A handful of new game options:

menu_colour_prefix_id, if set to true, causes the identification state of an object to be prefixed to the string menu colour regexes are matched against (but does not alter the string displayed on the screen).

menu_colour_prefix_class, if set to true, prefixes the object's base type to the string menu colour regexes are matched against.

user_note_prefix can be set to a string which will be prefixed to manual user notes when they are displayed, to make them easier to find.

detailed_hunger, if set to true, will cause three new informational-only hunger states to be displayed: near starving, very hungry and very full.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2121 c06c8d41-db1a-0410-9941-cceddc491573

Created by  zelgadis  on September 16, 2007
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