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itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
Fold.cs
Rune Editor - Make ports subclass aware. Cleanup.
on October 6, 2023
Fold.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
Operate.cs
Rune Editor - Make ports subclass aware. Cleanup.
on October 6, 2023
Operate.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
Repeat.cs
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
Repeat.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
Zip.cs
Rune Editor - Make ports subclass aware. Cleanup.
on October 6, 2023
Zip.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023