Fix 2792782: vaults not initialising blood potions properly
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9790 c06c8d41-db1a-0410-9941-cceddc491573
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# Player monsters (no vampire or ogre-mages because they can get out of their# cells or create threats outside; no merfolk, alive or undead, because they# insist on having deep water in their cells, which annoys me; other player
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# Monsters are easier. Made it harder for them to get out. The single orc# can pack a punch, though. His window is secret, so autoexploring won't# notice, except for characters with starting Traps and Doors skill, who
# Monsters are easier. Made it harder for them to get out. The single orc# can pack a punch, though. His window is secret, so autoexploring won't# notice, except for characters with starting Traps and Doors skill, who
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