Detected secret doors are now treated as a distinct new door type, so

that stupid monsters will continue to ignore them as long as they've never been opened.

Shifts wall and door types of existing save files.

Also apply patch by one the "nobodies" to make bloody tiles show up again.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10167 c06c8d41-db1a-0410-9941-cceddc491573

Created by  j-p-e-g  on July 11, 2009
KF5BNN42PTO35TBQD5CNMDXFAXHYCSQTBOOXZV7I3ML5VASUUT5AC
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