I had to comment out the line set_random_mon_list in icecave.des because that gave an error "Too many arguments" and I couldn't find any example where it was already used.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8356 c06c8d41-db1a-0410-9941-cceddc491573
WPEJ7FMV7OGOSO5OBZCW2X26HURT3KTPVYQ4Y6ULJYUOS2Y55VTQC
S6KZTUWESU36N3B4D75QNKUCRJDX44F4ALLFL7XT2LX4SEK2VNIAC
2DGMI4T4BYYG2NYWYZN43NTBN2JFGSRAJMPELLE2E36JGDEO4CCAC
T3V6SZM6IC2GSE32A54ELVVQBAE3K77NKA6KKE5OFZL25T3ALYNAC
DHE77MU6Z6F2J73L2QOONPTSL7OCYCKSX233R3SRE7ND4CX356RAC
3GXJEOM7XWPNWLHDN7G3YYIS3MTULPCM2V6S4LN6RQYWAEYHZLEAC
YZL4IWIOMIZ3AF3UQEQUAPLCXT2Y7IBO6HWPDC27RNGAF3OCNWLQC
BAU2VKQ2NH3HN7E25BMN7JN27X6FJGLTQGG57FRMDNKSPXH2IALAC
PKXXBHS3LWLPZI2QVRX22MSQ4R2626IXRSNHFFYHXYTLJJQU54LQC
H3552BCIAVBLKAYKE4DHFLBLFW5RGRMYBMRRYHYEB5IPIJRUVU5QC
FOCWL2MOKK6BNARCKZIN6DPTOYRFILRJLURUT2JBORS25MMVGGSQC
RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC
VZKO4ZQNMNGUK6WY7Y4A4TIW2OA6YGREQ6V7NZCWW3DAPSWXKK7AC
PVGUYSLJWZXMZLFMS7AYNRZBA5WSPFRZ2TKPPWUQHUD4QATIWE4AC
ODCYJ4ZQGR2VVBHBEYDB2SEUDEZOAP4GOEW5T5YHXNYFWSIST2HAC
H7Q3EOOOUTMSCL2NCKJHSEFCLJMLLCKXXWICYF76RDBSQ7MX7DKAC
YWT3IVJQ2NI6S47ZLGEHIW7C6YUFHUNQ5XMU6MVYRBWE4T3ALQWQC
ZI6K4LOBYQJKSMHZ766HTJS66AL2KB6IYSBUYPETTKPOKW4ZNK7AC
JBVM5IZNSMZQT6M2TEQKVQMXSZTV6M3KFST4SF6GTE2QP3JDEGUQC
JYNLSDNQDNOBCHDPQLJP6TNOJQ2IB4V7JHBYLL6UAUCTZ7DUZAWQC
F4WAQJD7KLOXHZOTOT6WG26PVIDHYNVS3AV6ZNXGAS7PDR4HBWQAC
XXZGTB5UAFMP2SW2WWUHCTDY5TEM7LZEPAASEXKQLT7BSLBY3OTQC
IDGC4LG4GCIAM4DC4WOQUB7TGTY3PHGTBF6NGMGJDS24HHJNY35QC
HKRDF7FJLNLRMV3ABKNLYIRFN4EYQBATZGAIXVO464SA35EVJGIAC
CI5VTLSMB2L5W5ZVKDZEJFUARGSZP2FUSTRFV3MG6U44TDDUYH5AC
IGHO5UHUXYBLIHLUMLZ672YHAYUSK4FSFX7SA42XARIKLIMCVLUAC
T6YW32VLZX2KKDMIS4G562ER73VHCAQZOQ6P4LSLVGVN25UD5UJQC
ZFHVWIDJGBUGJP5XKKI26HOVFQCT5ALKYLFZANNDIJXRKIXAUMKQC
R4UPYSRDYDVGAKQAJOXVWHYDMASGKTJXTO2AVTO35ZYOJERELAKQC
44YRMW5JNVUBYX3M6UFQOPENNHGO7G2CRZ7SGPIIUTQGYWTRWENAC
VCISXSXE6WGRO6PQN7Y6IFZ7C4VFUMKQK6KGAXA6YZ5RCZIB64WAC
O24CFDS4EOWM3CQ363VICPGNQAOYGA7VPHGOPIQPLAHNCFGWBYSQC
SHQUW7EH2E2SGQ5ONR63MAKN2VGLKQDQ3HIC2Q6D4DFGPGIJXXJQC
L5CVPV5IUBSO4EE3WK4O6SQGIMIEPSMQONFBWEVGJBR2HATLPZIAC
TUUX526B4YXR3EHU6EAAFWZMRHEBCPSBBB6TGPGIQVKBYUO5KZKAC
2FJSQ4Z2VZOO4OL6C2JKECOGJGIE7OWGT4JJ2V2VYF7FYZMQ4FPQC
ED62QWGKBPORWVKDFOQRKJXEIWZVNGR3O4KWQBDSRNPT36AYOQYAC
DI5OZPCY3TZSSYQSVB54IIES42RYAHMCW2S7CEXRN6WGAJ32IZUQC
6X36L3WFJHVRAZ2KD6VQMG7O2BBTYKHVU7EMIRHUFUNE7VDMXA7AC
ZWYVZW5QFM5I2F6BLMNDDTV7FROJUHOO3O2BCBG7WSCKMKXUEMTQC
5TKGFHC6X2JYR3MVN5T2XU2VWG45V7HGEI45H3BZ4B55WPULZEFAC
7Y5HSDFKA5TPLS2TWTRFMQVX6UXUDHXU5MUMXQSDFAIY4THQ3BIQC
5KTPCJG42MF2B34CEH6VXAJIOZR6QOS2BWYNW7DXM3WA7N3GH4HQC
ANFGDU2FQPDLILRAUDAM47EAUNRGK4BQV7AHI4JYQ6EINFSDCVWAC
D7UI5P567SVRKHJSUFKHMKN7OUSFKFH23OP75NCEK3WXVHF75WFAC
JR2R46WGRMW5OL6CXNYAS7QDFZQQW7GR67AGTHFLPKNUTIZUQB7QC
BPPMLLPJLP6W2LZSPAMOMYA7YWCIFJTNNL3XBWU2MRHAQBZ5M4XAC
R6XS2HO5QX2FJUGL5UQQRNETKCMYWTUFPHPPS5SYWK3OQA4UDUQQC
MXOCLQAUGWLOS7AOTYZ46JZDMRL4EVRK5YN4JJUQ76GLKBOBHEVAC
KSCU43RIVSEIHTN6BRAKXENI66L3IRDZQHUBT5VS4NJBBCQQPHUQC
NKONHW4JNY6HP2M63MNPM3H64ZWSUNUT5FX2STW4KTS4AMXJXXVQC
WE3JT43OR4L6675GINGU4B3YDBMURJZHDDYY3VLHUJEBAKH2HYEAC
ENDMAP
##############################################################################
# Vaults specific vaults
##############################################################################
##############################################################################
# Jelly drop Vaults version
#
NAME: lemuel_jelly_drop_b
MONS: jelly
TAGS: uniq_jelly_drop
WEIGHT: 5
KFEAT: a = teleport trap
DEPTH: Vault
MAP
vvvvvvvvvvvv
vvv......vvv
vv.vvvvvv.vv
v1v.....vv.v
vvvvvvvv.v.v
vav111111vav
v.v.vvvvvvvv
v.vv.....v1v
vv.vvvvvv.vv
vvv......vvv
vvvvvvvvvvvv
ENDMAP
##############################################################################
# The Hell Knights are playing the Vault tonight. Rock! \m/ (Shiori)
#
NAME: metal_show
ORIENT: float
DEPTH: Vault:3-
TAGS: no_secret_doors no_monster_gen no_item_gen
COLOUR: M = magenta
COLOUR: K = magenta
MARKER: # = lua:fog_machine{\
pow_max = 15, delay_min = 100, delay_max = 150, \
size = 1, size_buildup_amnt = 10, \
size_buildup_time = 1000 }
KFEAT: # = fountain_blood
# the talent:
: if crawl.one_chance_in(10) then
NSUBST: M = M / K.
: else
SUBST: M = .
: end
KMONS: K = patrolling hell knight
KMONS: M = patrolling Margery
# the staff-- manager and bartender:
KMONS: S = human; robe
# the bouncers:
KMONS: B: iron troll / cyclops / stone giant / minotaur / vault guard
# the fans:
SUBST: F = 011112223334455679.........
MONS: human; leather armour|ring mail . knife|club|ankus|whip|nothing
MONS: elf; robe|leather armour . w:24 quarterstaff|w:1 lajatang|w:75 nothing
# these are Sludge Elves.
MONS: ghoul / necrophage / rotting hulk / vampire
MONS: wizard / necromancer
MONS: big kobold / kobold demonologist
MONS: deep elf fighter / w:5 deep elf knight / w:3 deep elf mage /\
w:2 deep elf priest
MONS: Ijyb / Blork the Orc / Urug / Erolcha / Snorg / Terence / Jessica /\
Sigmund / Psyche / Michael / Erica / Norbert / Agnes / Maud /\
Louise / Rupert / Wayne / Duane / Norris / goblin
KITEM: ! = any potion / potion of confusion, \
any potion / potion of paralysis, any potion / potion of slowing
KITEM: $ = q:132 gold / q:66 gold / q:33 gold
MAP
@...............
.vvvvvvvvvvvvv..
.v!+.MMMM.+S$v...
.v!v.KKKK.v$$vF...
.vvvv#MM#vvvvvFF..
.v..FFFFFFvFFvFF..
.v!mFvFFvFvFF+BF..
.v!mFFFFFFvFFvFF..
.v!mFFFFFFvFF+BF..
.v!mFvFFvFvFFvFF..
.v!mFFFFFFvFF+BF..
.vSmFFFFFFvFFvFF..
.vvvvvBBvvvFFvFF..
.vFFFFFFFFFFFvF..
.vvvvvvvvvvvvv..
@...............
xxxxxxcc.WwW.ccxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc..WwW..cccccccccccccccccccccccccccccccccx
xxxxxxc..WwWWWWWWWWWWWWWWWWWWWWWW..444.A.<..44cx
xxxxxxc..WwW..cccccccccccccccccccccccccccccccccx
xxxxxxc.'WwW'.cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc.WWwWW.cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc.WwwwW.cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc.WwqwW.cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc.WwwwW.cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc.'WWW'.cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc.......cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxcc'WwW'ccxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc.'WwW''cccccccccccccccccccccccccccccccccx
xxxxxxc''WwWWWWWWWWWWWWWWWWWWWWWW..444.A.<..44cx
xxxxxxc''WwW''cccccccccccccccccccccccccccccccccx
xxxxxxc.'WwW''cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc.WWwWW'cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc'WwwwW'cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc'WwqwW'cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc'WwwwW'cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc.'WWW''cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxc..''''.cxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xc.WwW1cxxxxxccccccccxxxxxxxxc.WwW.cxxxxxx
xc.WwwWcxxccccwwwwwwccccxxxxxc.WwW.cxxxxxx
xc.Wwwwccccwwwwwwwwww2.ccxxxxc.WwW.cxxxxxx
xc.Wwwwccwwwwwwwwwwwwww2ccxxxc.WwW.cxxxxxx
xc.Wwwwcwwwwwwwwwwwwwwwwwcccxc.WwW.cxxxxxx
xc.Wwwwwwwwwwwwww.*.wwwwwwwcxc.WwW.cxxxxxx
xc.WwWwWWWwwwwww.*|*.wwwwwwcxc.WwW.cxxxxxx
xc.WwWWWwwWwwwwww.d.wwwwwwwccc.WwW.cxxxxxx
xc.WwWWwwwwWwWwWWwwwwwwwwwwwcc.WwW.cxxxxxx
xc.WwWWWwwwwWWWwwwwwwwwwwwwccc.WwW.cxxxxxx
xc.WwWWWwwwwWWwwwwwwwwWwwwccxc.WwW.cxxxxxx
xc.WwW.WwwwwwwwwwwwwwWwwwccxxc.WwW.cxxxxxx
xc.WwW.WwwwwwWWwwwwwwwwccccccc.WwW.cxxxxxx
xc.WwWW..WWWWwwWwWW............Www.cxxxxxx
xc.WwwWWWWwwwWWwWWWWWWWWWWWWWWWWwW.cxxxxxx
xc.WwW1cxxxxxccccccccxxxxxxxxc.WwW-cxxxxxx
xc.WwwWcxxccccwwwwwwccccxxxxxc-WwW-cxxxxxx
xc.Wwwwccccwwwwwwwwww2.ccxxxxc-WwW-cxxxxxx
xc-Wwwwccwwwwwwwwwwwwww2ccxxxc-WwW-cxxxxxx
xc-Wwwwcwwwwwwwwwwwwwwwwwcccxc-WwW-cxxxxxx
xc-Wwwwwwwwwwwwww.*.wwwwwwwcxc-WwW-cxxxxxx
xc-WwWwWWWwwwwww.*|*.wwwwwwcxc-WwW-cxxxxxx
xc-WwWWWwwWwwwwww.d.wwwwwwwccc-WwW.cxxxxxx
xc-WwWWwwwwWwWwWWwwwwwwwwwwwcc-WwW.cxxxxxx
xc-WwWWWwwwwWWWwwwwwwwwwwwwccc.WwW.cxxxxxx
xc-WwWWWwwwwWWwwwwwwwwWwwwccxc.WwW.cxxxxxx
xc-WwW.WwwwwwwwwwwwwwWwwwccxxc-WwW.cxxxxxx
xc.WwW.WwwwwwWWwwwwwwwwccccccc-WwW-cxxxxxx
xc.WwWW..WWWWwwWwWW.........---Www-cxxxxxx
xc.WwwWWWWwwwWWwWWWWWWWWWWWWWWWWwW-cxxxxxx
xc..WWWWWWWWWWWWWWWWWWWWWWWWWWWWwW.cxxxxxx
xcc............................WwW.cxxxxxx
xxcccccccccccccccccccccccccccc.WwW.cxxxxxx
xxxxxxxxxxxxxxxxxxxxxxcccccccc.WwW.cxxxxxx
xc..WWWWWWWWWWWWWWWWWWWWWWWWWWWWwW-cxxxxxx
xcc........................----WwW-cxxxxxx
xxcccccccccccccccccccccccccccc-WwW-cxxxxxx
xxxxxxxxxxxxxxxxxxxxxxcccccccc-WwW-cxxxxxx
xwwwwwwwwwwwWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWwwwwwwwwwwwxxx
xwwwwwwwwwww.wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww.wwwwwwwwwwwxxx
xwwwwwwwwwwwWwWWWWWWWWWWWWWWWWWWWWWWWWW.WWWWWWWwWwwwwwwwwwwwxxx
xwwwwwwwwwwwWWW-WW-W--WWWWW-WWW--W--WW-WW-WW-W-WWwwwwwwwwwwwxxx
xwwwwwwwwwww-wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww-wwwwwwwwwwwxxx
xwwwwwwwwwwwWwWW----WWWWWWWW-W-WWW-W-WW-WW-W-WWwWwwwwwwwwwwwxxx
xxxxxxxxxxxxWwWxxxxQQQQxxxDDDDxxxxxxxxWwWxxxxxWwWxxxx1xx....1xx
xxxxxxxxxxxxWwWxxxxx++xxxxx++xxxxxxxxxWwWxxxxxWwW..W..........x
xxxxxxxxxxxxWwWW.W..............>xxxxxWwWxxxxxWwWWW.1....A...1x
xxxxxxxxxxxxWwWWW...............>xxxxxWwWxxxxxWwWW..xxxx......x
xxxxxxxxxxxxWwWxxxxx++xxxxx++xxxxxxxxxWwWxxxxxWwWxxxxxxxxx.>xxx
xxxxxxxxxxxxWwWxxxxEEEExxxSSSSxxxxxxxxWwWxxxxxWwWxxxxxxxxxxxxxx
xxxxxxxxxxxxWwWxxxxxxxxxxxxxxxxxxxxxxxWwWxxxxxWwWxxxxxxxxxxxxxx
xxxx.d..dxxxWwWxxxxxxxxxxxxxxxxxxxxxxxWwWxxxxxWwWxxxxxxxxx.exxx
xx.....d.dxxWwWWWWWWWWWWWWWWWWWWWWWWWWWwWxxxxxWwWxxxxxxxx.22exx
x..2...dxxxxWw.wwwwwwwwwwwwwwwwwwwwwww.wWxxxxxWwWWWWWWWWWW.2.ex
xx2222xxxxxxWwWWWWWWWWWWWWWWWWWWWWWWWWWwWxxxxxWw.wwwwwwwwWW.2.x
xxWW2...xxxxWwWxxxxxxxxxxxxxxxxxxxxxxxWwWxxxxxWwWWWWWWWWWW.W..x
xxxxWW....xxWwWxxxxxxxxxxxxxxxxxxxxxxxWwWxxxxxWwWxxxxxxxxx..exx
xxxxxxW.....WwWxxxxxxxxxxxxxxxxxxxxxxxWwWxxxxxWwWxxxxxxxxxxxxxx
xwwwwwwWWWWwwwWWWWWWWWWWWWWWWWWWWWWWWWW.WWWWWWWwwwwwwwwwwwwwxxx
xxxxxxxxxxxx-wWxxxxQQQQxxxDDDDxxxxxxxxWwWxxxxx-wWxxxx1xx....1xx
xxxxxxxxxxxxWwWxxxxx++xxxxx++xxxxxxxxx-wWxxxxxWwW--W-.........x
xxxxxxxxxxxx-wWW-W..............<xxxxxWw-xxxxxWwWWW-1....A...1x
xxxxxxxxxxxx-wWWW--.............<xxxxxWwWxxxxxWwWW-.xxxx......x
xxxxxxxxxxxxWwWxxxxx++xxxxx++xxxxxxxxxWwWxxxxx-wWxxxxxxxxx.<xxx
xxxxxxxxxxxx-wWxxxxEEEExxxSSSSxxxxxxxx-w-xxxxxWw--xxxxxxxxxxxxx
xxxxxxxxxxxx-wWxxxxxxxxxxxxxxxxxxxxxxxWwWxxxxxWw-xxxxxxxxxxxxxx
xxxx.d..dxxxWwWxxxxxxxxxxxxxxxxxxxxxxxWwWxxxxx-wWxxxxxxxxx.exxx
xx.....d.dxxWwWWWWWW---WW-W-WW-W-WWWW--wWxxxxxWwWxxxxxxxx-22exx
x..2...dxxxx-w-wwwwwwwwwwwwwwwwwwwwwww-w-xxxxxWwWWWWWWWWWW-2.ex
xx2222xxxxxxWwWW-W-WWW-W-W-WWWWW-WWWWWWw-xxxxxWw-wwwwwwwwWW-2.x
xxWW2..-xxxx-w-xxxxxxxxxxxxxxxxxxxxxxxWwWxxxxx-wWWWWWWWWWW-W..x
xxxxWW----xxWwWxxxxxxxxxxxxxxxxxxxxxxxWwWxxxxxWwWxxxxxxxxx-.exx
xxxxxxW-----WwWxxxxxxxxxxxxxxxxxxxxxxxWwWxxxxxWwWxxxxxxxxxxxxxx
xwwwwwwW-WWwwwWWWW-W-W-W-W-WWWW-W-W-W-W-WW---WWwwwwwwwwwwwwwxxx
ENDMAP
###################################
# elevator
#
NAME: lemuel_elevator
DEPTH: D, Vault, Elf, Crypt, Zot, Tar, Dis, Geh, Coc
ORIENT: float
TAGS: allow_dup
SUBST: m:mn
SHUFFLE: {}, ]}) , [{(
MAP
mmmm
m{}m
mmmm
# "gnoll seargeant" with guaranteed good gear
MONS: gnoll ; potion of healing | potion of heal wounds \
# a "gnoll seargeant" with guaranteed good gear
MONS: gnoll ; potion of healing | potion of heal wounds \
NAME: lemuel_jelly_drop_a
MONS: jelly
TAGS: uniq_jelly_drop
KFEAT: a = teleport trap
DEPTH: D:8-27
NAME: lemuel_jelly_drop_a
MONS: jelly
TAGS: uniq_jelly_drop
WEIGHT: 5
KFEAT: a = teleport trap
DEPTH: D:8-27
ENDMAP
NAME: lemuel_jelly_drop_b
MONS: jelly
TAGS: uniq_jelly_drop
KFEAT: a = teleport trap
DEPTH: Vault
MAP
vvvvvvvvvvvv
vvv......vvv
vv.vvvvvv.vv
v1v.....vv.v
vvvvvvvv.v.v
vav111111vav
v.v.vvvvvvvv
v.vv.....v1v
vv.vvvvvv.vv
vvv......vvv
vvvvvvvvvvvv
NAME: water_maze_lemuel
TAGS: no_pool_fixup uniq_water_maze_lemuel
ITEM: ring of teleportation / scroll of teleportation q:3
DEPTH: D:5-27
NAME: water_maze_lemuel
TAGS: no_pool_fixup uniq_water_maze_lemuel
WEIGHT: 5
ITEM: ring of teleportation / scroll of teleportation q:3
DEPTH: D:5-27
##########################################
# a pointless little "vaults" by Lemuel
################################################################################
# Pointless little "vaults" by Lemuel
;;;.w?!!.2?3.?'wwww.;
;;;ww??w2.?W.''www.;;
;..www'??????'.wwww.;;
..wwww''????ww'''ww.;;
.wwwwwww...www'_'ww.;
..wwwww....www'''w.;;
.;www...V..wwwwww.;;
;;...........www.;;;
;; ;;;....w..;
;;;.w?!!.2?3.?'wwww.;
;;;ww??w2.?W.''www.;;
;..www'??????'.wwww.;;
..wwww''????ww'''ww.;;
.wwwwwww...www'_'ww.;
..wwwww....www'''w.;;
.;www...V..wwwwww.;;
;;...........www.;;;
;; ;;;....w..;
NAME: Lemuel_yak_island_a
DEPTH: Lair
TAGS: no_pool_fixup uniq_yak_island
MONS: yak / w:5 sheep / w:3 death yak
SUBST: ; : .wW
SUBST: . : . W:2
NAME: Lemuel_yak_island_a
DEPTH: Lair
TAGS: no_pool_fixup uniq_yak_island
WEIGHT: 5
MONS: yak / w:5 sheep / w:3 death yak
SUBST: ; : .wW
SUBST: . : . W:2
NAME: Lemuel_yak_island_b
DEPTH: Swamp, Shoal
TAGS: no_pool_fixup uniq_yak_island
MONS: yak / w:5 sheep / w:3 death yak
SUBST: ; = wW
SUBST: . : . W:2
NAME: Lemuel_yak_island_b
DEPTH: Swamp, Shoal
TAGS: no_pool_fixup uniq_yak_island
WEIGHT: 5
MONS: yak / w:5 sheep / w:3 death yak
SUBST: ; = wW
SUBST: . : . W:2
##############################################################################
# Swamp specific non-ending vaults
##############################################################################
##############################################################################
# Snake Pit specific non-ending vaults
##############################################################################
##############################################################################
# Shoals specific non-ending vaults
##############################################################################
1.....2.......1.1
..1.....1...2..1.
....2.........1..
1.2....1....2.....2
.....2.....1....21
1...1...1.........
...2.....1.21...2
.....1.O......21.
.1.......1.......
.2.....1....1..2.
...11.2....2...11
.1..1....1......
2.......2....1
1...1.....1
1.....2.......1.1
..1.....1...2..1.
....2.........1..
1.2....1....2.....2
.....2.....1....21
1...1...1.........
...2.....1.21...2
.....1.O......21.
.1.......1.......
.2.....1....1..2.
...11.2....2...11
.1..1....1......
2.......2....1
1...1.....1
#################################################
# The Hell Knights are playing the Vault tonight. Rock! \m/ (Shiori)
#
NAME: metal_show
ORIENT: float
DEPTH: Vault:3-
TAGS: no_secret_doors no_monster_gen no_item_gen
COLOUR: M = magenta
COLOUR: K = magenta
MARKER: # = lua:fog_machine{\
pow_max = 15, delay_min = 100, delay_max = 150, \
size = 1, size_buildup_amnt = 10, \
size_buildup_time = 1000 }
KFEAT: # = fountain_blood
# the talent:
: if crawl.one_chance_in(10) then
NSUBST: M = M / K.
: else
SUBST: M = .
: end
KMONS: K = patrolling hell knight
KMONS: M = patrolling Margery
# the staff-- manager and bartender:
KMONS: S = human; robe
# the bouncers:
KMONS: B: iron troll / cyclops / stone giant / minotaur / vault guard
# the fans:
SUBST: F = 011112223334455679.........
MONS: human; leather armour|ring mail . knife|club|ankus|whip|nothing
MONS: elf; robe|leather armour . w:24 quarterstaff|w:1 lajatang|w:75 nothing
# these are Sludge Elves.
MONS: ghoul / necrophage / rotting hulk / vampire
MONS: wizard / necromancer
MONS: big kobold / kobold demonologist
MONS: deep elf fighter / w:5 deep elf knight / w:3 deep elf mage /\
w:2 deep elf priest
MONS: Ijyb / Blork the Orc / Urug / Erolcha / Snorg / Terence / Jessica /\
Sigmund / Psyche / Michael / Erica / Norbert / Agnes / Maud /\
Louise / Rupert / Wayne / Duane / Norris / goblin
KITEM: ! = any potion / potion of confusion, \
any potion / potion of paralysis, any potion / potion of slowing
KITEM: $ = q:132 gold / q:66 gold / q:33 gold
MAP
@...............
.vvvvvvvvvvvvv..
.v!+.MMMM.+S$v...
.v!v.KKKK.v$$vF...
.vvvv#MM#vvvvvFF..
.v..FFFFFFvFFvFF..
.v!mFvFFvFvFF+BF..
.v!mFFFFFFvFFvFF..
.v!mFFFFFFvFF+BF..
.v!mFvFFvFvFFvFF..
.v!mFFFFFFvFF+BF..
.vSmFFFFFFvFFvFF..
.vvvvvBBvvvFFvFF..
.vFFFFFFFFFFFvF..
.vvvvvvvvvvvvv..
@...............
ENDMAP