2.....+....v...vxxxxxxxxxxxxv..vvv.WW..+................+..5.W.5..v...vvvv|v6...3.....+....v...vxxxxxxxxxxxxv..5vv.WW..vv5vv5vv5vv5vvv=vv..v.W.v..v...vvvv|vv.........vv...vv..vxxxxxxxxxxxxv..vvv.8W..vvvvvvvvvvvvvv$$$v..5.W.5..v...vvvv|vv..v4v4v.vvv...v5..vxxxxxxxxxxxxv....vv....v.......v...vv$$$v..v...v..vv+vvvvv||vv.......vvvv+vvv..vxxxxxxxxxxxxv.....vv...+.......+...vv|$|v.........vv..vvvv$$$vvv....vvvv..v....vxxxxxxxxxxxxv......vvv.v.......v...vvvvvv..vv+vv..vvv.vvvv$$$$$vv...vvvv.vv....vxxxxxxxxxxxxv........vvvv+vvW8Wv$$$vvvvvv..v...v..vvv..vvv.........vvvv..v.....vxxxxxxxxxxxxv..........v...vvvvv$$$vvvvvvvvv...vvvvvvv..vvvvvvvvvvvvvv..vv.....vxxxxxxxxxxxxv..........v$2$v...v$3$v...vvvvv...vvvvv.vv..vvvvvvvvvvvv..vv......vxxxxxxxxxxxxv..........v|||v...v|||v...vvvvv...vvvvv..vv...v...4..v...vv.......vxxxxxxxxxxxxv..........vvvvv...vvvvv...vvv8v+++v8vvv...vvv.+..88..+.vvv........vxxxxxxxxxxxxv..........v5v5v...v5v5v...v.v.v...v.v.v.....vvv...4..vvv..........vxxxxxxxxxxxxv..............................................vvvvvvvv............vxxxxxxxxxxxxv...........................7...........7......v5v..v5v............vxxxxxxxxxxxxv..........................7....{.[.(....7.........................vxxxxxxxxxxxxv...........................7...........7..........................vxxxxxxENDMAP############################################################################### Asmodeus##############################################################################NAME: asmodeusPLACE: Geh:7ORIENT: encompassTAGS: no_rotateLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="obsidian rune of Zot" \}MONS: Asmodeus, Fiend, Balrug, molten gargoyleMONS: Serpent of Hell, random, randomCOLOUR: v : redCOLOUR: . : darkgreyCOLOUR: c : darkgreyCOLOUR: x : brown{{dgn.set_feature_desc_short("Floor", "Ashen ground")dgn.set_feature_desc_long("Floor", "Ashen ground.")dgn.set_feature_desc_short("metal wall", "tempered metal wall")dgn.set_feature_desc_long("metal wall", "A tempered metal wall.")}}MAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.xxxxxxxxxx....xxxxxxxxxxxxxxx.xxxxxxxxxxxxxxxxxxxxxxxxxxx............................xxxxxxxxxxxxxx..xxxxxxxxxxxxxxxxxxxxxxxxxxx..............................xxxxxxxxxx....xxxxxxxxxxxxxxxxxxxxx...xxx................................xxxxxx....xxxxxxxxxxxxx.x.xxxxx.........................................xxx....xxxxxxxxxxxxxx....xx.....................4......................xx...xxxxxxxxxxxxxx......x......................llllllllllllll.........x..xxxxxxxxxxxxxxx..xx..................lllllllllllllllllllllllll........xxxxxxxxxxxxxx...xxx....0..........llllllllllllllllllllllllll........xx...xxxxxxxxx....xxx.............llllllllllllllllllllllllllll..............xxxxxxxxx....xx...........lllllllllllllllllllllllllllll...............xxxxxxxxxxx..............llllllllllllllllllllllllllllll...2..xx...0...xxxxxxxxxxxx...........lllllllllllllllllll.......llllll......xx......xxxxxxxxxxxxxx.......llllllllllllllllll............llllll.............xxxxxxxxxxxxxxx......lllllllll..........4.........4.lllllll..........xxxxxxxxxxx...xx...ll3lllll......4...................llllllll......x.xxxxxxxxxxx.......lllll.l................................llll.......xxxxxxxxxxxxxx..4..llllll...cccccccc+c+c+c+c+c+c+c+c+c+c....lll......xxxxxxxxxxxxxxxx..lllllll..4.c.....c....................c....llll.....xxxxxxxxxxxxxxx...llllll.....c.V.V.+....0.....3.....0...c.....llll....x..xxxxxxxxxxx...llllll...l..c.....c....................c....lllll........xxxxxxxxxxx...lllll..ll..c..5..cccccccccccccccccccccc.4..llllll........xxxxxxxxx...lllll..llll.c.....c...............c....c....lllllll.......xxxxxxxxx...lllll..llll.c.V.V.c.......0.......c....c....lllllll.......xxxxxxxxxx...lllll..lll.c.....+...............+....c...lllllll........xxxxxxxxxxx..lllll...ll.cccccccccc....0.......c....c...llllllll........xxxxxxxxx...lllll..4...c|$$||$$|c............c.0..c...llllllll........xxxxxxxx...lllll.......c$$$$$$$$cccccccccccccc....c...lllllll.........xxxxxxxx...lllll.......c$$|2|$$|c..0.........+....c...lllllll........xxxxxxxxxx.lllllll......c|$$$$$$$c........9...c....c....llllllll.....xxxxxxxxxxx.lllllll......c$|$|$$|$c+ccccccccccccccccc....lllllll......xxxxxxxxxxx..llllll......cccccccc+c.....9.......c.........llllll......x.xxxxxxxxx..lllllll.....c$$$$$$+3c.....8...3...c.....4...llllll........xxxxxxxxx..llllllll....c$$$$$$c.c.....9.......c..ll....llllll.........xxxxxxxxx...llllll..4..c$$2$$$c.ccccccccccccc+c.lll...lllllll...0....xxxxxxxxxxx..llllll.....c$$$$$$c..+............c.ll...lllllll..........xxxxxxxxxx..llllllll...ccccccccc+cccccccccccccc.....lllllll...........xxxxxxxxxxx..llllllll.........cc..........cc........lllllll.......x..xxxxxxxxxxxxx.llllllllll.......ccc.........cc......lllllllll.......xxxxxxxxxxxxx....lllllllllll...4...cc.....2.2.cc....llllllllll.4.......xxxxxxxxxxx....4.lllllllllllll....cccccccc+cccc..lllllllllll.....xx....xxxxxxxxxxx.....llllllllllllll...cccccccc+cccc..llllllllll......xx....xxxxxxxxxxxx.....lllllllllllllll..cc......cc...lllllllllll...........xxxxxxxxxxxxx.....llllllllllllll...ccO1....cc.4..lllllllll...........xxxxxxxxxxxxxxx.....lllllllllllll...cc......cc....lllllllll.......xx.xxxxxxxxxxxxxxxx.......llllllllllll..cccccccccc...lllllllll........xxxxxxxxxxxxxxxx.........llllllllllllll.cccccccccc.lllllllllll.......xxxxxxxxxxxxxxxxxx....0...llllllllllllll............lllllllll....0....xxxxxxxxxxxxxxxxxx.......4.lllllllllllllll..4....lllllllll...........xxxxxxxxxxxxxxxxxxxx..........llllllllllllll....lllllll....4.....x........xxxxxxxxxxxxxxxx...xx.........lllllllllllllllll...................xx{xxxxxxxxxxxxxxxxxxx..xx................lllllll.....................xxxxxxxxxxxxxxxxxxxxxxxxxx.........xxx.................xxxxxx......xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....xxxxxxxx...xxx......xxxxxxxxxx.......xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx(xxxxxxxxxxxx[xxxxx...xxxxxxxxxxxxxx...xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Asmodeus (Gehenna) by Mu##############################################################################NAME: asmodeus_muPLACE: Geh:7WEIGHT: 10000ORIENT: encompassTAGS: no_rotateLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="obsidian rune of Zot" \}MONS: Asmodeus, FiendMONS: Balrug, sun demon, hellion, Serpent of Hell, fire giantKMONS: 8 = molten gargoyleKMONS: 9 = impNSUBST: X = 1:6 / *:4SUBST: 4 = 344578899SUBST: % = $ |SUBST: " : """.l , " : ""; , " = .l , ; = ...lSUBST: ' : '''.x , ' : ''; , ' = .x , ; = ...xCOLOUR: v : redCOLOUR: . : darkgreyCOLOUR: c : darkgreyCOLOUR: x : brown{{dgn.set_feature_desc_short("Floor", "Ashen ground")dgn.set_feature_desc_long("Floor", "Ashen ground.")dgn.set_feature_desc_short("metal wall", "tempered metal wall")dgn.set_feature_desc_long("metal wall", "A tempered metal wall.")}}MAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx...."llvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvlllll"xxx.(.."llv......v......................................v......vllll".{xx..."lllv.vvvv.v....4....llllllllllllllllllll.........v.vvvv.vllll".'xx..."lllv.v2|v.v.......llllllllllllllllllllllll...4...v.v|2v.vlll"..'xx'."llllv.v+vv.v.....llllllllllllllllllllllllllll.....v.vv+v.vll"..'xxx'."llllv.v....v...lllllllllcccccclccccccccccllllll...v....v.vll".'xxxx'."llllv.vvvvvv..llllllllllcc..ccccccccccccclllllll..vvvvvv.vll".'xxxx'."llllv.v......lllllllllllc....cc...c....ccllllllll......v.vll".'xxxx'.."lllv.v.4...llllllllllllc.X..++.X.+.XX.cccccccllll.....v.vll"..'xxx'.."lllv.v.....llllllllllllc....cc...c....cccccccllll..4..v.vlll".'xxx'."llllv.v....llllccccccccccc....ccccccc+cccccccclllll....v.vlll".'xxx'."llllv.v....llllc%%%%%.cccccc..ccccccc+cccccccclllll....v.vlll"..'xx'."llllv.v...lllllc%%%%%.c.%%%c..c..........cccccllllll...v.vllll".'xx'.."lllv.v...lllllc%%%%%.+.%%%c..c.vvvv.....+...cllllll...v.vllll".[xxx."llllv.v...lllllc%%%%%.c.%%%c..c.=||n..X..ccc.cllllll...v.vllll".'xx'.."lllv.v...lllllc%%%%%.c....c..c.=||n.....ccc.cllllll...v.vllll".'xx'.."lllv.v...lllllc......cc++cc..c.vvvv..X..+.c+cccclll...v.vlll"..'xx'.."lllv.v...lllllcln.|||c....c..c..........+.c...$clll...v.vll"...'xx'."llllv.v...lllllc.n.|||c....c..cccccccccccc.c..2$clll...v.vll"...'xx'.."lllv.v...lllllcOn.|||c.2.2c..c..........c.c$$$$clll...v.vll"...'xx'.."lllv.v...lllllcccccccc....c..c..........+.c$$$$clll...v.vll"...'xxx.."lllv.v....lllllllllccc.1..+..c.....XX...+.ccccccll....v.vll"...'xxx.."lllv.v....lllllllllccc....c..c..........ccclllllll....v.vll"...'xxx.."lllv.v.....llllllllccccccccccc......XX..cccllllll.....v.vl"...'xxx'.."lllv.v.....llllllllccccccccccc..........cccllllll.....v.vl".4.'xxx'.."lllv.v......llllllllllllllllcc+cccccccccccclllll......v.vl"...'xxx'.."lllv.v.4.....lllllllllllllllc...cllllllllllllll.......v.vll"...'xx'4."lllv.v........llllllllllllllc.X.clllllllllllll........v.vll"..4'xx'.."lllv.v..........llllllllllllc...clllllllllll......4...v.vlll"..'xxx.."lllv.v.....4......llllllllllcc+cclllllllll............v.vlll"..'xxx.4"lllv.v..............llllllllllllllllllll......4.......v.vllll".'xx'.."llvv+vv..............................................vv+vvlll".'xx'.."lvvv+vvv............................................vvv+vvvll".'xx'.."lvv...vvvvvvvvvvvvvvvvvvvvvvv+++vvvvvvvvvvvvvvvvvvvvvv...vvll".'xx'.."lvv.4.vvvvvvvvvvvvvvvvvvvvvvv+++vvvvvvvvvvvvvvvvvvvvvv.4.vvl"..'xx'.."lvv.4.++............................................++.4.vvl"..'xx'."llvv.4.vvvvvnnnvvvvvvnnnvvvvvv+++vvvvvvnnnvvvvvvnnnvvvv.4.vvll".'xx'."llvv...vvvvvnnnvvvvvvnnnvvvvvv+++vvvvvvnnnvvvvvvnnnvvvv...vvll".'xx'.."lvvvvvvvllllllllllllllllllll.....lllllllllllllllllllvvvvvvvll".'xx'.."llvvvvvlllllllllllllllllllll.4.4.llllllllllllllllllllvvvvvll"..'xx'.."llllllllllllllllllllllllllll.....llllllllllllllllllllllllll"".'xxx'..."lllllllllllllllllllllllllll.....lllllllllllllllllllllllll"..'xxxx'..."lllllllllllllllllllllllllll.....lllllllllllllllllllllllll".'xxxxx'..."lllllllllllllllllllllllllll.4.4.llllllllllllllllllllllll".'xxxxxxx'..."llllllllllllllllllllllllll.....llllllllllllllllllllll""..'xxxxxxxx'..."""lllllllllllllllllllllll.....llllllllllllllllllll""...'xxxxxxxxx'......""""lllllllllllllllllll.....llllllllllllllll"""".....'xxxxxxxxx'.........."""llllllllllllllll.4.4.llllllllllll""""........'xxxxxxxxxx'............."""lllllllllll"l.....l""lllllll""...........'xxxxxxxxxxxx'..............."""lllll""".8.....8..""lll""............'xxxxxxxxxxxxxx'................."""""..............."""..............'xxxxxxxxxxxxxx'...''.............................................''.'xxxxxxxxxxxxxxxx''..''............................................'xxxxxxxxxxxxxxxxxxxxx''''.........'''.................''''''......'''xxxxxxxxxxxxxxxxxxxxxxxxxxx'....'''xx'''...'''......'''xxxxxx'.......'xxxxxxxxxxxxxxxxxxxxxxxxxxxx'.'''xxxxxxx''.'xx''...'xxxxxxxxxx'''...'xxxxxxxxxxxxxxxxxxxxxxxxxxxxx''''xxxxxxxxxxxxxxxx'''xxxxxxxxxxxxxx'''xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Antaeus; bottom of Cocytus.############################################################################### To do: this level has much shorter distances to travel, hence should# come up with harder resistance.NAME: antaeus_david_1PLACE: Coc:7ORIENT: encompassTAGS: no_rotateLFLAGS: no_tele_controlMONS: Antaeus, Ice Fiend, ice dragon / nothingITEM: any, any misc, any misc, any miscSHUFFLE: O1d / e0% / f9* / g8|MARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="icy rune of Zot" \}KMONS: d = ice devil w:5 / Ice Fiend / nothing w:5KITEM: d = anySUBST: ' = w .{{dgn.set_feature_desc_short("rock wall", "ice-covered rock wall")dgn.set_feature_desc_long("rock wall", "A rock wall coated in a thick layer of ice.")dgn.set_feature_desc_short("stone wall", "ice-covered stone wall")dgn.set_feature_desc_long("stone wall", "A stone wall coated in a thick layer of ice.")dgn.set_feature_desc_short("Floor", "Frost-covered floor")dgn.set_feature_desc_long("Floor", "Frost-covered floor. It crunches " .."satisfyingly underfoot.")}}COLOUR: c : lightcyanCOLOUR: x : lightgreyCOLOUR: . : whiteMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwww.......wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwww....wwwww....wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww''wwwwwwwwxxxxxxxxwww...wwwwwwwwwww....wwwwwwwwwwwwwwwwwwwwwwwwwww'.......wwwwwwxxxxxxxxwww.wwww......wwwwww..wwwwwwwwwwwwwwwwwwww'.......ccccc...wwwwxxxxxxxxww..ww....cc......www.3wwwwwwwwwwwww..........ccccccccccc..wwwxxxxxxxxw...ww..cccccc.....www.wwwwwwwwww'3..........cc....9.2..cc..wwxxxxxxxxw..ww..ccccccc+c....ww.'wwwwwwwwwww''........ccf********cc..wwxxxxxxxxw..ww..cc.%%%%.cc...ww..wwwwwwwwwwwwwwwww'....ccccccc+ccc...'wxxxxxxxxw..ww..cc2.e0.2cc...ww..wwwwwwwwwwwwwwwwwwww'......c...c.....wxxxxxxxxw..ww..cc.%%%%.cc..www.'wwwwwwwwwwwwwwwwwwwwwwwww'.cc+cc.....wxxxxxxxxw..www..c+cccccc...ww..wwwwwwwwwwwwwwwwwwwwwwwwwww..........wwxxxxxxxxww..ww....cccc....www.wwwwwwwwwwwwwwwwwwwwwwwwwwwww........wwwxxxxxxxxww..www..........www..wwwwwwwwwwwwwwwwwwwwwwwwwwww'..2....w..wxxxxxxxxwww..wwww......wwww..wwwwwwwwwwwwwwwwwwwwwwwwwww'............wxxxxxxxxwwww..wwwwwwwwwwww..wwwwwwwwwwwwwwwwwwwwwwwwww..............wwxxxxxxxxwwwww...'wwwwww....wwwwwwwwwwwwwwwwwwwwwwwwww............'wwwwxxxxxxxxwwwwwwww........'wwwwwwwwwwwwwwwwwwwwwwww'3..'ww'....''wwwwwwwxxxxxxxxwwwwwwwwwww'...3wwwwwwwwwwwwwwwwwwwwwwwwww''wwwwww''wwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwww........wwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwww............wwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwww...ccc+ccc...wwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...cc.....cc...wwwwwwwwwwwww'wwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...c.......c...wwwwwwwwwwwww3wwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...+.[.{.(.+...wwwwwwwwwwww...wwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...c.......c...wwwwwwwwwwww...wwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwww...cc.....cc...wwwwwwwwwww.....wwwwwwwwxxxxxxxxwwwww'wwwwwwwwwwwwwwwwww...ccc+ccc...wwwwwwwwwwwww...wwwwwwwwwxxxxxxxxwwwww3wwwwwwwwwwwwwwwwww............wwwwwwwwwwwwww...wwwwwwwwwxxxxxxxxwwwww.wwwwwwwwww.3'wwwwwww.........wwwwwwwwwwwwwwww.wwwwwwwwwwxxxxxxxxwwwww.wwwwwwww'.3.'wwwwwwwwwwwwwwwwwwww'wwwwwwwwwww.wwwwwwwwwwxxxxxxxxwwwww.wwwwwwwww..'wwwwwwwwwwwwwwwwwwww'3wwwwwwwwwww.wwwwwwwwwwxxxxxxxxwwwww..wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww..wwwwwwwww.wwwwwwwwwwxxxxxxxxwwwww..'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww...w.wwwww..wwwwwwwwwxxxxxxxxwwww'...wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww....www...w.wwwwwwwxxxxxxxxwwww....'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww..ccccccc.c.wwwwwwwwxxxxxxxxwwww.....wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww..cc$$$$$$.c..wwwwwwwxxxxxxxxwww'.....wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww..c.$dddd$.c...wwwwwwxxxxxxxxwww..cc..'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwww'...$$$$$$cc....wwwwwxxxxxxxxwww.cccc..'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww'.ccccccc....wwwwwwxxxxxxxxwww.cg.cc..'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwww........ww..wwwwwwwxxxxxxxxww'.c||.cc...'wwwwwwwwwwwwwwwwwwwwwwwwwwww.....wwwwwwwwwwwwwwwxxxxxxxxww'.c||.8cc......'wwwwwwwwwwwwwwwwwwwwwww'...w..wwwwwwwwwwwwwwxxxxxxxxww..c||2.2cc........'wwwwwwwwwwwwwwwwww....wwww..wwwwwwwwwwwwwxxxxxxxxww..c||....cc..............3'wwwwwwwww...wwwwwww.....wwccccwwwxxxxxxxxww..cccc+ccccc..........wwwwwwwwwww'3...wwwwwwwwwww.2.cc2dccwwxxxxxxxxwww..ccc...........'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww.+dd1Ocwwxxxxxxxxwwww......'wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcc2dccwwxxxxxxxxwwwwww'''wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwccccwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Original Antaeus level##############################################################################NAME: antaeus_in_days_of_yoreTAGS: no_rotatePLACE: Coc:7ORIENT: encompassSHUFFLE: $|, 2XSUBST: X=., 3=3.MONS: Antaeus, Ice Fiend, ice dragon, Ice FiendLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="icy rune of Zot" \}{{dgn.set_feature_desc_short("rock wall", "ice-covered rock wall")dgn.set_feature_desc_long("rock wall", "A rock wall coated in a thick layer of ice.")dgn.set_feature_desc_short("stone wall", "ice-covered stone wall")dgn.set_feature_desc_long("stone wall", "A stone wall coated in a thick layer of ice.")dgn.set_feature_desc_short("Floor", "Frost-covered floor")dgn.set_feature_desc_long("Floor", "Frost-covered floor. It crunches " .."satisfyingly underfoot.")}}COLOUR: c : lightcyanCOLOUR: x : lightgreyCOLOUR: . : whiteMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx........................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..........................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx............................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..............................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cccccccccccc..cccccccccccc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....ccccccccccccc2Xccccccccccccc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc..........................cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc............................cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwwwwwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwwwwwwwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwwwwwwwwwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxx....cc...ww.......3....33....3.......ww...cc....xxxxxxxxxxxxxxxxxxxxx....cc...ww............................ww...cc....xxxxxxxxxxxxxxxxxxx....cc...ww....cccccccccccccccccccccc....ww...cc....xxxxxxxxxxxxxxxxx....cc...ww....cccccccccccccccccccccccc....ww...cc....xxxxxxxxxxxxxxx....cc...ww....cc......................cc....ww...cc....xxxxxxxxxxxxx....cc...ww....cc...T................T...cc....ww...cc....xxxxxxxxxxx....cc...ww....cc..........wwwwww..........cc....ww...cc....xxxxxxxxx....cc...ww....cc.......wwwwwwwwwwwwww.......cc....ww...cc....xxxxxxxx....cc...ww...cc.....wwwwwwwwwwwwwwwwwwww.....cc...ww...cc....xxxxxxxx....cc..www..cc....wwwwwwwwwccccccwwwwwwwww....cc..www..cc....xxxxxxxx....cc..www.cc....wwwwwwwwccc2O12cccwwwwwwww....cc.www..cc....xxxxxxxx....cc..www.cc...wwwwwwwwcc4+....+4ccwwwwwwww...cc.www..cc....xxxxxxxx....cc..www.cc...wwwwwwwwcc+cc++cc+ccwwwwwwww...cc.www..cc....xxxxxxxx....cc..www3.c..wwwwwwwwwc|||c..c$$$cwwwwwwwww..c.3www..cc....xxxxxxxx....cc..wwww.c.wwwwwwwwwwc|||cXXc$$$cwwwwwwwwww.c.wwww..cc....xxxxxxxx....cc..wwww3c.wwwwwwwwwwcc||c..c$$ccwwwwwwwwww.c3wwww..cc....xxxxxxxx....cc..wwww.c.wwwwwwwwwwwcccc++ccccwwwwwwwwwww.c.wwww..cc....xxxxxxxx....cc..www3.c..wwwwwwwwwwwwww33wwwwwwwwwwwwww..c.3www..cc....xxxxxxxx....cc..www.cc...wwwwwwwwwwwwwwwwwwwwwwwwwwww...cc.www..cc....xxxxxxxx....cc..www.cc....wwwwwwwwwwwwwwwwwwwwwwwwwww...cc.www..cc....xxxxxxxx....cc..www.cc....wwwwwwwwwwwwwwwwwwwwwwwwww....cc.www..cc....xxxxxxxx....cc..www..cc....wwwwwwwwwwwwwwwwwwwwwwww....cc..www..cc....xxxxxxxx....cc...ww...cc.....wwwwwwwwwwwwwwwwwwww.....cc...ww...cc....xxxxxxxx....cc...ww....cc.......wwwwwwwwwwwwww.......cc....ww...cc....xxxxxxxxx....cc...ww....cc..........wwwwww..........cc....ww...cc....xxxxxxxxxxx....cc...ww....cc...T................T...cc....ww...cc....xxxxxxxxxxxxx....cc...ww....cc......................cc....ww...cc....xxxxxxxxxxxxxxx....cc...ww....ccccccccccc..ccccccccccc....ww...cc....xxxxxxxxxxxxxxxxx....cc...ww....cccccccccc2Xcccccccccc....ww...cc....xxxxxxxxxxxxxxxxxxx....cc...ww............................ww...cc....xxxxxxxxxxxxxxxxxxxxx....cc...ww..........................ww...cc....xxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwwww..wwwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwwww..wwwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxxxx....cc...wwwwwwwwwww..wwwwwwwwwww...cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc............................cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cc..........................cc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cccccccccccccccccccccccccccc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx....cccccccccccccccccccccccccc....xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..............................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx............................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..........{.(.[...........xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Antaeus (Cocytus) by Mu##############################################################################NAME: antaeus_muPLACE: Coc:7WEIGHT: 10000ORIENT: encompassTAGS: no_rotateLFLAGS: no_tele_controlMONS: Antaeus, ice fiendMONS: ice devil, blue devil, white imp, ice dragon, freezing wraithKMONS: 8 = ice statueKMONS: 9 = frost giantSUBST: 3 = 3333344445555666779KMONS: E = water elementalKFEAT: E = wMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="icy rune of Zot" \}{{dgn.set_feature_desc_short("rock wall", "ice-covered rock wall")dgn.set_feature_desc_long("rock wall", "A rock wall coated in a thick layer of ice.")dgn.set_feature_desc_short("stone wall", "ice-covered stone wall")dgn.set_feature_desc_long("stone wall", "A stone wall coated in a thick layer of ice.")dgn.set_feature_desc_short("Floor", "Frost-covered floor")dgn.set_feature_desc_long("Floor", "Frost-covered floor. It crunches " .."satisfyingly underfoot.")}}SUBST: ^ : ^^^W. , ^ = W.SUBST: X : XXXc. , X = c.SUBST: " = 8:1 .:10SUBST: ' = .ccSUBST: ; : ;;;;w , ; = wcNSUBST: - = 1:= / *:cCOLOUR: c : lightcyanCOLOUR: x : lightgreyCOLOUR: . : whiteMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxccccc............wwwwwwwwwwwwwwwwxxxxxxxxxwwwwwww......3......ccccccxxcccc..............wwwwwwwwwwwwwwwwxxxxxxxwwwwwwww.3.3......c...cccccxxccc...wwwwwwwwww..wwwwwwwwwwwEwwwwwwxxxwwwwwwww....3....cccc....'.ccxxccc..wwwwww8www.2.wwwwwwwwwEw.wEwwwwwwwwwwwwww...3..3...cccccc..c..cxxccc..ww|$|www.......wwwwwwww...wwwwwwwwwwwwwwwww......ccccccc...cc.cxxccc..ww$O$....1..............8..Ewwwwwwwwwwwwwwww...ccccc"c"c.cccc.'xxccc..ww|$|www.......wwwwwwww...wwwwwwwwwwwwwwwwww.cccccc....c.cccc.'xxccc..wwwwww8www.2.wwwwwwwwwEw.wEwwwwwwwwwwwwwwwwwccccc...cc...."cc.cxxccc...wwwwwwwwww..wwwwwwwwwwwEwwwwwwwwwwwwwwwwwccccccc...ccccccccc.cxxcccc..............wwwwwwwwwwwwwwwwwwwwwwwwwwwwcccccc......cccccc"...xxccccc............wwwwwwwwwwwwwwwwwwwwwwwwwwwwccccc..........ccccc"c.xxcccccccccccccccccwwwwwwwwwwwwwwwwwwwwwwwwwwccccc.....333......ccccc.xxccccccccccccccccccwwwwwwwwwwwwwwwwwwwwwwwwcccc........333.......cc..xxcccccccccccccccccc;wwwwwwwwwwwwwwwwwwwwwwcccc..................ccc.cxxcccccc"c$.....ccc;cccwwwwwwwwwwwwwwwwwwccccc....................cc.cxxccccc$$$$........cccccccwwwwwwwwwwwwwcccccc....cccccc..........ccc..xxccc"$$$$...........ccccccccwwwwwwwcccccccc....cccccccc.......cccc...xxcccc$$$$.............ccccccccccccccccccc.....cccccwwwcc....cccccc...xxccccc$$................ccccccccccccccc.....cccccccwwwwwwwcccccccc...xxcccccc$...........wwwwwwwccccccccccc......ccccc.cwwcwwwwccccccccc..cxxccccccc.........wwwwwwwwwwww.............cccc333333cccwccccX.-....ccxxccccccccc.....wwwwwwwwwwwwwwww........ccccccc.2....cccc-XXX..cc...ccxxccccccccccccwwwwwwwwwwwwwwwwwwww.......cccccc333333ccccX....ccccX..cxxccccccccccwwwwww..wwwwwwwwwwwwwww........ccccc$$$$$cccX....cccccX...xxcccccccccwwwwww..wwwwwwwwwwwwwwwww........cccc|||ccccc|.....ccc.....xxccccccccwwwwww..www...wwwwwwwwwwwwwww......ccccccccccc|......-......xxccccc..cwwww....ww....www..wwwwwwwwwwww.....ccccccccccX.2..Xcc......xxccccc..www..ccccww...www..wwwwwwwwwwwwwwww..cccccccccccXXXXcccc.....xxcccc...ww..cc...ww...ww...ww..wwwwwwwwwwwwwwwcccccccccccccccccww...cxxcccc..www.cc....www...www.ww.wwwwwwwwwwwwwwwwwwccccccccccccwwwwwwwccxxccc...ww..c|..3..www..wwwwwwww^^^wwwwwwwwwwwwwwwccccccwwwccwwwwwwcccxxccc...ww..c|233..cwwwwwwwwwwwcc+ccccccccccccwwwwwccccwwwwwwwwwwwwcccxxccc..www..c|.33..c.wwwwwwwwwcc...2.$$$$$|||ccwwwwwwwwwwwwwwwwwwwccccxxccc..www..cc..3.cc....wwwww.cc..33.$$$$$|||cc..wwwwwwwwwwwwwwwwcccccxxccc..wwww..cc$$cc....wwwwww.cc2333.$$$$$|||cc...wwwwwww^^wwwwwwcccccxxccc..wwww...cccc....wwwwww...ccccccccccccccc.....wwwww^..^wwwwwwccccxxccc..wwwww........wwwwww......................c.wwwww^.6..^wwwwwccccxxccc..wwwwwww....wwwwwww......................cccwwwww^....^wwwwwwcccxxccc..wwwwwwwwwwwwwwww........................cccwwwwww^..^wwwwwwwcccxxccc...wwwwwwwwwwwww.........333.3...........ccc.wwwwwww^^wwwwwwwwcccxxcccc..wwwwwwwwwwww.............3............ccc.wwwwwwwwwwwwwwwww.ccxxcccc...wwwwwwwww.........ccc....333........cccc..wwwwwwwwwwwwwwww.ccxxcwccc....wwwww........cccccccc.....3......ccccc..wwwwwwwwwwwwwww..ccxxcwwc;ccc...........ccccccccccccc....333..ccccccc..wwww^wwwwwwww..cccxxccwwwcccccc.....cccccccccccccccccccc...ccccccccc..www^.wwwwww....cccxxccwwwwwcccccccccccccccccccccccccccccc;ccccccccccc..wwwwwwwww...3ccccxxcc.wwwwwcccccccccccccccccccccccccccccc;cccccccccccwwwwwwwwww..3cccccxxc...wwwwwww..ccccccccccccc...........wwXXXXXccccccXwwwwwwwww...3ccccxxc....wwwww.....cccccccc...3.....wwwwwwwwwwwwXXccccXwwwwwwwwww....cccxx..{..wwww...333...............wwwwwwwwwwwwwwwwXcccXwwwwwwwwwwww..cccxx......www....333...........wwwwwwwwwwwwwwwwwwwwXccXwwwwwwwwwwwww..ccxx.[....wwww.............wwwwwwwwwwwwwwwwwwwwwwwwwXXwwwwwwwwwwwwwww.ccxx.......wwwww.......wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww.^www.ccxx..(....wwwwwwwwwwwwwwwwwwwwwwwwwwwwww....wwwwwwwwwwwwwwwwww^.wwwwcccxxc.......wwwwwwwwwwwwwwwwwwwwwwwwww..........wwwwwwwwwwwwwwww^wwwwcccxxcc.......wwwwwwwwwwwwwwwwwwwww........333......wwwwwwwwwww^wwwwwwcccxxcc.........wwwwwwwwwwwwwwwww.........33.33.......wwwwwww^...wwwwccccxxccccc.........wwwwwwwwwww............................wwww^^^wwwwccccxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Ereshkigal (Tartarus)##############################################################################NAME: ereshkigalPLACE: Tar:7ORIENT: encompassTAGS: no_rotateLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="bone rune of Zot" \}MONS: Ereshkigal, necrophage, wraith, shadow, small zombieMONS: small skeleton, Shadow FiendCOLOUR: x : darkgreyMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..............................................................xxxxxxxx..............................................................xxxxxxxx.................cccc..........ccc............................xxxxxxxx.............ccccc..cccc.....ccc.cccc.........................xxxxxxxx...........ccc.........ccccccc.....cc.........................xxxxxxxx.........ccc.......2............V..cc.........................xxxxxxxx........cc4........................cc...........xxxxxxxx......xxxxxxxx........cc44xxx==xxx...............cc..........xx......xx.....xxxxxxxx........ccxxx......xxx.......ccc++ccc.........xx........xx....xxxxxxxx........cxx..........xxx.....ccc44ccc.........x..........x....xxxxxxxx........cx............xx....cccc44cc.........xx..........xx...xxxxxxxx.......ccx.G........G.xxx7ccc..c44c..........x.....|......x...xxxxxxxx.......cxx............xxxcc..................x......7.....x...xxxxxxxx......ccx..............xxc...................xx..........xx...xxxxxxxx......ccx..G........G..xxc..x.........x.......x..........x....xxxxxxxx......ccx..............xcc....................xx........xx....xxxxxxxx.......cxx............xxc......................xx......xx.....xxxxxxxx.......ccx.F........F.xcc.......................xxxxxxxx......xxxxxxxx........cx............xc......................................xxxxxxxx........cxx....17....xxc....x.........x.......................xxxxxxxx........ccxxx......xxxcc......................................xxxxxxxx........cccc=xxxxxx=cccc......................................xxxxxxxx........cc||cccccccc||cc......................................xxxxxxxx.........cc||||O|||||cc.......................................xxxxxxxx..........cccccccccccc......x.........x............V..........xxxxxxxx..............................................................xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xx$$$$xxx|||||xx...xxxxxxxx.......V........V...........x.........x....xx$$$$xxx|||||xx...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xx44444xx22222xx...xxxxxxxx.......xxxxxxxxx+xxxxxxxxx.................xx44444xx22222xx...xxxxxxxx.......x3.2..........3...x..x.........x..xxxxxxxxxxxxxxxxxx...xxxxxxxx.......x.x.x.x.x.x.x.x.x.x.................xxxxxxxxxxxxxxxx...xxxxxxxx.......x...2.3..4..5..4..x......................=.......xxx...xxxxxxxx.......xx.x.x.x.x.x.x.x.xx......................=.......xxx...xxxxxxxx.......x..65..3..6.6...5.x.................xxxxxxxxxxxxxxxx...xxxxxxxx.......x.x.x.x.x.x.x.x.x.x..x.........x..xxxxxxxxxxxxxxxxxx...xxxxxxxx.......x...4...3.....4...x.................xx.....xx555555x...xxxxxxxx.......xx=xxxxx.x.xxxxxxxx.................xx.....xx555555x...xxxxxxxx.......x$$$$$$x.25.x$$$||x.................xxxxxxxxxxxxxxxx...xxxxxxxx.......x$x$$x$xx.x.x$x$x|x.................xxxxxxxxxxxxxxxx...xxxxxxxx.......x||||||x.556=$$$||x..x.........x....xx$$xx56565xx$|x...xxxxxxxx.......xxxxxxxxxxxxxxxxxxx.................xx$$xx65656xx|7x...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx...........................................xxxxxxxxxxxxxxxx...xxxxxxxx..............................................................xxxxxxxx..............................................................xxxxxxxx........(...........................................[.........xxxxxxxx..............................................................xxxxxxxx..............................................................xxxxxxxx..............................{...............................xxxxxxxx..............................................................xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP############################################################################### Ereshkigal (Tartarus) by Mu##############################################################################NAME: ereshkigal_muPLACE: Tar:7WEIGHT: 10000ORIENT: encompassTAGS: no_rotateLFLAGS: no_tele_controlMARKER: O = lua:item_pickup_change_flags { \level_flags="!no_tele_control", item="bone rune of Zot" \}MONS: Ereshkigal, shadow fiend, reaper, soul eater, shadow demonMONS: shadow dragon, shadow wraithKMONS: 8 = shadow imp## Randomising the secret doors to get into the pyramid.## There may be secret doors that lead nowhere.SHUFFLE: FfGgHhSUBST: F = =SUBST: f : fff=c, f = =cSUBST: G : Gcc, G = =ccSUBST: g : gcccc, g = =ccSUBST: H = cSUBST: h = c## position of the loot chamber variesSHUFFLE: ABSUBST: A = %SUBST: B = xNSUBST: " = 1:= / *:xKFEAT: % = .KMONS: % = soul eater / shadow demon / shadow wraith / nothing w:20KITEM: % = | / $SUBST: 4 = 3333444455566778COLOUR: x : darkgreyMAPxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx..............................................................xxxxxxxx..............................................................xxxxxxxx..cccccccccccccccccccccccccccccc..............................xxxxxxxx..cccccccccccccccccccccccccccccc..............................xxxxxxxx..cc..c.......................cc..............................xxxxxxxx..cc..F.......................cc..............................xxxxxxxx..cc..ccGcccccccccccccccccccGFcc..............................xxxxxxxx..cc..H.................f..c..cc..............ccccccc.........xxxxxxxx..cc..f.................h..H..cc............ccccccccccc.......xxxxxxxx..cc..chgccccHccccccccGgc..c..cc...........ccccc$$$ccccc......xxxxxxxx..cc..c..F.G............c..c..cc..........cccc$$$$$$$cccc.....xxxxxxxx..cc..f..c.ccgcccccccccHc..c..cc..........ccc$$$$$$$$$ccc.....xxxxxxxx..cc..c..c.c..........c.c..c..cc.........ccc$$$$$$$$$$$ccc....xxxxxxxx..cc..c..c.h...xnnx...f.c..c..cc.........ccc.2.$$$$$.2.ccc....xxxxxxxx..cc..c..c.c...x$$x...c.c..c..cc........ccc....xxxxx....ccc...xxxxxxxx..cc..c..c.c...x||x...c.c..h..cc........ccc..xxxxxxxxx..ccc...xxxxxxxx..cc..c..h.c.xxx..xxx.c.c..c..cc........cc..xxxxxxxxxxx..cc...xxxxxxxx..cc..c..c.c.nO..2.1n.c.c..c..cc........cc=cxxxxxxxxxxxc=cc...xxxxxxxx..cc..c..c.c.xxx..xxx.c.c..c..cc........cc.c...........c.cc...xxxxxxxx..cc..c..c.c...x||x...c.c..c..cc........cc.c.xxxxxxxxx.c.cc...xxxxxxxx..cc..c..c.c...x$$x...c.c..c..cc........cc.c=xxxxxxxxc=c.cc...xxxxxxxx..cc..c..G.c...xnnx...c.c..g..cc........cc.c.xx.444.xc.c.cc...xxxxxxxx..cc..c..c.c..........c.c..c..cc........cc.c.cx.444.xc.c.cc...xxxxxxxx..cc..c..cFccHccccGcFcc.H..f..cc........cc.c.cxxxxxxxc.c.cc...xxxxxxxx..cc..c..G............c.c..c..cc........cc.c.cccxxxccc.c.cc...xxxxxxxx..cc..c..cccccccccccHccfcgcc..cc........cc.c...cxxxc...c.cc...xxxxxxxx..cc..F..c.................c..cc........cc.c.cccxxxccc.c.cc...xxxxxxxx..cc..c..g.................c..cc........cc.c.cx|2.2|xc.c.cc...xxxxxxxx..cccHcfcccHcccccccccccccfcc==cc........cc.c.cx|$$$|xc.c.cc...xxxxxxxx..cc.......................c..cc........cc.c.ccccxcccc.c.cc...xxxxxxxx..cc.......................c..cc........cc.c....cxc....c.cc...xxxxxxxx..cccccccccccccccccccccccccc++cc........cc.c.ccccxcccc.c.cc...xxxxxxxx..cccccccccccccccccccccccccc++cc........cc.c.cxx|||xxc.c.cc...xxxxxxxx........................................cc.c.cxx|||xxc.c.cc...xxxxxxxx.........................xx....xx.......cc=c.ccccccccc.c=cc...xxxxxxxx.........................xx....xx........c.c.....c.....c.c....xxxxxxxx...........................................c...........c......xxxxxxxx..............................................................xxxxxxxx..............4..........xx....xx.............................xxxxxxxx...4..4..................xx....xx.............................xxxxxxxx....44...................................xx.................xxxxxxxxxx..........4..............................xxx...............xxxxxxxxxxx.........................xx....xx.......xxxxxx"xxxxxxxxx"xxxxxxxxxxxxx.........................xx....xx.......xxxxxx.xxx.2.xxx.xxxxxxxxxxxxx........44..............................xxxxxx.xxx2.2xxx.xxxAAAAxxxxxx.......................................xxxxxxx.xxxxxxxxx.xxxAAAAxxxxxx......4...................x....x.......xxxxxxx..xxxxxxx..xxxAAAAxxxxxx.......................................xxxxxxxx.........xxxxAAAAxxxxxx......................................xxxxxxxxxx.......xxxxxxxxxxxxxxx..........................x....x......xxxxxxxxxxx.....xxAAAAAAAAxxxxxx.....................................xxBBBBBBBxxxx...xxxAAAAAAAAxxxxxx.....................................xxBBBBBBBxxxxx.xxxxAAAAAAAAxxxxxx..........................x....x....xxxBBBBBBBxxxxx=xxxxxxxxxxxxxxxxxx....................................xxxxxxxxxxxx..............$$xxxxxx...................................xxxBBBBxBBBBx.4...4.......$$$xxxxxx..........................x....x...xxxBBBBxBBBBx...4..4.....$$$$xxxxxx.................................{xxxxBBBBxBBBBx.2..4..4...$$$$$xxxxxx................................[xxxxxBBBBxBBBBx..........$$$$$$xxxxxx...............................(xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxENDMAP