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  • Matthew Cline
    monster.cc: Split of monsters clasxs methods
    on October 31, 2009
  • UNUSED
    Move around a couple of spell tiles, reorder spells in the tiles code,
    on September 11, 2009
  • dc-dngn
    Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals.
    on September 16, 2009
  • dc-misc
    Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals.
    on September 16, 2009
  • dc-mon
    Fixing arena LOS/env.show issues. Adding a test spawner monster tile.
    on January 2, 2009
  • effect
    RLTiles complete code rewrite: now much more robust and functional.
    on August 23, 2008
  • item
    Unrandart: hat of the Bear Spirit {+2, Spirit rN+ MR +Rage}
    on October 4, 2009
  • player
    * Also allow definition of equipment tiles in art-data.txt.
    on June 26, 2009
  • spells
    Rename Summon Wraiths to Haunt everywhere, for consistency, and adjust
    on October 13, 2009
  • tool
    rltiles: fix MinGW build
    on October 16, 2009
  • .gitignore
    .gitignore: ignore only rltiles/*.png, not the actual tile dirs.
    on October 6, 2009
  • dc-corpse.txt
    Rename giant brown frog to giant toad (Eronarn). Tiles build not tested.
    on October 14, 2009
  • dc-demon.txt
    Tidy up tiles some more.
    on December 28, 2008
  • dc-dngn.txt
    Rename Chronos to Cheibriados. (Jude Brown)
    on October 23, 2009
  • dc-gui.txt
    Adding spell images, rltiles build script, and a tileidx_spell function. There are quite a few spells that don't have images (marked as TODO in tileidx_spell) and about three images that are named "unknown" because I can't figure out what they map to.
    on September 10, 2009
  • dc-item.txt
    Icon for the "guardian spirit" amulet type.
    on October 11, 2009
  • dc-main.txt
    Apply patch 2825337 by zebez: move trapping net tile to player.png to
    on July 22, 2009
  • dc-misc.txt
    Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals.
    on September 16, 2009
  • dc-mon.txt
    Rename giant brown frog to giant toad (Eronarn). Tiles build not tested.
    on October 14, 2009
  • dc-player.txt
    Unrandart: hat of the Bear Spirit {+2, Spirit rN+ MR +Rage}
    on October 4, 2009
  • dc-spells.txt
    Bolt of Iron->Iron Shot, Ice Bolt->Fling Icicle
    on October 28, 2009
  • dc-unrand.txt
    autogenerated art data needed by the Windows build
    on October 4, 2009
  • license.txt
    Large tiles-related changes. Platform-specific rendering removed and replaced with SDL/OpenGL.
    on July 14, 2008
  • makefile.mgw
    Adding spell images, rltiles build script, and a tileidx_spell function. There are quite a few spells that don't have images (marked as TODO in tileidx_spell) and about three images that are named "unknown" because I can't figure out what they map to.
    on September 10, 2009
  • makefile.unix
    makefiles: add support for command-line builds of Mac Tiles executables
    on October 26, 2009
  • tiledef-unrand.cc
    MSVC: move contrib projects to contrib, fix some compile errors
    on October 15, 2009
  • tiledef-unrand.h
    * Also allow definition of equipment tiles in art-data.txt.
    on June 26, 2009
  • tiledef_defines.h
    Brief change to my previous commit to make rltiles use those newfangled C++ headers instead.
    on December 14, 2008
  • tilegen-Info.plist
    Xcode: upgrade to SDL 1.2.14, SDL_image 1.2.8, add support for x86_64
    on October 20, 2009
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