47FQFDICPYKTV3CK46P6EHPXTN4C3LHFR2AYLEINJ4CUPCZM53AQC 7GL5NEY3BNWG6KHT427VSMER4AAR7ZVJGBNRH6ON2MY2QFPDV4HQC JJPNC53HQZ2TSAGJKRMHP2377OOOH2QY6IJ22ORIYOJ2IEXZETOAC G4JSBLA7HZ2FJF22HYFSJFON4OI2JBQPZU4ZPDYNEBC3FVAI4CFQC ZXBDOUETFSXTFY6J5LIMXBCNMDW6NTUTZ7HZZ6ND7BNUKISR74FAC OPI6W7BO4V3R5WGEVN4USOHVPUV5PVWGKYBMCRU4VQOI7F7RCF5QC 5I4UCQOTFNIXNO3IEJBPOHAHI63WOS7ZCOGHWJ47IK6MDJ6CBW6AC JGGVCPUZDY2ZU6EZ72YHJSQKBIOYZPLGWHAJIMSH5ZN3WBWDKJWQC JPHC6PBQJCGZ3B4LKX7C3XZOYP6UTHWV5PU5EXZ27TTXYZY3AG4AC NRK37A4NNGLF53STW5RJDHUEP6OKKJORJZL3HYVOKD7OW4QBO5XAC NDDFOS5624OS3JXFPE46C2VBGU6XYA2XOOP7X5GF26HMDPYLOQXQC EZYBNJFUNOS3LIU6ILXN7MFKLVW4SDXW6K5T4YFKFZ2R4UWSFUXAC OLS2OW4YBKIEBURLW2LZDHHFGBGILOXQHHZBW7ED37MKISEGJKOAC XAKVBFNCOTJQDRXBAP7ATSPIWYTEROYW3DCJYIGTYFVVLET2RU6QC UZZYGXBFK5ZYVBMM6PO4EIHWHNGUUIVCFCL6HM5ODICHEFGCV4RQC V5OW3Q4IOFG5YIRAWE7J3HDTEBOX2EW7AHVHKFH2XG7I2XXH6SMAC HTIL7GWVKJ6WRRRQEEFGMQL6GWTFW2TP7FI34DLXI4DK4QS4HXSAC function argStartMinigame(){$args = array('_private' => array());$args = array_merge($args,$this->getPublicGameInfos());// Inform about private information (hands)$players = self::loadPlayersBasicInfos();foreach($players as $player_id => $player) {$args['_private'][$player_id] = $this->getPrivateGameInfos($player_id);}return $args;}
$notifText = array(1 => clienttranslate('The first of three mini-games starts.'),2 => clienttranslate('The second mini-game starts.'),3 => clienttranslate('The third and final mini-game starts.'),);// Inform about new public status
"newMinigame",$notifText[$minigame],$this->getPublicGameInfos());// Inform about private information (hands)$players = self::loadPlayersBasicInfos();foreach($players as $player_id => $player) {self::notifyPlayer($player_id,"newMinigamePrivate",'',$this->getPrivateGameInfos($player_id));}
"message",array(1 => clienttranslate('The first of three mini-games starts.'),2 => clienttranslate('The second mini-game starts.'),3 => clienttranslate('The third and final mini-game starts.'),)[$minigame],array());
case 'startMinigame':args = args.args;// Re-enable player panels that may have been disabled in previous mini-game.this.enableAllPlayerPanels();// Reset active player markerdojo.query(".sp_marker").removeClass('visible');for (var player_id in args.players) {var player = args.players[player_id];dojo.toggleClass('sp_marker_' + player_id, 'visible', player.is_startplayer == 1);}// Countersthis.updateCounters(args.counters);// Cards + tilesthis.placeEvidenceCards(args.evidence_display, [], []);this.placeTiles(args.tiles);// Tokensthis.placeTokens(args.tokens, null, 100);// Player handthis.placePlayerHand(args._private.hand);break;
notif_newMinigame: function (notif) {// Re-enable player panels that may have been disabled in previous mini-game.this.enableAllPlayerPanels();
// Reset active player markerdojo.query(".sp_marker").removeClass('visible');for (var player_id in notif.args.players) {var player = notif.args.players[player_id];dojo.toggleClass('sp_marker_' + player_id, 'visible', player.is_startplayer == 1);}// Countersthis.updateCounters(notif.args.counters);// Cards + tilesthis.placeEvidenceCards(notif.args.evidence_display, [], []);this.placeTiles(notif.args.tiles);// Tokensthis.placeTokens(notif.args.tokens, null, 100);},notif_newMinigamePrivate: function (notif) {this.placePlayerHand(notif.args.hand);},