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itai.sharim
Align ConeArea and PathArea target acquisition to EffectSystem Display. Current behavior ignores caster look direction
on October 7, 2023
CircleAreaGet.cs
Rune Editor - Revert Make ports subclass aware.
on October 6, 2023
CircleAreaGet.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
ConeAreaGet.cs
Rune Editor - Revert Make ports subclass aware.
on October 6, 2023
ConeAreaGet.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
ConstValue.cs
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
ConstValue.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
ContextResourceGet.cs
Rune Editor - Make ports subclass aware. Cleanup.
on October 6, 2023
ContextResourceGet.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
PathAreaGet.cs
Rune Editor - Revert Make ports subclass aware.
on October 6, 2023
PathAreaGet.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023
PawnResourceGet.cs
Rune Editor - Make ports subclass aware. Cleanup.
on October 6, 2023
PawnResourceGet.cs.meta
Integrate ReleaseWeave with EffectSystem. Effect seems to fire incorrectly?
on October 5, 2023