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Matthew Cline
monster.cc: Split of monsters clasxs methods
on October 31, 2009
UNUSED
Move around a couple of spell tiles, reorder spells in the tiles code,
on September 11, 2009
dc-dngn
Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals.
on September 16, 2009
dc-misc
Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals.
on September 16, 2009
dc-mon
Fixing arena LOS/env.show issues. Adding a test spawner monster tile.
on January 2, 2009
effect
RLTiles complete code rewrite: now much more robust and functional.
on August 23, 2008
item
Unrandart: hat of the Bear Spirit {+2, Spirit rN+ MR +Rage}
on October 4, 2009
player
* Also allow definition of equipment tiles in art-data.txt.
on June 26, 2009
spells
Rename Summon Wraiths to Haunt everywhere, for consistency, and adjust
on October 13, 2009
tool
rltiles: fix MinGW build
on October 16, 2009
.gitignore
.gitignore: ignore only rltiles/*.png, not the actual tile dirs.
on October 6, 2009
dc-corpse.txt
Rename giant brown frog to giant toad (Eronarn). Tiles build not tested.
on October 14, 2009
dc-demon.txt
Tidy up tiles some more.
on December 28, 2008
dc-dngn.txt
Rename Chronos to Cheibriados. (Jude Brown)
on October 23, 2009
dc-gui.txt
Adding spell images, rltiles build script, and a tileidx_spell function. There are quite a few spells that don't have images (marked as TODO in tileidx_spell) and about three images that are named "unknown" because I can't figure out what they map to.
on September 10, 2009
dc-item.txt
Icon for the "guardian spirit" amulet type.
on October 11, 2009
dc-main.txt
Apply patch 2825337 by zebez: move trapping net tile to player.png to
on July 22, 2009
dc-misc.txt
Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals.
on September 16, 2009
dc-mon.txt
Rename giant brown frog to giant toad (Eronarn). Tiles build not tested.
on October 14, 2009
dc-player.txt
Unrandart: hat of the Bear Spirit {+2, Spirit rN+ MR +Rage}
on October 4, 2009
dc-spells.txt
Bolt of Iron->Iron Shot, Ice Bolt->Fling Icicle
on October 28, 2009
dc-unrand.txt
autogenerated art data needed by the Windows build
on October 4, 2009
license.txt
Large tiles-related changes. Platform-specific rendering removed and replaced with SDL/OpenGL.
on July 14, 2008
makefile.mgw
Adding spell images, rltiles build script, and a tileidx_spell function. There are quite a few spells that don't have images (marked as TODO in tileidx_spell) and about three images that are named "unknown" because I can't figure out what they map to.
on September 10, 2009
makefile.unix
makefiles: add support for command-line builds of Mac Tiles executables
on October 26, 2009
tiledef-unrand.cc
MSVC: move contrib projects to contrib, fix some compile errors
on October 15, 2009
tiledef-unrand.h
* Also allow definition of equipment tiles in art-data.txt.
on June 26, 2009
tiledef_defines.h
Brief change to my previous commit to make rltiles use those newfangled C++ headers instead.
on December 14, 2008
tilegen-Info.plist
Xcode: upgrade to SDL 1.2.14, SDL_image 1.2.8, add support for x86_64
on October 20, 2009