GRTHEQW3VTYOB4CSVAB4VBEAW6MRVAJRV4CBXOIRSUFMO7SK3GCAC 2UMSHYRY6CYHUY5TEEF7ZMXBQJR3ZMZQSOX3MSVU7SJSLFCBNQPQC CG73LGDDWA4UBELKXPUJBNDMGVO3JRE2A6QUNURTJVEEZAJJM6FAC VZRSH4U473FCZOP5EXURPXXN5J6F3ZLT435YY7A2JHLG2ZZB5KLQC 62YQ7EMUYX7GS3AB6FAJDKNX53LVG6T2EH6NMVS6JV36J5VCOKIAC M2C63XUU3TKYAUPPSPEFVF4CMBQMCVLZATANFWQW35MMYNRB2SEAC QZXURLSF73UL67TIXDHMVS7DCFZLQJAPJ6BAGRGXOHH46VMNKGPQC S256EPZUSOF4TV2KGOFZDJXUFDD57GZFYTCARFJ3SD24RPC56PHAC KAROCU3SAOGWWSFXGCLE5OW76VTDJR4HDIVTK62BIAESN5SOHVDAC HXTSBPAP75A7EC4RKWYQMVPPHPNZFPHUORBZWDHGEB6MPAGI7G7AC S6LIARO3HIMP67ZDRIPPU3NC4GM6JQQODDIFGZH5HBN75JHFFSQAC 2ZZM2HIS7HNIMK3Q6ALHIMQYLKNIHUOL6FJ57O6SR77VAMEINLWAC O236B5LO6PHJ4TPZGYXDVSLB5EGXXRRLYYVWI46DPL5LEGXEIHZQC KM44OG3YNGF45JHSB4HOGBIDHNWS4N6LEODIRYNN6YAPPMEU5I6QC IA2O33JCJVSJ3IVBBHX2XQU4BCPL3X6JDDZ2R2KNGUFPWXAUKO7QC FIMVA3BI72IWMBRN5T3PKDCKSJW667BH25INKDWSPWGHLRKCNAPAC XF52N4U7HWXOF4PDSCR7LCUENLTSXLWEZGS2IJ6562KYI567Z2GAC IDXWT3DH3C3X7PP4VVKUZTCGDALW6NH7KREI4E2VFQVMCBJKDMTAC CD5FF75KTOBTMVMTMCKMR6F5DFKOF26I5K43ITNHGBI3ZAZHA4RAC 5YUI4V7A6ONEYREG5CXWHMBYCOP6Q3GMMQD2OTHXZAGKCGM4FWBAC XIPU27GAVXMAKDP42DDSYNA6DSN5WBHH6AG4EK6YIIM43AQQHQAAC DIEGZM3YMQCKTQW3NLESFZBOGMWW6FT6TZOUL7IUAJD2X5IISUYAC 4JF2MUNF23IFAVVECZNP3JJLFPEB36V7FDRQOKIZNF6Q2FAGOFRQC 3JTZIZGE6WPLZCIWXXLG3SQA2LVSVP26P7U52YBMBTY2VCC6LBLAC 4PLSNSVW4VOQW5ZXXZGUWB56WI33SXTGWOCD7PNE36OWDGD7NRJAC 62S5AKAC5VGAT4KZYRO4R6XIHO4CCD3RAUHQSW47VEGVEBNZGTGAC IFN4UDLTN7TD26CPONDCRHW4G3DJEXEYV62ZHZC4QD7DKJ76JAEQC public class WeaponEquippedArgs : EventArgs{public Weapon Weapon { get; }public Weaver Weaver { get; }public WeaponEquippedArgs(Weapon weapon, Weaver weaver) {Weapon = weapon;Weaver = weaver;}}public class CombatFormEquippedArgs : EventArgs{public CombatForm CombatForm { get; }public Weaver Weaver { get; }public CombatFormEquippedArgs(CombatForm combatForm, Weaver weaver) {CombatForm = combatForm;Weaver = weaver;}}
public class WeaponEquippedArgs : EventArgs{public Weapon Weapon { get; }public Weaver Weaver { get; }public WeaponEquippedArgs(Weapon weapon, Weaver weaver) {Weapon = weapon;Weaver = weaver;}}public class CombatFormEquippedArgs : EventArgs{public CombatForm CombatForm { get; }public Weaver Weaver { get; }public CombatFormEquippedArgs(CombatForm combatForm, Weaver weaver) {CombatForm = combatForm;Weaver = weaver;}}public class TakeActionArgs : EventArgs{public IActionState ActionState { get; }public TakeActionArgs(IActionState actionState) {ActionState = actionState;}}
private void PartyMemberPortrait_OnPartyMemberSelected(object sender, PartyMemberSelectedArgs partyMemberSelectedArgs) {
private void PartyMemberPortrait_OnPartyMemberSelected(object sender, EventAggregator.PartyMemberSelectedArgs partyMemberSelectedArgs) {
public class RuneWeavingBankChangedArgs : EventArgs{public RuneWeavingBank Bank { get; }public RuneWeavingBankChangedArgs(RuneWeavingBank bank) {Bank = bank;}}public class WeaveCastArgs : EventArgs{public RuneWeavingContainer Weave { get; }public WeaveCastArgs(RuneWeavingContainer weave) {Weave = weave;}}public class TryRemovePlannedActionArgs : EventArgs{public int Index { get; }public TryRemovePlannedActionArgs(int index) {if (index < 0) {throw new IndexOutOfRangeException("index");}Index = index;}}
#region eventspublic class TryRemovePlannedActionArgs : EventArgs{public int Index { get; }public TryRemovePlannedActionArgs(int index) {if (index < 0) {throw new IndexOutOfRangeException("index");}Index = index;}}public class WeaveCastArgs : EventArgs{public RuneWeavingContainer Weave { get; }public WeaveCastArgs(RuneWeavingContainer weave) {Weave = weave;}}public class RuneWeavingBankChangedArgs : EventArgs{public RuneWeavingBank Bank { get; }public RuneWeavingBankChangedArgs(RuneWeavingBank bank) {Bank = bank;}}public class PartyMemberSelectedArgs : EventArgs{public PartyMember PartyMember { get; }public PartyMemberSelectedArgs(PartyMember partyMember) {PartyMember = partyMember;}}public class WeaponSelectedArgs : EventArgs{public Weapon Weapon { get; }public WeaponSelectedArgs(Weapon weapon) {Weapon = weapon;}}public class CombatFormSelectedArgs : EventArgs{public CombatForm CombatForm { get; }public CombatFormSelectedArgs(CombatForm combatForm) {CombatForm = combatForm;}}#endregion